Mord Posted December 14, 2011 Share Posted December 14, 2011 Anybody up for this? Something less fiery and more dirty/smokey maybe...kinda like the one made for CMBB. Be nice if we had different explosions for the ground and vehicles. Mord. 0 Quote Link to comment Share on other sites More sharing options...
stephsen Posted December 14, 2011 Share Posted December 14, 2011 Oh that would be nice ... more dirt and dust plz 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 14, 2011 Author Share Posted December 14, 2011 OOPS...I meant it'd be nice if the game allowed different types of explosions...not that we could have one of each. Mord. 0 Quote Link to comment Share on other sites More sharing options...
stephsen Posted December 14, 2011 Share Posted December 14, 2011 this would obviously be better 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 15, 2011 Author Share Posted December 15, 2011 No takers? Anybody? Anybody? Vein? You out there? This is right up your alley. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted December 15, 2011 Share Posted December 15, 2011 Something like the explosions we had in the Theatre of War 2 games (the artillery ones were outstanding) would be great. And with the Commonwealth module coming, we'll be looking at lot of explosions once Monty starts unleashing some of his massive barrages. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted December 15, 2011 Share Posted December 15, 2011 Were there explosion mods for CMSF? If so, maybe they would work with CMBN? 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted December 15, 2011 Share Posted December 15, 2011 There is a quick flash and then dust. 0 Quote Link to comment Share on other sites More sharing options...
Peter Panzer Posted December 15, 2011 Share Posted December 15, 2011 Were there explosion mods for CMSF? If so, maybe they would work with CMBN? Yes there were and yes they do. For the life of me I cannot find the explosions mod I carried over from CMSF to CMBN in the repository or on Greenasjade's site. Essentially, the muted textures appear as if Fuser got his hands on Scipio's original explosion textures. That said, I did turn up some work by Paul Gulianelli, whose first rate smoke and tracer mods also function in CMBN.Pro Effects smokePro Effects tracerScipio's explosion'sEdited to add: Ah, it looks like Vein may have solved the mystery before I posted... 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 15, 2011 Author Share Posted December 15, 2011 There is a quick flash and then dust. That looks promising...did you ever release that? I've tried all the explosion mods that are available from CMSF on up...and all are nice, just would like something more subdued. Always liked this one from Malakovski from CMBB (don't know how'd it go over when a vehicle blew up though...but it is really cool!) Mord. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted December 15, 2011 Share Posted December 15, 2011 The pro effects smoke is xnt, much less dense than the default. And and the tracer is good. (And I already had a mod for those, but I like the pro effects more.) Don't think I've seen an explosion yet so can't comment on that one. But, I used to use Scipio's stuff in CMSF so I know they are all good. I have Scipio's flames and muzzle fire already in CMBN. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 2, 2013 Author Share Posted December 2, 2013 Still hoping someone could take this on. see previous page for pic of what I am talking about. Mord. 0 Quote Link to comment Share on other sites More sharing options...
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