Renaud Posted November 21, 1999 Share Posted November 21, 1999 I don't know about you guys, but I can't wait to build/play a scenario with a whole tank company rolling over hill and dale to do battle with another tank company. Imagine the cacaphony as the roar of cannon fuses into continuous thunder and dozens of shots simultaneously arc over battlefields measured in square kilometers. Dare I say it...a whole mechanized battalion? Will this be possible? More to the point, if you put 40+ vehicles on the field what kind of computer would be needed to run it satisfactorily? -Ren Link to comment Share on other sites More sharing options...
Fionn Posted November 21, 1999 Share Posted November 21, 1999 At the moment I'm "testing" a scenario I made which is totally ahistorical, unrealistic and should destroy my reputation for being a stickler for realism but its just so much damn fun . There are umm 50 tanks on the map and so far I've lost 15 and my German opponent has lost 14. It's getting pretty nerve-wracking too . It's a very small map and is a "tutorial" scenario designed to make a point hence its being completel unrealistic . It is however a good PBEM one as Bil and I are finding out and the AI can hand you your head on a plate in it too Oh and I got to kill a King Tiger with a Sherman 75 firing at a range of 30 metres into its side turret YES ! They said it couldn't be done but those guys just earned themselves the CMOH.. Seriously though I think you could have a tank company vs tank company battle on a large map and still keep a good nice framerate. You just gave me an idea. ------------------ ___________ Fionn Kelly Manager of Historical Research, The Gamers Net - Gaming for Gamers Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted November 21, 1999 Share Posted November 21, 1999 While CM certainly wasn't designed for this (Charles freaked the first time I had 20+ vehicles on one side for Fionn's force in the AAR battle ) it turns out that CM can handle this very well. Framerate is an issue for the low end machines, and turn crunching can be pretty slow as well. Vehicles, and direct fire weapons, take up far more calculations than infantry do. So the more vehicles, and the more they are shooting at each other, the more important CPU number crunching is. Steve Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted November 21, 1999 Share Posted November 21, 1999 Oh thats it you two jsut see how green with envy you can make us :-P SS_PanzerLeader.............out Link to comment Share on other sites More sharing options...
Arien Posted November 21, 1999 Share Posted November 21, 1999 "Oh and I got to kill a King Tiger with a Sherman 75 firing at a range of 30 metres into its side turret YES ! They said it couldn't be done but those guys just earned themselves the CMOH" Fionn .. not to mention a good hot bath to clean themselves up after the nerve wracking time it took to get them there.. Hahaha Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted November 21, 1999 Share Posted November 21, 1999 <BLOCKQUOTE>quote:</font><HR>Oh and I got to kill a King Tiger with a Sherman 75 firing at a range of 30 metres into its side turret YES ! They said it couldn't be done but those guys just earned themselves the CMOH<HR></BLOCKQUOTE> And the next turn this same damned Sherman crew knocks out my prize Panther crew that had 3 kills > Lucky bastards... [This message has been edited by Bil Hardenberger (edited 11-20-99).] Link to comment Share on other sites More sharing options...
Guest Captain Foobar Posted November 21, 1999 Share Posted November 21, 1999 What I would like to see is a historically accurate scenario depicting German Quality Armor vs. American Quantity Armor. I want to see what the average panzer crew was up against on the Western Front. Link to comment Share on other sites More sharing options...
Guest Charles Posted November 21, 1999 Share Posted November 21, 1999 Kursk, here I come! Just kidding ------------------ Not THE Charles from BTS Link to comment Share on other sites More sharing options...
Guest Charles Posted November 21, 1999 Share Posted November 21, 1999 Dag-nab it, wrong theatre of operations! Maybe I should go for the Kasserine Pass? I know, I know, its still not the right theatre, but at least the opponents are correct. ------------------ Not THE Charles from BTS [This message has been edited by Charles (edited 11-21-99).] Link to comment Share on other sites More sharing options...
Fionn Posted November 21, 1999 Share Posted November 21, 1999 LOL Bil. Wrong ! THAT SHerman didn't kill your Panther. Another one did but I'm not telling you which building it was hiding behind Would people like to see a whole host of comparative scenarios.. Same tank-friendly map BUT lots of variations of the forces available? That way you could try out M10s vs Tigers, 75s vs Panthers etc etc? Also could try out all the Brit armour too ------------------ ___________ Fionn Kelly Manager of Historical Research, The Gamers Net - Gaming for Gamers Link to comment Share on other sites More sharing options...
Doug Beman Posted November 21, 1999 Share Posted November 21, 1999 Nah, Fionn, we don't want to play lots of scenarios featuring all the cool tanks from WW2's European theater. NOBODY here has been literally dreaming of building one map and then creating 6 or 7 different unit sets for both Allies and Axis and then seeing how tactics differ as vehicles differ. At least *I* haven't! DjB Link to comment Share on other sites More sharing options...
Guest Captain Foobar Posted November 21, 1999 Share Posted November 21, 1999 Fionn, I like that idea alot! I think that very concept is why people want to see a "random" force generator for use on any map. But I don't remember what the BTS response to that idea was..... Link to comment Share on other sites More sharing options...
Fionn Posted November 21, 1999 Share Posted November 21, 1999 I think what you're asking for is the DYO battle generator. ------------------ ___________ Fionn Kelly Manager of Historical Research, The Gamers Net - Gaming for Gamers Link to comment Share on other sites More sharing options...
Guest MantaRay Posted November 23, 1999 Share Posted November 23, 1999 The Kursk of Normandy...Hmm, sounds like that one is for me. And I know you just gave us a new scenario to play, but you could also give us your scenario too Fionn. That would make my Turkey even better, and you guys would get a very nice Thanks-For-Giving reply from all of us. Happy Thanksgiving to All. Ray Link to comment Share on other sites More sharing options...
Herr Oberst Posted November 23, 1999 Share Posted November 23, 1999 I'm having trouble just imagining what it would be like to issue 25 Hunt orders, and watch a turn unfold. Thank god there isn't a VCR tape that has to rewind and wear out. A guy could grow old watching that kind of action from all the possible angles. Completely ahistorical, but imagine a big flat map, with a similar big round hill in the middle. Forces start on either side of the hill, out of LOS of each other. Then just go. Hmmm... What to do? What to do? Hehe Link to comment Share on other sites More sharing options...
Fionn Posted November 23, 1999 Share Posted November 23, 1999 Nah, that scenario will be a tutorial/ just plain old fun scenario. I just had a Sherman Jumbo 75 and an M10 kill TWO King Tigers and another M10 kill a JagdTiger (before it got nailed by another jagdtiger).. The range of the M10 which killed the jagdtiger was 6 metres .. I actually had 1 M10 killed by a nahverteidigungswaffe (oops) It VERY strongly makes the point of what happens to armour in a specific situation though. ------------------ ___________ Fionn Kelly Manager of Historical Research, The Gamers Net - Gaming for Gamers Link to comment Share on other sites More sharing options...
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