MisterMark Posted October 24, 2012 Share Posted October 24, 2012 I am playing the germans and have a commander trying to call up an idirect fire mission from a nearby deployed 81mm mortar. I want them to drop their smoke rounds instead of their HE, but it seems I don't get the option when setting the fire mission parameters. Seems strange that the game won't let me do it. Am I missing something? FYI, I know I'm not misinterpreting the ammo count as there is plenty of HE and smoke rounds available to them. -Mark 0 Quote Link to comment Share on other sites More sharing options...
black_prince Posted October 24, 2012 Share Posted October 24, 2012 Just to clarify, are you checking the right section? The Smoke option is found on the 3rd or 4th paramters selection page, i.e. the page where you would usually choose intensity (harrass, heavy, medium, light). The smoke option should be at the bottom. Or are you checking this page and there's no smoke option? 0 Quote Link to comment Share on other sites More sharing options...
coldawg Posted October 24, 2012 Share Posted October 24, 2012 I was just about to reply as well. This is a bit odd, as you would expect the option to be in the ammo type stage (general, personnel). Hope you find it MisterMark! 0 Quote Link to comment Share on other sites More sharing options...
MisterMark Posted October 24, 2012 Author Share Posted October 24, 2012 for some reason after I select the duration, it just skips the 'effect' option (defaults it right to 'general') then moves right on to the 'cancel or confirm' option. i don't get it... i *should* be able to select smoke for an indirect fire mission, right? or is the a another game bug that has gone unnoticed? -mark 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted October 24, 2012 Share Posted October 24, 2012 is this another game bug that has gone unnoticed? Seriously? The game has been out over a year, and you think what you're experiencing is a bug that somehow nobody else, let alone those useless testers, has managed to notice? 0 Quote Link to comment Share on other sites More sharing options...
akd Posted October 24, 2012 Share Posted October 24, 2012 Well, it wouldn't be the first time. Mistermark, it sure sounds like you are skipping over the smoke option, as that should be before "duration," not after. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted October 25, 2012 Share Posted October 25, 2012 Well, it wouldn't be the first time. Mistermark, it sure sounds like you are skipping over the smoke option, as that should be before "duration," not after. Yep. I had to search for it the other day. It wasn't where I expected to find it and it was at the bottom of the page to boot. I must have skipped over it two or three times before it finally caught my eye. Michael 0 Quote Link to comment Share on other sites More sharing options...
eltorrente Posted October 25, 2012 Share Posted October 25, 2012 Yep. I had to search for it the other day. It wasn't where I expected to find it and it was at the bottom of the page to boot. I must have skipped over it two or three times before it finally caught my eye. Michael LOL I honestly thought, after playing countless games of CMx2 so far, that the only way to order smoke was by direct fire. I never questioned it. I guess I missed the option once or twice, or maybe just ignored it - and I only keyed in on the direct fire option. The game just got easier for me.. 0 Quote Link to comment Share on other sites More sharing options...
MisterMark Posted October 25, 2012 Author Share Posted October 25, 2012 Well I figured it out and found it... thanks for the help guys! -Mark 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted October 25, 2012 Share Posted October 25, 2012 All together now: "It's been this way since CMSF." 0 Quote Link to comment Share on other sites More sharing options...
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