dan/california Posted December 22, 2013 Share Posted December 22, 2013 The particulars of my set up tend to make the green base circles almost invisible from on high, it certainly looks better but it really slows me down giving orders. Is there a setting I don't know about or a 2.11 compatible mod to address this problem? 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 22, 2013 Share Posted December 22, 2013 Try this. http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1096 Or this. http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1141 Or this. http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1167 Mord. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted December 22, 2013 Share Posted December 22, 2013 I've been using Bil Hardenberger's hex base mod ( 2nd link above ) since CMBN shipped over 2 years ago and IMO it is still the best all-around unit base for visibility and facing. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted December 23, 2013 Share Posted December 23, 2013 Try my "arrow unit bases". One can tell the facing from far above while making the bases less obtrusive. I need to fix title so you will find it titled just "Vin' in repository. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted December 23, 2013 Author Share Posted December 23, 2013 Thanks, I will try one of them tomorrow. 0 Quote Link to comment Share on other sites More sharing options...
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