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Grey_Fox

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Posts posted by Grey_Fox

  1. 4 hours ago, chuckdyke said:

    Which scenario? At most distance covered is 4 km. To dismount is the logical way to go. In my test above the first truck covered 500 mtr on fast in one minute. Fast translates 30 km/hr. Most trucks got green for mobility same or better than some tanks. Little is gained by sticking to the roads. 

    That's fine when moving one truck. What happens when you have to move a battalion of trucks? What happens when you need to move that battalion through dense terrain following a road?

  2. 18 hours ago, Codreanu said:

    Doesn't even look half-baked, more like quarter-baked with terrible framerate, seemingly non-functional UI, no gameplay, and according to the video description is coming out in December? More competition in the marketspace is always good for the consumer but with this game I'm just not seeing it. Hope he can somehow defy the odds and pull it off though.

    Yes, it is entirely reasonable to expect a WIP game with no release date should be fully functional today.

  3. On 7/24/2022 at 1:13 PM, AlexUK said:

    Ok. That seems …. surprising. Thanks for letting me know. Has the thermals on the humvee also been flagged as an issue?

    It's not really surprising, BFC just rarely releases patches in something that can reasonably be called a timely manner.

    @Chibot Mk IX is right that the thermal on the TOW humvee is on the launcher itself, so unless the gunner is turned out they won't use the thermal optic.

  4. 3 hours ago, Twisk said:

    I have avoided posting much because my input is not always needed but please stop polluting this thread with your complaints and take them elsewhere. You are showing absurd entitlement to new game product. Owner of company has responded to you and workers on the game have also responded to you. This is more respect than most developers give random user on forum and you waste it on more complaining and arguing because of your need for entertainment is so high.
     

    All due respect this conversation was finished several days ago, and then others came along and started it back up again - not me.

    You get your kicks from reading people sperg here about an ongoing conflict and posting links to twitter of all things, I get mine from among other things playing computer games.

  5. @Free Whisky has just released this excellent video on the use of artillery, showing the results of his experimentation: 

    Some great stuff, such as how many guns of given calibers are needed to achieve a rate of fire which will suppress a given distance, the distances from impact at which units will be "pinned", the effects of regular smoke versus WP (regular smoke is better at obscuration), and the effects of weather conditions on smoke (turns out only wind affects smoke in CM, rain does not), and the efficacy of general versus personnel fire missions on infantry in the open, woods, buildings, and fortifications.

  6. 6 minutes ago, The_Capt said:

    War has four main components: a certainty, communication, negotiation, and sacrifice.  This is what happens when sacrifice hits the wall of "Gen Me".

     

    Your sacrifice for Ukraine is that you're discussing the conflict here?

    I actually want to respect you because of the outstanding work you put in on CM Cold War, but that's ridiculous.

  7. 36 minutes ago, Battlefront.com said:

    Then that should tell you something, yes?  I mean, nobody is forcing the forum members to NOT talk about CM, right?  Nobody is forcing the forum members to ONLY talk about the most important war since WW2, right?

    Steve

    I'm not going to go and get into an argument about which war is the "best", but I would question that assertion. Is it the biggest conflict so far in the Wars of the Soviet Successors? Sure. Is it the most important war since WW2? Who knows?

    You're right that nobody is forcing anybody to talk about this conflict. The problem is that very few are talking about your products on this forum.

    Fact is that this obsession with the war is unhealthy.

    51 minutes ago, Butschi said:

    I think we had that discussion and shouldn't rekindle it.

    I agree, we did have that discussion already, and yet first somebody else and then you went and decided to keep it going.

  8. 11 hours ago, Vet 0369 said:

    I think you are being unfair to this THREAD. This a thread about the war in Ukraine, not perceived upgrades to the CM line. Believe it or not, there are actually threads in other sections of the Battlefront forum where you are more than welcome to post this type of thread instead of attempting to hijack this thread.

    I think you'll find that almost all activity on this forum is contained in this thread. The forum isn't about CM any more, it's about the Russo-Ukraine war.

  9. On 7/8/2022 at 3:41 AM, keas66 said:

    Fall out of the wrong side of the bed buddy ?  Also  ... your YT channel is kind of illuminating .... Greetings Comrade !

    Yeah pre-war meme titles. I stopped livestreaming the BS Crossing the Dnieper campaign as the escalation of the frozen conflict became more likely.

    The meme titles are for a couple of reasons:

    1. Some of the absolute worst CM gameplay videos are from big streamers like DiplexHeated who have absurd titles and large view counts. I decided to do similarly-titled videos to see what would happen, with the caveat that I hope my gameplay isn't shockingly awful.
    2. There are a lot of posts on this forum about how terrible Russia is or how overpowered the US is in Black Sea, so I just thought it was funny to post clips from ongoing PBEMs which show that they can be competitive versus the US in the right circumstances.
  10. 15 minutes ago, sburke said:

    That is all you've learned?  really?  dang and I thought I was a bad student.

    Sorry, I don't have the brainpower to come up with gems like solo armoured vehicles operating without infantry support or any support in general dying to ATGMs means that tanks are obsolete. Another I interacted with was arguing that because tanks are not wunderwaffe which can defeat all threats all the time they are obsolete.

    So no I don't think a whole lot of many of what can only laughingly be referred to as "contributions" in this thread.

  11. 13 minutes ago, sburke said:

    abominations?  A community of gamers that are focused on war history and in this particular Black Sea thread - modern combat with Russia discussing an ongoing war by Russia that is challenging much of what we thought about modern combat is an abomination?  Forgive me if I look confused.

    Yes, quite frankly it is an abomination and quite ghoulish, and what's worse is that conversation about CM games has almost ceased on this forum.

    Regarding lessons from this war - the only lessons have been how not to invade a country, and that armoured forces still need infantry to provide security.

  12. 22 minutes ago, Battlefront.com said:

    You registered to troll?  That's not very nice.

    Just so you know, I don't program anything and therefore my being here or not doesn't have any impact on game development.  Sure, I do a lot of other things, though sleep isn't one of them.

    Steve

    I think that's unfair. Many of us are just people who want to give you money for content. 1000+ page abominations like this thread don't do anything for me.

    It would be nice if this forum could go back to being about Combat Mission instead of just sperging about an ongoing war. Some of us are dealing with the human consequences of it right now - there are currently 46 Ukrainian refugees living a couple of hundred meters away from my family home - doctors, lawyers, dentists, logistics managers, business people etc who have become refugees whom we interact with on a daily basis.

     

  13. 17 hours ago, JM Stuff said:

    plus 1 for the camera control in the critical moment !! would like to know how much try you did your record without saying ...oh sh...!!! 😆

    Nice video and explanations !

     

    JM  

    So that was my third attempt, which ironically enough ended up being the "worst" overall result because I didn't get control of the objectives. I made an unrecorded attempt the following day where I committed to the big flanking manoeuvre to take the defenders of the towns from behind and achieved a total victory:

    unknown.png?width=426&height=543

  14. 52 minutes ago, THH149 said:

    Yep, I reckon scenario designers need to be aware that not all Bradley crews are sighting and firing gods! And it realistic to have crews as green!

    The source btw was the Armour Winter 2022, so a credible source.

    I get a clothing brand when I search for Armour Winter 2022. This is the actual source: https://www.benning.army.mil/armor/earmor/content/issues/2022/Winter/1Hines22.pdf

  15. Strong agreement. I've been playing the The Push From Dniprodzerhyn'sk campaign, and the maps are quite frankly absurdly small and disappointing. By contrast the maps in Crossing the Dnieper are far larger and makes for a better experience.

    The quick battle maps also need to be reworked or completely changed. They are by far the weakest part of Black Sea and Cold War, far too small and cramped and too often uninteresting.

  16. On 6/26/2022 at 7:16 PM, Grandskintman said:

    I've always really enjoyed strategy games whether its modern or world war 2. I'd like the extra challenge of a combat mission game but I don't know which one to go for. Which one will be the best for a beginner to learn and enjoy.

    The usual rule of thumb is the time period or theatre that interests you most.

  17. 47 minutes ago, Ridaz said:

    True but I am afraid we will run out of scenarios even community made ones  while QB has endless gameplay potential.

    I'd question that assumption. QB maps only have a couple of AI plans at best (and some have none), and regardless of the force selection it will follow them. An infantry force will follow the same plan which was created with a mechanized force in mind, and what's worse the units are randomly allocated a part in the plan, leading to absurdities like a mortar team following a plan intended for a tank.

  18. 2 minutes ago, Ridaz said:

    I know it's normal for but not to the point where it occurs with 100% certainty on preparation zone. I'll replay my mission in due time and try to be better with what I've learnt.

    Yeah, those would be the crappy AI script created for the QB maps. You'd be better off sticking to scenarios tbf as at least those would have appropriate AI plans.

    QB is only really useable for PBEMs, and the recent games use all the same maps and on the modern games (Black Sea and Cold War) they really are inappropriate.

  19. 18 hours ago, Artkin said:

    Yeah I never saw this as a fun part of quick battles. Thats why I always set my artillery as 5 minute reinforcements in the editor. You can set artillery as 5 min reinforcement in QB's too

    If you're talking about multiplayer, it's a matter of not playing with assholes and agreeing house rules prior to the start of the game.

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