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Nashorn


wadepm

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Right. But what is causing them to hold fire? Is it computing a certain hit/kill probability threshold?

ONLY BF can answer that.

But when they adjusted infantry to hold fire at different ranges from what they once did, it appears to be more of a AI script on rules that they are controlled by.

So I doubt they have a program holding fire if the odds are under a certain percentage. But you never know. Plus when I override it on testing things, I seem to get hits easy enough, so that would lead me to believe it is not something along that lines.

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Agreed. But this happened in a test scenario with no script at all, so there must be something else...

I am talking about the programming commands that the AI works on. How it reacts in the game is all set up by programming rules that they have created.

I think that the programming is not set to hold fire by the percentage concept, but I could be wrong.

Only the programmer would know.

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