Jump to content

MG module..ruddy marvelous!


Recommended Posts

I have to say this is my favourite module since the release of the Brit module for CMSF.

As I love Inf combat and house to house fighting this module shines.

After this release I now have no worries about how the game models City fighting..and the thought of Stalingrad scenarios in the future is very exciting indeed.

(though it has had a few more bugs than normal..though they will be fixed soon I'm sure)

Link to comment
Share on other sites

As many bugs as it might have, I must say, that CMMG is the ultimate expression of what CMNx2 is capable of, a compendiumn of bugfixes and new features that add to city fighting inmersion, ..well, still a lot of work to do until Stalingrad city fighting it's properly simulated,...but oh man, we are GETTING THERE, 8-10 years after CMBB!!

Link to comment
Share on other sites

Even better is this:

After downloading the CMMG module, I started playing (for the first time) Kampgruppe Engel campaign. Not only are we getting new content, but the older content is enhanced. Quite the bargain.

I love the new FOW changes (on Warrior). And the "feel" just gets better and better. As an outspoken critic when CMBN first came out (which is why, frankly, I am just now playing the initial CMBN content), but patient for the tremendous improvements, it has been a spectacular joy for me Battlefront manage this series, which must be incredibly complicated under the programming hood, and not get off track.

[i compare that to another company I like, also responsive to change, who is having trouble *cough--Universalis trouble--dealing with how changes in coding can have unexpected problems when the interlocking systems are so complex.]

Link to comment
Share on other sites

I'm liking it so far and it does provide a good feel of urban mayhem. From what I've seen so far tanks no longer go rumbling through built up areas as if on a Sunday stroll. There seems to be hesitation and forbidding on part of the AI.

Haven't play a H2H where I or opponent had the opportunity to use tanks in urban area so it will be interesting to see how tank behave if you try to push them hard in a built up area.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...