Wrath of Dagon
Members-
Posts
174 -
Joined
-
Last visited
-
Days Won
1
Everything posted by Wrath of Dagon
-
A plea to Battlefront
Wrath of Dagon replied to British Tommy's topic in Combat Mission: Afrika Korps
What little BMP? Are there any instructions on running CMBB with ATI cards? Because I think I'll upgrade soon. Edit: I'm guessing it's the one in this thread - http://www.battlefront.com/community/showthread.php?t=82561 -
Why is that annoying? Tests conducted in March of 1944 showed the IS2 turret was vulnerable to a Zis-3 at 500-600 m from all sides. The new turret design and the new hull started manufacture in May 1944, and for a while tanks were produced with both new and old hulls. In addition, in summer of 1944 Germans were no longer able to use manganese in the armor of the Panther, making it brittle, at which point the AP perfomance of the IS2 improved dramatically. http://www.battlefield.ru/content/view/32/50/lang,en/
-
The fact that some Stugs were knocked out by T34's really doesn't say much. You'd have to know what percentage were knocked out relative to total number of hits, and then compare to the probability in CM, then it could be proven if CM is right or wrong. I don't think it was coincidental that Germans kept using 80mm armor, they must've thought it was pretty good protection against the 76.2 mm. Also the probability of having B ammo may be modeled by the overall probability of knock out and ammo quality. I'm not even sure any small discrepancy would be that important, the Stug had a huge advantage on defense and was quite vulnerable on offense, which is what CM models. I think the problem is the unrealistic nature of being able to buy equipment, a lot of people want tank battles where in reality most tanks were killed by ATG's. So I agree putting some restrictions on the equipment makes sense to make up for the ahistorical nature of these battles and make it more sporting.
-
Here are some penetration curves: http://www.battlefield.ru/content/view/290/123/lang,en/ The F34 76.2 mm (yellow line) is barely penetrating the Tiger's side at 200 m, and that's at 90 degrees and not accounting for ammo quality (probably for 75% of shell fragments behind armor though). I'm still not convinced the Soviet tanks are undermodeled. The Soviets realized after Kursk 76.2 was inadequate, that's why the SU-85 was rushed to production. They did tests on a captured Tiger and 85 mm penetrated frontal armor at 1000 m. They also studied Kursk data and decided the 122 mm gun was the most effective, and put that into IS2. CM models all that accurately. As far as IS2 being knocked out by shorter guns, http://www.battlefield.ru/content/view/32/50/lang,en/
-
RealTime and WeGo discussion
Wrath of Dagon replied to Battlefront.com's topic in Combat Mission Shock Force 1
Two reasons I like we-go: 1) Replay makes it easier to figure out what's going on 2) I like to see how my men manage without me micromanaging them, I find that more immersive Another vote for making things more obvious, I don't even know what HQ's are for any more. Also bringing back the blue bar would be very nice as you can't fast forward/rewind during real time, thus watching it can be a bit of a waste. -
Just found out from the main forum when you select a waypoint and use target it actually shows los from that waypoint, not from current position, although the line is drawn that way.
-
It says at 500 m with B 80% penetration was 75 mm and that's at 90 degree angle, so I don't think it would penetrate very often. It also says in 1941-43 actual values were much less because of poor ammo quality. In this article on the development of SU-85, it says T34/76 could penetrate Tiger armor only at suicidally close ranges: http://www.battlefield.ru/content/view/64/45/lang,en/ This is a pro-Russian website with access to Russian documents, there's no reason for them to donwplay the capability of Russian tanks. And isn't that what happened at Prohorovka, when the Tigers wiped out two Russian tank armies, in spite of repeated suicidal attacks by T34's?
-
Would you want a Israeli module ?
Wrath of Dagon replied to urToastman's topic in Combat Mission Shock Force 1
Yes, it would be a must buy, but Battlefront said before they don't consider it commercially viable. -
The road ahead... a recap
Wrath of Dagon replied to Battlefront.com's topic in Combat Mission Shock Force 1
Actually all I meant was a single player op-level campaign map. I have no interest in on-line. So are there any campaign improvements planned along those lines? -
The road ahead... a recap
Wrath of Dagon replied to Battlefront.com's topic in Combat Mission Shock Force 1
True that. From my perspective, CMX2 is already almost good enough as a tactical wargame, and certainly will be by Normandy, so I'm not sure why campaign would be less payback than more flavors, but I guess Steve understands his market better than I do. To me the only thing that would be on par with the worth of a campaign would be a truly humanlike AI. -
The road ahead... a recap
Wrath of Dagon replied to Battlefront.com's topic in Combat Mission Shock Force 1
After the Normandy game comes out, how about a campaign map before any more modules? If CMC ever comes out, that would alleviate the situation, but otherwise I'd much rather have a real campaign instead of more equipment. -
So..is Campaigns a New Game or a Tool?
Wrath of Dagon replied to geozero's topic in Combat Mission Campaigns
OK, thanks for clearing that up.