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Jammersix

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Everything posted by Jammersix

  1. The apostrophes in all my text are changed to some weird, 80s style DOS command by Black Sea. And I can't figure out how to upload all the sections of the text: it all comes out in "Situation".
  2. Ten magazines has been the starting point since 1975. What's changed is that in 1975, the army had 20 round magazines and the Marines had 30 round magazines. Now everyone has 30 round magazines. In 1975, no one put more than 18 rounds in a magazine, and no one wanted the 30 round magazines. That may have changed, the reasons were urban legends. The other thing I remember is the infamous ruck of loaded magazines. You didn't want to be that guy. If you load your digital soldiers up with everything that's in a Stryker, I think you should go out, find a thousand rounds of 5.56, and carry it around the block. Just once. Then come back and look at the 3,500 or 4,000 extra rounds that are in the Stryker, let alone the missiles and grenades. It's the oldest equation in warfare. If we're going to fight, I want the 203 and every grenade on the vehicle. If we're not going to fight, I want an M4 with one magazine with one round in it.
  3. Dig a hole. Get in. Have your buddies cover you with dirt. Wait until an enemy tank runs directly over you. Break cover, stick your mine to the tank's belly as it drives over you. Repeat. Oh, wait, there is no repeat... (One of the best urban legends from World War II.)
  4. Well, I can see that. Drive the Humvee into the middle of them, jump out, jump up on the hood, and throw the concertina wire at them. Non-lethal, politically correct, and the enemy is caught in the wire and can be interrogated.
  5. Just like an Englishman. Using manpads platoons where he should be using mortar crews.
  6. Then we better fire those suckers up, we have caves in Afghanistan! Oh, wait, no, the time is wrong. The time has changed, and we have much better gear, now.
  7. I don't accept that the statement "in certain times and places" as true, because the place doesn't have anything to do with it-- it was the time, and the time alone. That was my point. (And I didn't do a very good job of explaining it. Sorry.) I won't go back to revolvers, let alone single action revolvers or percussion cap weapons. Because their time is over, and even an old semi-auto is a better choice. I think we agree, but I can't get the damn words in the right order.
  8. Yup. The very definition of "there has to be a better way." And there is. Read Korean war history. It wasn't flamethrowers that did the job. Why do we still have the M2?
  9. Contend away. What we know is that flamethrowers got the flamethrower gunner killed a lot, in an absolutely horror filled manner, and that in light of their experience using flamethrowers in the Pacific Theatre during World War Two, the American army decided to stop using them. Because as valuable as they may have been (and I contend that a dead gunner is counter productive) it turns out that there are better uses for the lives, materiel, time and treasure. There are more effective ways to kill the enemy. That's not invaluable. The M2 is invaluable. The flamethrower concept, not so much.
  10. When I got home, it turned out that Fleetwood Mac hadn't been included on AFKN.
  11. I just looked, and 45 minutes is the longest I can vary entry time. So I guess if I had a request, it would be to give me a lot more time for variation.
  12. Oh, damn. Okay, then the only way to make an enemy reinforcement appear to attack you from an unknown direction is to put five copies out there, and give them variable entry times that are three or four times longer than the scenario, so that on average, only one or two will show up, from a direction and with a plan that can't be predicted. Oh, and there's a thin chance that no one will show up, and there's an equally thin chance that they'll all show up, and you'll get your pecker stomped shut.
  13. Because American soldiers like to come home. Everything is a tradeoff. If it can be done faster, cheaper, with fewer people who are younger, lower ranked with less training, with less hardware or with less risk, political fallout or pieces, with equipment that is stamped instead of cast, has a larger magazine, is more accurate at night, in fog, rain and weighs less, it's a dead end. The advantages of a vehicle mounted or infantry flamethrower have never outweighed the disadvantages.
  14. Okay, here you go. Scenario Design.btt
  15. Okay, contradicting information. Here is a setup on a different map. The Tac Group HQ is split into two groups, one is set up by hand, outside the AI's setup order, on the third floor of the Command Center: And running the scenario in Scenario Author's mode, the Tac Group HQ is still split into two groups, but it is set up in the AI group's setup zone: I am well and truly out of theories and explanations. This can't be how it was designed to work.
  16. Well, that certainly mirrors my experience. No matter what the setup orders say, all reinforcements come in where they were placed on the map in the editor. It does make me wonder what the setup orders are for, though.
  17. Nope, I eliminated the variable time, set the entrance to five minutes after scenario start, (just so I could test it faster) and ran it in Scenario Author mode. I ran it for ten minutes past where the reinforcements came in, they came in at the wrong place, and never moved.
  18. I stopped looking past the entry when I realized that they weren't coming in anywhere near the plan. I figured I'd get them to come in at the right place before I worried about what they do then. Plans 2,3,4 and 5 are off for testing by using the "Not Used" order. I've been concentrating on one thing at a time: getting this company to come in at the right place.
  19. The setup is in the picture above, group two setup order. Do you want something else?
  20. Yup. The play test is when the tanks always, always enter in the wrong place. Every time. I only looked at the Red setup screen to see if that's where they were after I playtested it.
  21. Other than that, for troubleshooting purposes, rather than me guessing at where you guys want to look, if you tell me (or show me with a screenshot) exactly what screen and what data you need to see, I'll go get it. Now that I have it figured out how to display stuff here.
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