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Vacillator

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Everything posted by Vacillator

  1. Yes, I agree the crewed vehicles can swap so that might be it. I did think I'd swapped Tiger crews as mentioned but an attempt to replicate it in a Final Blitzkrieg QB says not. Enjoying playing with this though, so will re-visit it in one of the other WW2 titles. Edit : Having re-visited the saves in the Carius battle I think it is possible I re-mounted with the same crew which had earlier bailed out. And in looking at it I was reminded what a great battle that is.
  2. Last time I tried (last night) I had to dismount the mortars from my Sdkfz 251/2s before I could use them? Edit : Having just tried the same vehicles in an FB Quick Battle I can fire them without dismounting. Apologies @akd, looks like I may have been wrong (oh the shame ).
  3. Then that is more good news . Will they (at some point) also work in other titles?
  4. And the older version of the website is still there in case Bootie has not had time to transfer everything: https://cmmodsiii.greenasjade.net/ Welcome back @AGCent2, hope you have plenty of free time on your hands . A lot of the maps and mods have instructions with them or if you get stuck there are some threads on the forum here with help and lots of folk who don't mind answering questions. I'm not sure I've seen a tutorial, but there might be one.
  5. Okay, perhaps I'll check. Last night I also dismounted two Sdkfz 251/2 drivers who weren't busy and got them both to mount an abandoned Sdkfz 251/1 - one as driver and the other as machine gunner. Is that different to what you describe?
  6. Is that correct Ian, assuming you mean into the same type of tank as well? I'm sure I've embarked a bailed out Tiger crew into a different dismounted Tiger back in the day and they were able to operate it effectively. I can check through my saves if it's worth it - think it was Carius at Malinova/Malinovka.
  7. That would be nice but I haven't seen any suggestion of it. Hope I'm wrong, I know Steve likes historical accuracy .
  8. I take your point. I have pre-ordered F&R though and am quite happy with that.
  9. Not just pre-ordered though, a lot are bought in sales and in bundles and never even opened. A quick google tells me the figure was 37% of games bought on Steam were never played as of 2014. Analysis by sales value will of course tell a different story. None of this will apply to BFC pre-orders of course, as long as we've set aside at least a few months of our lives and nothing gets in the way .
  10. Totally (pun intended) agree. I liked the original, plus some mods, so I did buy the second one. It's still sitting on my PC, hardly played. I read somewhere that a lot of games, particularly those bought on Steam, are like that however...
  11. If it is part of the issue, it must be somewhat random or perhaps based on very specific hardware combinations, as most people don't have issues but some (such as your good self) unfortunately do.
  12. Did you try re-downloading the installer? In the thread elsewhere where @Heady3543 had a similar (or the same?) issue it turned out he had a few files missing from his first installer attempt. Perhaps John has already checked this however? You were active in that thread so apologies if I'm just saying what you already know.
  13. Aren't we all at some point or other ? I did wonder whether you were in the wrong thread .
  14. Ordered, price including 16.5% tax here in the UK (LOL). Bring it on...
  15. Totally agree, in some situations you really can't see enough to even move your units effectivley. Use it and don't care what some might say . By the way @Bil Hardenberger's advice is very good, as always -thanks Bil.
  16. On the upside of all of this, I'm starting to like night-time battles - you can see where you're being shot at from .
  17. It's not that far to Somerset, particularly on a horseless carriage . Unless there's a bridge anywhere on the route .
  18. I don't think it makes any difference to the AI, it just means you don't see the trees so you have better visibility of everything. And Iron here as well, I kind of like it that way, but I did like more info on the enemy in other settings .
  19. Yes that sounds very familiar. Another 10 or so minutes in (with every other one repeated once I see the rubber-banding) I now have the third Panzer IV and the Sdkfz 251/17 heading into town. The Stummel is still holding up all the other halftacks on the bridge... How I'd love a quart of Elizabeth's Entire Butt right now .
  20. Thanks all. Yes I could go back to an earlier save but I was trying to let it run its course and sort itself out. Part of the problem is a knocked out US truck on the second half of the bridge. It's at one side thankfully, but means the road is only one vehicle wide. One Panzer IV got past with no problmes. The next one however stopped while 'considering' how to get past the truck. As it sat there, two Sdkfz 251s (a Stummel and a 17) starting edging into it from behind instead of also stopping. Just for fun a third Panzer IV then did the same, with the result being the beast with not just two backs, but four - all mangled together! I managed to extract the third Panzer IV and reverse it off the bridge, and the other vehicles started edging very slowly forward, with the second Panzer IV eventually freeing itself. I then waypointed the third Panzer IV back onto the bridge, but unfortunately it decided to go through the road surface of the bridge instead and drive down the bank under the bridge. I managed to reverse it again, back up onto the road in front of the bridge. Anyway, current situation is that I have two Panzer IVs acrosss the bridge and heading into town, two Sdkfz 251s still jostling each other on the bridge, and the third Panzer IV and a whole car park full of halftracks behind it, all waiting for the bridge to clear. I have probably lost at least 10 minutes at the bridge, at least as far as the armour goes. My troops, on the other hand, crossed earlier and are making good progress into the town, but without much support from the armour. This is about to change however. Think I'll continue from where I am. If I run out of time or infantry I might feel justified in going back to an earlier save. And I think I recall reading a thread about similar problems in a later battle of this campaign...
  21. A quick update. This (scenario 3 - Stavelot) is becoming one of the most frustrating battles I've played. Despite my best attempts at traffic control, I have 'rubber-banding' of vehicles on the Ambleve bridge, plus 'pile-ups' (two Panzer IVs and two 251s melded into a single beast ) and a Panzer IV which drove underneath the bridge instead of onto it (what the ?). I managed to reverse the Panzer IV and get it back onto the bridge but otherwise it's all a bit of a PITA. And my infantry are taking the brunt without the armoured support. I feel the need for strong expletives...
  22. Currently very strongly discounted as well (until Feb 5th). Including Tank Crew...
  23. That's fair enough, I'm just not sure a CM campaign is scripted that way. So... But it has been a while since they produced it, so the answer may not be quick. Anyway, I'm almost into Stavelot .
  24. Me too, looks great. Now can you just put a scenario or two together for it ?
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