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Mortars


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Hi all,

Has anyone got a logical explanation for this or is it a bug? There was a small isolated clump of trees in which I suspected there were some enemy troops. My HQ unit had direct LOS to the trees. The mortar unit was about twenty yards away from the HQ and in full C&C. Both units were regular and the HQ had a +1 leader rating. Neither were under fire nor even observed. I issued the indirect fire order and waited the four minutes. The first spotting round landed right on target. Next GT I waited in excited anticipation for the bombardment to begin. I was surprised to see another spotting round fired which landed about 200 yards beyond the target! The third round landed about two hundred yards to the left of the target. I let this go on for about four GT's with spotting rounds well frankly landing all over the place. Eventually after wasting 8 rounds I had to cancel the mission and move the mortar to direct fire on the wood, which was carried out with great success......

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Don't think the spotting round process is affected by the factors you mention, although it can be disrupted by pinning the observer or mortars. The perfect first round was a fluke, gamewise. However, once the stonk gets going it invariably gets increasingly accurate vs a point target. You dont want to be moving (or much of anything else) once you're a target at that stage.

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How far away from the trees was the HQ? Were there LOS obscurations?

Have a savegame?

It was 283 metres from HQ to trees. When I toggle trees full on there is a line of trees along a road between the HQ and the clump of trees. Actually, when I see it with trees at full toggle (I usually plot my moves with trees at half toggle) I am amazed that the HQ could see the clump at all! I suppose this would make spotting difficult. Do you think that's why the spotting rounds were all over the place and the mortar refused to fire? Sorry, no saved game.

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