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permanent666

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Posts posted by permanent666

  1. great just downloaded and tried out i have to say: wow

    here i want to share my japanese names file (thank you wikipedia)

    http://dl.dropbox.com/u/66690360/soldier%20names%20british.txt

    i will work on ranks next (thank you wikipedia again)

    edit: and here come the ranks (thank you irfanview batch-conversion)

    http://dl.dropbox.com/u/66690360/japanese%20ranks.zip

    @coondog

    i just found out that you replaced the sten with the bren. maybe it is not a bad idea but the stenbren uses 9mm ammo and i guess it is still a sten with a bren visual. so i for myself will remove this part of the mod because the japanase had a submachine gun looking similar to the sten - the type 100 submachine gun.

  2. Instead of the regular British infantry, have you tried using the Airborne troops? Their tunics cover the hips, in a more Japanese cut. Also, a strap diagonally across the front appears to be fairly standard.

    Just bought the cw module for this mod and i have to say, that there are way to much sten guns in the para squad - regular rifle matches better imo.

  3. palm trees would be nice but they are not essential because as far as i experienced here in taiwan and in thailand they are only a minority. more important would be large shrubs for the undergrowth.

    some mangroves would be great as well.

    and if someone could make a coral rock and cliff texture i would take it

  4. i am creating a mission where the allied player will get 20+ thunderbolds and made some tests with area target:

    no spotting of units hidden in forest tiles and woods -

    no spotting of units hidden in buildings

    they will attack exposed allied infantry

    they try to destroy bunkers but are not very successful doing so

    they fly away way to early without expending their ammo and targets are still present - therefore it would be great, if we could choose the length of a mission

  5. Is that Iwo Jima?

    no it is a small version of angaur

    here you can find detailed informations - it was definitely not a fight one wants to simulate in cmbn:

    http://www.ibiblio.org/hyperwar/USA/USA-P-Approach/USA-P-Approach-21.html

    The 2d Battalion gained 150 yards to the north and 250 to the west by 1000 hours

    At 0530 the Angaur Fire Support Group started its bombardment, employing for the most part slow, methodical area fire rather than shooting at specific targets. The fire was characterized by the 81st Division as being "very satisfactory,"11 and it accounted for about 40 percent of all naval shells thrown at Angaur from 12 through 17 September . The bombardment continued beyond the scheduled hour

    but with the lack of jungle like undergrowth advance will be much faster i guess

  6. i started this map long ago but i do not have time nor interest to finish it. elevations are done - hedgrows and foliage are almost done. (maybe you have to play around with high and low bocage plus the fields need gaps)

    my biggest problem are the farms and houses - i put placeholders on the map but i am not creative enough to get them right.

    so i put this map up for adoption!

    here are some screenshots of the last version of the map

    graignes15s17k.jpg

    graignes21521p.jpg

    graignes3qq4j0.jpg

    here is the map for download:

    http://dl.dropbox.com/u/66690360/graignesunfinished.btt

    here are some airial photos from 1947:

    http://dl.dropbox.com/u/66690360/graignesairial.zip

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