weapon2010 Posted March 18, 2015 Share Posted March 18, 2015 I thought there was discussion on increasing the game time max limit to 4 hours? 0 Quote Link to comment Share on other sites More sharing options...
Pak40 Posted March 18, 2015 Share Posted March 18, 2015 Yes, that's already possible in the editor. The game time limit is set by the scenario designer. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted March 18, 2015 Share Posted March 18, 2015 It's still only 2 hours max in the QB setup screen. And that's plenty against the AI, and probably as much as anyone needs HvH; you'll run out of ammo and people before you run out of time, generally. 0 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted March 18, 2015 Author Share Posted March 18, 2015 not really, a supply platoon can give you quite a bit of extra ammo 0 Quote Link to comment Share on other sites More sharing options...
womble Posted March 18, 2015 Share Posted March 18, 2015 And what are you doing with that ammo for 2 hours? More ammo just means you can move more because you can suppress more. Get on with it, man! 0 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted March 18, 2015 Author Share Posted March 18, 2015 get on with what? 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted March 18, 2015 Share Posted March 18, 2015 (edited) He's basically saying, the more you have the more you will use anyways... Joe Edited March 18, 2015 by JoMc67 0 Quote Link to comment Share on other sites More sharing options...
womble Posted March 19, 2015 Share Posted March 19, 2015 get on with what? Get on with doing whatever it is you think you'll be doing in hours 3 and 4. Because even the largest map doesn't take 2 hours to find the enemy and bring them to engagement. So use all that extra ammo to have every team suppressing every minute they're not moving, to cover the moving teams. Remember: while it's represented as 1 minute of CM being entirely equivalent to 1 minute of a real firefight, that isn't strictly true, and our Godview C3 advantage means we can get a lot more done in 2 game hours than a historical commander could in 2 real hours, since we can eliminate large chunks of "just waiting around" by superior coordination. 0 Quote Link to comment Share on other sites More sharing options...
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