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Posts
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Joined
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Days Won
1
Posts posted by Buzz
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4 hours ago, George MC said:
Luckily for these guys the columns of smoke are from Soviet wrecks!
Explains why the guys are not getting off their battle bus just yet
Buzz
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Looking very sharp?
Buzz
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"Tense faces as von Schroif's SPW roll into action. "
Could it be the smoke signals up ahead causing the collywobbles
Buzz
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1 hour ago, Juju said:
Here comes another one. This time it's one of the oak leaf variants.
You just keep knocking these out of the park Juju. Great CM looking art.
Buzz -
1 minute ago, Wicky said:
Can you remember the name of the scenario?
Baraque de Fraiture
Buzz
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1 minute ago, weapon2010 said:
master maps are stunning! nice work
So many great looking features and artwork in CMFB but I particularly agree "master maps are stunning! nice work" ?
Buzz
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Looking great Juju. Like the optional 'circle' command buttons and US army star HQ icon ?
Buzz
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1 hour ago, SgtHatred said:
Stream it directly into my veins.
^^^ Flame Hetzer, Jagdtiger, Sturmtiger... what a CMFB rush
Buzz
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Denison camouflage pattern does look very subtle organic = good ? Thank you Juju.
Buzz
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1 hour ago, Michael Emrys said:
It sounded so lovely that after a while I joined in and started whistling riffs back at them. Then the most amazing thing happened, they all flew over and landed in the trees closer to me and pretty soon we had our jam session going. It lasted maybe 15 or 20 minutes before it got to be everybody's bed time. I went to sleep feeling exalted, like I had been welcomed into the brotherhood of free spirits.
Michael you have always been in the brotherhood of free spirits... feeling exalted ... even for one night is a good night
Buzz
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1 hour ago, kevinkin said:
Be careful ... those hummingbirds could be government microbots. If you break them, you buy them.
2 minutes ago, Harry Speakup said:Yep, such things could possibly add to the immersion. Like maybe if you're zoom in view to your squad, who are skulking through the bushes in the woods prior to any contact to have something like an blackbird alarm call trigger or an irritated robin or wren scold your troops for invading their territory. Probably means nothing to someone focused on the minutiae of the troops uniform and weapons for a given date theatre, but something familiar and realistic to others with a mis-spent youth. I'll settle for background ambient sounds that sound about right, like no crickets at night in Northern Europe in Winter and bird or insect song that is similarly appropriate. No Bluejays or Virginia Cardinals, this WW2 Europe, not a Hollywood backlot
"something familiar and realistic to others with a mis-spent youth..." ?
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You both will enjoy "Carius at Malinova". George did plenty of research and has solid representation of the players and action. When the heavies start blasting the grins will get BIG
Buzz
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1 minute ago, kevinkin said:
Jeez, and I just got the friendly and enemy AI triggers figured out ... not sure where wildlife would fall in BFC's scheme of things. Blue Jays are quite territorial, but Cardinals are pushovers.
"The CM series is a tactical battlefield simulator, not a WW2 birding simulator..." from Harry Speakup.... who has it dialed in. I get a kick out of the Hummingbirds flying within a few feet of me ... hovering as they got flower to flower. Had one caught in a out building last week and had to open the 2nd floor windows to encourage it to escape. Not the smartest bird but cute.
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22 minutes ago, Harry Speakup said:
Quite correct, birds don't like loud noises by and large and will disappear in short order, but the CMx2 series only allows one ambient sound file, not a separate ones for pre-contact and during or post gunfire. Within these restrictions any ambient sound is a compromise if you put any wildlife sounds in it since the species that should be represented, the number heard, and overall volume should depend on time of year, time of day, geographic location, local habitat etc. The CM series is a tactical battlefield simulator, not a WW2 birding simulator, so it isn't really that much of a problem, just find an ambient sound that suits your personal preference for a particular encounter.
^^^ Correct. One of the pleasures of walking through rural country is listening for the different bird sounds without making so much noise as to disturb their activity. It would be a cool audio feature in a future iteration to have multiple sound files able to be sequences to 'tripped' as time / weather in a scenario changes.
Buzz
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Color me Splinter Yay, teasers!
Buzz
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A healthy and productive passion for moving closer to mod perfection... or an addiction....
Thanks for describing the process Juju. You can see by the responses your 'passion' is appreciated.
Buzz
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Excellent Juju✌️
[PREVIEW] Juju's Blitz UI
in CM Final Blitzkrieg Maps and Mods
Posted
Know what I am doing Sunday
Thanks Juju. UI is looking fantastic ?
Buzz