Jump to content

Rison

Members
  • Content Count

    93
  • Joined

  • Last visited

About Rison

  • Rank
    Member

Profile Information

  • Gender
    Not Telling
  • Location:
    Arizona

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I would love to see all the CM games on Steam. For new players who prefer that platform, that would be a huge player base increase. Would also love to see CMBO, CMBB and CMAK on Steam CMBO showed up quick in the mail, but I remember checking the mail everyday for like 2 weeks waiting for the CD of CMBB to show up. My oldest daughter was a brand new, 1 month old baby - she's a senior in high school now. Man, these are starting to be old memories! Anyone down for 2000pt ME CA Short 75?
  2. Just wanted to throw in my congratulations as well. Been around here with you guys since 2000 - what a ride it has been. Hope this opens up a nice new wave of CM players! Plan on buying a new Steam key just to support BFC on the new platform. Will leave a nice detailed review for those new to the system as well - as good, detailed reviews are key for wargrames. Again, congrats to all the old hands at BFC. Chad
  3. Quick question: would I download and install the original bundle? Or just the updates?
  4. Perfect. Just wanted to make sure as the licensing tool can be picky when dealing with bundles. Thanks Chad
  5. Howdy all I have theCMSF Original + Marines Bundle and want to update both to the new version. Would I just purchase the Base Game upgrade and the Marines upgrade? I just want to make sure that is going to work with the bundle that I purchased. Thanks in advance Chad
  6. Sounds great Mark. I hope my comments do not cast a shadow on your hard work: your maps are great, and the reason I keep playing QB's is because the maps are so good, they can be played on again and again with different results and experiences each time. If you are making map changes (elevations, terrain, building, ect.) then thats great - even though the map will look familiar, it will play very differently. Glad to hear adding new maps is your goal. We appreciate the hard work and look forward to seeing the next iteration of Mark's QB experienceTM! Thanks Chad
  7. Sounds great - will for sure use it. Any plans on future work, or is the universal 3.0 CMBS mod the last hurrah?
  8. Absolutely no arguments there - if your new to CMx2, all maps are great and you appreciate them all. The maps are already done, so porting them over is quick and easy. However, for me personally, all I really play are QB's - so the maps that are included with CMBN and its expansions have been played over, and over and over again. Would love to see a fresh set of maps and be able to leave the map at 'random' setting without getting the same maps I have played so many times in the last years. From the description, if France and Holland are being included then I assume CMBN maps will be included
  9. Mark How many of the new maps will be recycled from previous CMx2 titles? For instance, I noticed a bunch of CMRT QB maps included with CMBS. Would love to see unique maps for each CM base game - even if it means fewer maps. Thanks in advance Chad
  10. AKD Any plans to update your 3.0 sound mod for CMFB? I assume the original one from CMBS would still work unless the file name/structure changed. Would love to see this continue to be updated for CMx2 series. Thanks Chad
  11. Great to hear all around. Looking forward to some QB's.
  12. Akd Did the sound mod ever get updated beyond the original files shared here? This is still the only sound mod I use for all my CM games. Thanks for the hard work Chad
  13. Just sitting here and thinking about the above list a little more, I think recreating the 'COMBINED ARMS' and 'SHORT 75' experience is possible *IF* we can get some better balance to infantry costs. You could call it COMPANY PLUS. In essence, your force would be based on a company sized unit, unaltered. Then you spend your remaining points on adding support elements to it. There would need to be rules for point balancing (to replicate COMBINED ARMS) and what units are allowed and not allowed (to replicate SHORT 75). While this will be tricky, but possible, with Modern titles, it would
  14. Rugged Defense was great. Discovered it at the same time I discovered CM - they two went hand in hand. Played as 'Chad Harrison' back in that day. I think 'COMBINED ARMS' and 'SHORT 75' can be brought to the modern titles. For those who wernt around back then, 'COMBINED ARMS' was a setting in CMx1 games where the game allowed you a certain percentage of points for INFANTRY, TANKS, ARTILLERY, AIR and SUPPORT if I recall correctly. In essence the setting forced played to have a balanced force consisting mostly of infantry. In other words, you games were infantry supported by tanks/arty, not
  15. Vanir Your solution, of giving the US a point bonus, works fine against the AI in QB's. The bigger problem is the *QB PBEM* scene. To replicate some kind of 'COMBINED ARMS' from CMx1 you are already going to need a butt load of rules. To replicate a modern version of 'SHORT 75' you are going to need another butt load of rules. Then to have the US player have to have another butt load of rules to cover how to spend that 40% adjustment. Balancing point values is a bear, but it can be done. For instance, if you pulled the hood back a bit and we could see some of the values being used inga
×
×
  • Create New...