Col Deadmarsh Posted October 15, 2013 Share Posted October 15, 2013 Can someone recommend a great sound mod for me for the base game? 0 Quote Link to comment Share on other sites More sharing options...
togi Posted October 15, 2013 Share Posted October 15, 2013 I recommed waclaw sound mod, you can find in cmmods as High Quality sound mod v1.3 Sample; have a nice gaming 0 Quote Link to comment Share on other sites More sharing options...
MG TOW Posted October 17, 2013 Share Posted October 17, 2013 Where is this sound mod. I did a search but only found the CMSF one. And a link to GAJ was a dead link. 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted October 17, 2013 Share Posted October 17, 2013 I have went through a lot of different sound mods but I've currently settled on Oddball_E8's mod. It has oompf in the ratatatata and blaka blat blat department but the most important thing is that it is easy to discern between different weapons systems. It's also Swedish so it's trendy, chic and vogue. http://cmmods.greenasjade.net/mods/5016/details 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted October 17, 2013 Share Posted October 17, 2013 . It has oompf in the ratatatata and blaka blat blat department... Lol, as opposed to the vroom-vroom and clomp, clomp, clomp departments! 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted October 17, 2013 Share Posted October 17, 2013 Hahahaha thanx for the kind words Zeb 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted October 17, 2013 Share Posted October 17, 2013 I have went through a lot of different sound mods but I've currently settled on Oddball_E8's mod. It has oompf in the ratatatata and blaka blat blat department but the most important thing is that it is easy to discern between different weapons systems. It's also Swedish so it's trendy, chic and vogue. http://cmmods.greenasjade.net/mods/5016/details Not sure what I've done wrong, but I followed Oddball's instructions for MG.. Create a folder named Z in your Combat Mission/Data folder. Extract my mod into that folder. There seems to be NO music intro (or any music) for CMBN, nor in CMFI when I copy the CMFI Music folder into Z in that program? Thanks Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted October 17, 2013 Share Posted October 17, 2013 Not sure what I've done wrong, but I followed Oddball's instructions for MG.. Create a folder named Z in your Combat Mission/Data folder. Extract my mod into that folder. There seems to be NO music intro (or any music) for CMBN, nor in CMFI when I copy the CMFI Music folder into Z in that program? Thanks Regards, Doug Hmm, that is indeed wierd. It really shouldn't matter what you name the folders, but try renaming it from CMBN/CMFI Music to just Music and putting it under the /Sounds folder? It should just work straight off the bat tho. As long as you are not using any other soundmods that is. 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted October 17, 2013 Share Posted October 17, 2013 Hhmm, I'm not sure since I'm not using those music clips, only the sound effects in the mod. I think for it to work it should look like: YourCMBNFolder/Data/Z/Sounds/Music/ My guess is that you need to have the music folder you want in Z/Sounds and named only as "Music" without the CMBN or CMFI after. EDIT: I tried installing like I guessed it should go and it's working...Well, atleast the bagpipes in the menu are working, aaarrggraahhgg aaaaaarrrrr that drone in the background is like a drill only it's a hammer and it's both drilling and hammering at the same time asdfasfsfdafdsf 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted October 17, 2013 Share Posted October 17, 2013 Thanks... Here's what my Z folder contents looks like.. Should Oddball's mod only be ONE folder in that Z directory, with all his sub-folders under it, instead of his sub-folders being immediately one level down from Z? Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted October 17, 2013 Share Posted October 17, 2013 You need to have a "Sounds" folder in your "Z" folder that contains the mod files...Also the "Music CMBN" folder should be renamed to just "Music" EDIT: I've been using 2.0 of this mod and I notice a lot of sounds have changed in 3.0! I need to adjust to this changed soundscape! 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted October 17, 2013 Share Posted October 17, 2013 Ok, looks like this now, but still no music.... actually, I kind of like it quiet .. Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted October 17, 2013 Share Posted October 17, 2013 Alrighty, if you delete the music folder you will get the vanilla music clips playing again...My farfetched theory is that since you're apparently on a Mac, the music clips might be in some format that the Mac version of CMBN doesn't support... 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted October 17, 2013 Share Posted October 17, 2013 Alrighty, if you delete the music folder you will get the vanilla music clips playing again...My farfetched theory is that since you're apparently on a Mac, the music clips might be in some format that the Mac version of CMBN doesn't support... Yup, on a MAC... is there a better computer? It does play WAV files, so I'm not sure that's it, but it's a minor issue anyway ... Thanks for your help... appreciate it... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted October 17, 2013 Share Posted October 17, 2013 I recommed waclaw sound mod, you can find in cmmods as High Quality sound mod v1.3 Sample; have a nice gamingI can also definitely recommend High Quality Sound 1.3 - FINAL, and it's patch. Located here: http://cmmods.greenasjade.net/mods/4952/details http://cmmods.greenasjade.net/mods/4955/details I've used a lot of his sounds as the basis for my own sound mod. Also you can pick and choose some from: SFX 1.2.5 ultimate + German speak files(beta) http://cmmods.greenasjade.net/mods/4795/details and JorgeMC's: http://cmmods.greenasjade.net/mods/4907/details http://cmmods.greenasjade.net/mods/4876/details I've used a few from all of these plus a lot of my own edits and SFX to make my own set. With a little work you can get a really good sounding SFX set for your game. Oh and you could check in akame SPR sound mod V2 and Mikes Vehicles of War Sound Mod as well and see if you hear anything you like. http://cmmods.greenasjade.net/mods/4956/details http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1332 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted October 17, 2013 Share Posted October 17, 2013 If you are on a Mac that might be the problem. I don't know jack about mac, but apparantly there are some differences when it comes to soundmods since waclaw has a version of his mod specifically for macs. @AstroCat: You, Me and Waclaw use alot of the same source material. It's just a matter of preference. Jorge MC and Akame's mods are vastly different from ours tho (I don't think they have a single file that is from the same sources as ours). I have included Mikes Vehicles of War Sound Mod in my mod (with permission). @Zebulon: Yeah, I switched around almost all of the sounds and replaced quite a few with completely new ones. Took me about an hour or two of gaming to get used to the new set Some of the changes were because of new types of weapons introduced (fx the 37mm/40mm AA guns sounded wrong using the 37mm sound with reload sounds that I had for CMBN vanilla) but mostly it was just a finetuning of the sounds. The mod also includes optional sounds without bolt action and without the sound of brass hitting the ground. As always I recommend using the soldier movement sounds from HQS 1.3 and the penetration sounds from SFX 1.2.5. It's all in my readme file. (I would love to include those sounds in the mod, but it's easy enough to add them on your own thus bypassing having to ask permission to use them from the authors of those mods hehe) 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted October 17, 2013 Share Posted October 17, 2013 If you are on a Mac that might be the problem. I don't know jack about mac, but apparantly there are some differences when it comes to soundmods since waclaw has a version of his mod specifically for macs. Thanks... I can't seem to find warclaw's mod? Is it under a different name? Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted October 17, 2013 Share Posted October 17, 2013 I believe it's under "Manilito" or something close to that. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted October 17, 2013 Share Posted October 17, 2013 Manolito, classical Spanish name for naughty kids,... Still, IMHO latest Oddball mod it's the best conpendium for those of us that dont want to check every single WAV. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted October 17, 2013 Share Posted October 17, 2013 Thanks... I can't seem to find warclaw's mod? Is it under a different name? Regards, DougThis is it... http://cmmods.greenasjade.net/mods/4952/details http://cmmods.greenasjade.net/mods/4955/details 0 Quote Link to comment Share on other sites More sharing options...
waclaw Posted October 17, 2013 Share Posted October 17, 2013 Yup, on a MAC... is there a better computer? It does play WAV files, so I'm not sure that's it, but it's a minor issue anyway ... Thanks for your help... appreciate it... Regards, Doug Version for Mac https://www.dropbox.com/s/8df7b8g8mwtr3x3/High%20Quality%20Sound%20MAC.rar generally in any mods you will find something interesting;) best thing to do as advised "Astro" 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted October 17, 2013 Share Posted October 17, 2013 If anyone knows *cough*Waclaw*cough* exactly what the difference in a soundmod from a mac and a pc is, please explain that to me. I know alot of our fellow players are Mac users, so I would like to provide them with an optimised version of my mod. 0 Quote Link to comment Share on other sites More sharing options...
waclaw Posted October 17, 2013 Share Posted October 17, 2013 If anyone knows *cough*Waclaw*cough* exactly what the difference in a soundmod from a mac and a pc is, please explain that to me. I know alot of our fellow players are Mac users, so I would like to provide them with an optimised version of my mod. version for mac, changed the sample rate to 48khz 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted October 17, 2013 Share Posted October 17, 2013 This is it... http://cmmods.greenasjade.net/mods/4952/details http://cmmods.greenasjade.net/mods/4955/details Thank you.. For Mac systems I understand? Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted October 17, 2013 Share Posted October 17, 2013 Version for Mac https://www.dropbox.com/s/8df7b8g8mwtr3x3/High%20Quality%20Sound%20MAC.rar generally in any mods you will find something interesting;) best thing to do as advised "Astro" Thanks... Is this the 1.3 version and does it include the High Quality Sound patch 1.0 that you did for the PC platforms? Regards, Doug Edit: Can't expand it.. getting "The structure of the archive is damaged (Error #17540)" ... 0 Quote Link to comment Share on other sites More sharing options...
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