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The magic bullet - This just can't be right.


Guest phoenix

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Guest phoenix

So late this evening I fired up Last Defense for the billionth time. I'm playing the Americans and I saw what I can only describe as a shot from an M18 that must have been guided by none other the Almighty. I mean there is NO way this shot could happen. Is here?

The scene. M18's arrive on turn 10. Dispatch the Stugs and loose one of their own. I had ordered one M18 to move *FAST* to the right with the hopes of getting a side shot on the Tiger. (It ended up getting knocked out by another M18 on the same turn) So while this M18 is *flying* across open ground AND at the same time is going down an embankment, the gunner lets loose a round at some 850+ meters and nails a halftrack.

Now come on. Am I crazy here? Or isn't this an impossible shot? I'm talking FULL speed over open ground, with the tank going nearly parallel to a ridge line at the same time. Here's some shots -

http://www.mother.com/~eastrup/temp/luckyshot1.jpg

This is just after they have aquired the target. Then -

http://www.mother.com/~eastrup/temp/luckyshot.jpg

This is the actual shot that nails the HT.

See what I mean about the steep slop? And this was while the tank was at FULL speed. I was unable to save the movie cause I screwed up!!! But believe me, the tank is full bore during this shot.

So what's the deal?

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Well, the old adage, s**t happens applies wink.gif

As you say this is the billionth time you played Last Defence but this is the most "way out in left field" shot you've seen yet.

Sometimes a one in a million shot happens wink.gif

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Fionn Kelly

Manager of Historical Research,

The Gamers Net - Gaming for Gamers

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Well I have played numerous times and haven't witnessed any shots that I deemed impossible as of yet. I don't know what to tell ya Greg if your seeing this stuff happen way to often Maybe your standards of what is plausible are much different than mine. I'm not seeing tanks spin in place, go wherever they please, nor find los through stone walls. I'm also not seeing tanks explode on their own either. As far as these wild shots I have yet to see any; I'm sorry but I must concur with FIonn on this one as I do play this game alot. If one of these incidents does happen; Well - I can't find myself grumbling too much because of the amount of games played in relation to the events described make a real steep ratio.

SS_PanzerLeader...out

[This message has been edited by SS_PanzerLeader (edited 12-18-99).]

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Greg,

In all of my testing I've only seen two or three hits occur when vehicles were travelling at FAST.

I'm sure most people will have seen one or two if they've played the scenarios many times. Think about it.. 3 scenarios with an average of 3 tanks per side. If each is played 10 times (and many people are playing them far more than this) and each tank only fired 30 shells per game (many games feature far more shells than this being fired per tank) we end up with 2700 shells being fired.

Out of that many shots a 1 in a thousand shot is gonna happen 2 to 3 times minimum wink.gif

I've complained myself when I felt something was wrong and the AI got off a group of "lucky shots" but sometimes that's just the way the cookie crumbles.

Sometimes those Shermans DO fire 3 shots and kill 3 Panthers while ALL 5 of your shots bounce off the front turret of the Sherman Jumbo at under 200 metres (it was a very painful moment let me tell you wink.gif )..

One final point... People post about a strange result. It might be the first strange result in 20 games but they only localise it to THIS game and often don't view it as being 1 result out of several thousand spread out over 20 games wink.gif

"Outliers" as they are called stick in the human mind since it is organised to see patterns and both rejects and remembers outliers far more effectively than "normal" results.

Its why you remember the one time the sky looked green but don't remember ALL those times when you looked at it when you were young and saw a blue sky.

It's all to do with the wiring of the human brain to recognise and take advantage of patterns to cut down on processing time and the fact that the brain has a very powerful "outlier" memory so that it can deal with events which do not fall within the expected pattern stored in the neurons.

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Fionn Kelly

Manager of Historical Research,

The Gamers Net - Gaming for Gamers

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It's all to do with the wiring of the human brain to recognise and take advantage of patterns to cut down on processing time and the fact that the brain has a very powerful "outlier" memory so that it can deal with events which do not fall within the expected pattern stored in the neurons.

Holy Crap Fionn, what did you say you did for a living? Work for the CIA on memory retention (must say it worked on you very well). Either that, or you have one very impressive (well indexed) library.

[This message has been edited by Craig (edited 12-18-99).]

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Craig,

I could tell you what I do but then, unfortunately, I'd have to kill you.

If you saw my books you'd know that indexing is one thing I haven't learned wink.gif. I just have a good memory ( up to 15 digits repeated backwards wink.gif.. try it, its tough to do given that your brain stores no more than 3 to 5 packets of info at most times )

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Fionn Kelly

Manager of Historical Research,

The Gamers Net - Gaming for Gamers

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I've seen it happen only once. I had a Stug moving "fast" from cover to cover in Chance Encounter. Suddenly, a Sherman wandered into line of sight, a couple hundred meters directly in front of the Stug. Instead of stopping and firing, the Stug's gun adjusted a little and it fired on the run, disabling the Sherman.

Never seen it happen since.

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Aw heck, I can do this Fionn. Just send me the 15 numbers, and I'll send them back to you right away in reverse (or any order) hehehe.

On the actual topic though, I have seen Stugs, Shermans and Hellcats make these shots on the fly. The law of averages does come into play here, as I have played these scenarios at least 100 times each.

Oh yeah, how do I make those nifty quote lines in a msg.?

[This message has been edited by Craig (edited 12-19-99).]

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LOL. You must just be damned unlucky Dan..

A Sherman 75 (normal) should get nice and toasty.

OTOH I had one Sherman be missed by 4 schrecks and 4 StuG shots (all with about a 50% hit rate) in a game of Chance Encounter against SS Panzerleader. I was jinxed.

Sometimes you just get a run of bad luck

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Fionn Kelly

Manager of Historical Research,

The Gamers Net - Gaming for Gamers

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I've seen a couple of great shots, and also seen Shermans hold up to 88 fire against the odds. To me, these bits of uncertainty are what make a great game, and they also make the great stories we all tell to each other (or bore our wives with). Heck, I remember back in High School, playing Squad Leader (just after Anvil of Victory came out), I fired a 75mm recoiless at a moving JagdTiger at maximum range (a desperation move to stop it from going over to stomp on some other poor units). My opponent laughed at the very idea, until I rolled snake eyes for the hit, a "1" to get the critical, and then snake eyes again for the kill. My opponent was shocked with disbelief, but he accepted it as the fortunes of war, and I've got lots of miles out of the story.

I expect CM to give me some new bit of luck to talk about, and so far the extraordinary feats do not seem out of line with my experiences with good board games.

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Brad "Supertanker" Wohlenberg

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Aye, my instructions do work BUT everyone has a different "click point".

A click point is that point in time where all the theory and learning "click" and you actually not only theoretically understand what is going on but also are able to do it yourself.

I've managed to get three Shermans against SS_Panzerleader with one nicely placed StuG. Hmm, might be a candidate for the heroes section.

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Fionn Kelly

Manager of Historical Research,

The Gamers Net - Gaming for Gamers

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Guest Stabsfeldwebel

have to agree with fionn, this prob was a 1 in a million. I myself have a movie up at combathq of a zook shot, that on the first shot from 196m away hit it, amazing shot, probably wouldn't happen again in a hundred games. Just one of those things.

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Aye in one game a tank was missed by 8 50% tank and schreck shots in a row until finally a StuG reversed into his LOS, turned, got a quick shot off and penetrated the Sherman.

The Sherman was a 75+ so not only should the StuG not have fired first (since the Sherman was trakcing it for a while) BUT the StuG probably shouldn't have penetrated. However, it did and killed it.

You really get to see how luck can totally change a game in CM

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Fionn Kelly

Manager of Historical Research,

The Gamers Net - Gaming for Gamers

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