Erwin Posted February 13, 2012 Share Posted February 13, 2012 I know that when one splits a squad into teams during a game there is a morale hit in CM1. What if the squad is split in the editor and placed on the map? What if you split the squad during the set-up turn? 0 Quote Link to comment Share on other sites More sharing options...
Denis1973 Posted February 13, 2012 Share Posted February 13, 2012 All the same AFAIK 0 Quote Link to comment Share on other sites More sharing options...
Vark Posted February 14, 2012 Share Posted February 14, 2012 You do take a morale hit, whenever you split a squad, but there seems to be a bonus for stealth. On most occassions I split the lead platoons highest proficiency squad to act as a scout, when advancing. Often the follow on full squads get shot at and the lead scout section arrives safely, same with HQ's. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 14, 2012 Author Share Posted February 14, 2012 Clearly my question was confusing. So, let me try and clarify: I know that if you split a squad during the game, each team takes a permanent morale hit. However... 1) If you split a squad in the EDITOR (so the squad appears on the map in the set-up turn already split into teams) is there a morale hit to the teams? 2) If you split a squad into teams DURING the SET-UP turn, do the teams take a morale hit? Hope that is clearer... 0 Quote Link to comment Share on other sites More sharing options...
Denis1973 Posted February 14, 2012 Share Posted February 14, 2012 It is no matter where you divide squads - in editor or during the battle. Half-squad always have moral penalty 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 15, 2012 Author Share Posted February 15, 2012 Thanks... Is that in the manual btw? 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted February 15, 2012 Share Posted February 15, 2012 really, dont need to worry about it much, the morale hit does not seem to be enough to hurt your units much. Way back when we had threads on how splitting all your units is a way to winning, there was no questions units spit in game play was to your advantage, the only draw back was making sure they would not be to close to each other to recombine, a bad thing if one of the units is already broken. So it was called gamey and cheating, Even Steve finially said that the engine was not designed with that in mind and that splitting squads appeared to be creating advantages that was not anticipated. All good players in tournaments normally will split their squads. 0 Quote Link to comment Share on other sites More sharing options...
Vark Posted February 15, 2012 Share Posted February 15, 2012 Surely this should have been allowed for German units as it represented their tactics of the MG group supporting the assault group (though in reality it would not be a straight 50/50 split. Annoyed me that realistic Russian infantry tactics could not be represented, running being heavily penalised (try hitting a sprinting target in real life) 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 16, 2012 Author Share Posted February 16, 2012 IIRC the gamey bit was that when recombined the squad took on the characteristics of the "A team" regardless of how beat up the "B Team" was. (Or, the other way round... I forget...) 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted February 16, 2012 Share Posted February 16, 2012 IIRC the gamey bit was that when recombined the squad took on the characteristics of the "A team" regardless of how beat up the "B Team" was. (Or, the other way round... I forget...) Other way around, the full squad will take on the worse group attributes at the time they recombine 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 16, 2012 Author Share Posted February 16, 2012 This is going back a ways, but am pretty sure that by recombining two teams, one which was exhausted/suppressed and the other was ok that if you got it the right way round re the A and B teams, the recombined squad would suddenly be ok. It's also a great way to save ammo for those mass firepower SMG heavy squads, since one rarely needed 450 firepower factors. One team of 250 was quite enuff. But, re my original question I was surprised that if the squad was split in the editor and started on the map as teams, that they would NOT have a morale hit. I just was not sure about what happens to their morale when split in the set-up turn. So, am surprised that the opinion is that the teams have the morale hit even when split in the editor. Are we certain about that? Is it in the manual, or discovered thru trial and error??? 0 Quote Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted February 17, 2012 Share Posted February 17, 2012 You had it correct Erwin. If you recombine an unbroken A team with a previously routed or broken B team the previously broken status would disappear. Mind you, the opposite was the case if the A team was the previously broken one so that recominbing with a perfectly good B team would cause the whole squad to be considered shaken from then on. Regards KR 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 17, 2012 Author Share Posted February 17, 2012 Ok thanks... Are you also certain that split squads always take a morale hit regardless if split in the editor, in the set-up turn, or during the game? 0 Quote Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted February 21, 2012 Share Posted February 21, 2012 Sorry can't help you on that specific question. My guess would be that they would still cop the morale hit as it seems logical to me that they would. If you're creating a scenario with split teams, one way to counter the morale hit is to ensure that an HQ with a morale bonus is part of the platoon that has split squads. Regards KR 0 Quote Link to comment Share on other sites More sharing options...
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