Jump to content

walking the line


Recommended Posts

Some pixelmothers are crying now because their sons never learned to spread out when advancing against the enemy...

I don't know exactly but it sounded like one or two shots:

dontwalktheline.png

This basically stopped any more advances on the right flank at the defence of Esquay-sur-Seulles (Hi Chainsaw - you probably like that picture! ;) ).

Link to comment
Share on other sites

Yes it's a problem that should be fixed with the patch - when units are going through a narrow gap like the ones in the bocage they don't spread out and just continue in a straight line so bigger weapons can mow them down like ants.

Link to comment
Share on other sites

I think there should be a command "loose formation" or something like that.

There is. Break your sections down into teams and spread those out, especially if crossing open ground.

PS: The in-game behavior complained about here is historically accurate. Soldiers tended to bunch up and play follow-the-leader. If it drives you crazy, it did the same to NCOs and officers too.

Michael

Link to comment
Share on other sites

Or you can plonk down several movement commands instead of one. A squad will regroup and spread out when completing its initial destination.

The problem with this tactic is that your men will stop at this point and wait for stragglers and then continue. So you are even longer under fire than before.

The other tip here was splitting your teams up. Well, this was already split up and I couldn't make smaller teams. Also I don't think it would be a good thing to have to manage even more units on the field.

I have not run any tests and I don't know how often soldiers would run in a line in RL. Sometimes some soldiers make a sidestep and break the line so the mechanic is in the game.

I only wish they would do that more often.

Link to comment
Share on other sites

I remember losing 8 men to a single 75mm round on the original training mission Road Block. I had dumped every mortar round on the AT gun, then sent a squad up the lane. The AT gun was still healthy and my men weren't so healthy any more.

75mm? I thought both ATG in that scenario were 50mm.

Michael

Link to comment
Share on other sites

I'm trying a fairly large battle (Regt) in real-time for the first time and I was shocked when I checked-up on a follow-up Infantry Company which I had clicked through quickly and ordered to proceed through reasonably dead ground and then through the length of a wood previously reconned by a single Platoon.

I realised the new Company had reached the woods and checked-up on them: the whole Company were proceeding in two snakey lines about 5m apart with just 3 guys about 30m ahead of the rest. I quickly stopped the bulk movement through this partially secured terrain since a single grenade would have killed about 20 men!

Just to make things clear, I had not simply clicked on the HQ and pointed all units simultaneously at the end of the wood. I had gone through each unit, full squads, in turn and ordered them to a separate position at the destination.

I wish I'd taken a screenshot but of course I had no opportunity with it being in real time.

As an aside, back to one of my original topics: I reckon on the basis of this test that at this scale of battle, real time takes about 2.5 times as long to get things done, and thus it needs totally different AI plan timings to take account of this fact.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...