poesel Posted June 20, 2013 Share Posted June 20, 2013 Currently when the last men of a team dies the team icon vanishes immediately. Could this please be changed so that the icon blinks like it usually does even though the team technically has ceased to exist? If you have many icons its easy to miss the vanishing of an icon. Especially since that happens all the time when you move the camera. 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock (WBRP) Posted June 30, 2013 Share Posted June 30, 2013 ...and I'd like to be able to find a casualty by selecting him in the GUI. 0 Quote Link to comment Share on other sites More sharing options...
Kat Johnston Posted June 30, 2013 Share Posted June 30, 2013 The 'dead' unit icons could be an option on the "view unit icons" toggle, so it'd go "all unit icons" (drawing 'dead' unit icons with some visual cue) then "all active unit icons" (like current default) then "no unit icons." 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted July 1, 2013 Share Posted July 1, 2013 Just cycle through the units using + and - keys to highlight the dead units. Then click Tab to take the camera to their location. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted July 1, 2013 Share Posted July 1, 2013 I still wish dead soldiers remained on the unit roster as a visual reminder of casualties since the start of the scenario. They could be highlighted in red, just as wounded men are highlighted in yellow. It would require no extra interface space since they were already there in green before they died. This would make it much easier to get a sense of losses. I know dead soldiers remain on the action list over on the left (at least until buddy aid), but that's much smaller text and harder to read while scrolling through your units. 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock (WBRP) Posted July 1, 2013 Share Posted July 1, 2013 Just cycle through the units using + and - keys to highlight the dead units. Then click Tab to take the camera to their location. In my experience, this only lets you find the last guy to get zapped. It does little to help you spot the guys who got hit on the rest of the long path. 0 Quote Link to comment Share on other sites More sharing options...
Seedorf81 Posted July 1, 2013 Share Posted July 1, 2013 Sometimes after a battle I want to identify the enemy son-of-a-youknowwhat that stalled my advance by killing so many of my men. Offcourse, I can cycle through the all the units, but that can take a while if it's a large battle. So after the battles I would like to see the killed as clearly identified as the living. Please..? 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock (WBRP) Posted July 6, 2013 Share Posted July 6, 2013 ...oh, and please have enemy icons flash when they take known casualties. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted July 7, 2013 Share Posted July 7, 2013 ...oh, and please have enemy icons flash when they take known casualties. +1! Very good idea. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted July 7, 2013 Share Posted July 7, 2013 ...oh, and please have enemy icons flash when they take known casualties. +1 , I would aslo love to see this implemented. 0 Quote Link to comment Share on other sites More sharing options...
poesel Posted July 8, 2013 Author Share Posted July 8, 2013 ...oh, and please have enemy icons flash when they take known casualties. And please keep houses in the semi-transparent state for a few seconds after the last enemy has died within it to be able to see the red cross animation. Currently when the last enemy dies the houses immidiately switches to opaque and you have to 'fly' into the house to see if you actually got him or just lost LOS. 0 Quote Link to comment Share on other sites More sharing options...
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