necramonium Posted July 15, 2012 Share Posted July 15, 2012 I recorded the Omaha Beach map to give people a idea how it looks! Btw, the link in this thread to the file is broken 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted July 15, 2012 Share Posted July 15, 2012 Have you managed to overcome the reported difficulties in your post #25? Cos the clip you made is showing some differences from the original like an actual 88 gun there for example. ?? 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted July 16, 2012 Share Posted July 16, 2012 That footage was recorded a few days ago, before i edited the map again, i made a separate post to get a answer. User M1 Garand suggested that i might have those strange issues regarding A.I plans, i might just remove those plans or adjust them to see if this is is giving me these problems. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted July 16, 2012 Share Posted July 16, 2012 Let us know if this suggestion helped in any way for your map! 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted July 16, 2012 Share Posted July 16, 2012 It worked! I might have added a 'setup' AI plan for the German side and now everything stays on the same side, gonna need a good play-through to see if my adjustment are working out fine. I mainly adjusted the cliff, even though i had to move the bunker left of Dog One more to the left because for some reason it went downwards in the cliff. But the biggest change is that i made the map bigger in it's width so that when you have to take out the 88's, you are not fighting directly against the sides of the map. Also added behind the main trenches is another line of trenches with some extra German forces. At the mortar area i have added more German soldiers as well with a MG 34 team, a concrete MG bunker has been placed behind the left side 88 flak gun to make this easier to defend for the German side. The flak 88's are also operational this time, but to not make them slaughter every allied soldier in the trenches, they are put on poor leadership and ammo supply. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted July 16, 2012 Share Posted July 16, 2012 Also make sure to put more ammo to MG concrete bunker MG teams. They run out of ammo when I played it which looked silly. 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted July 17, 2012 Share Posted July 17, 2012 I believe they are already on full ammo, strange... Will look at it. 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted July 18, 2012 Share Posted July 18, 2012 The download link isn't working in the OP. 0 Quote Link to comment Share on other sites More sharing options...
necramonium Posted July 18, 2012 Share Posted July 18, 2012 Yeah, don't know why, it's still up though, even though it seems the screenshot supplied was gone: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2165 Btw, 366 downloads on the file and just one rate and no comment? 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted July 18, 2012 Share Posted July 18, 2012 Yeah, don't know why, it's still up though, even though it seems the screenshot supplied was gone: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2165 Btw, 366 downloads on the file and just one rate and no comment? yeah we all aren't very good at commenting on the repository, don't worry we really do appreciate the work. We usually aren't so shy, no idea why the comments section is always so blank. Personally I haven't had a chance to play through yet, but am looking forward to it. 0 Quote Link to comment Share on other sites More sharing options...
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