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permanent666

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Posts posted by permanent666

  1. The patch is in Final Candidate stage, which means that it is very close to release. We are currently verifying that the WEGO multiplayer bugs that some people have reported are fixed. Once this is done we are going to release the patch.

    Good to hear, so we can soon start to complain about the absence of a cmbn flame unit pack.

  2. Hello mate,

    I don't know but I can see that;

    - I have max 15 fps and glitchs while moving on over the battlefield in this game for bigger maps - I have seen drops to the 7 FPS .. yes 7 :-)

    - I'm awaiting to load one turn in PBEM game, aproximetely 3 min through to the end of the games

    Is it normal while playing 40 - 50 FPS minimum in other games at my High end system nowadays?

    I know only one thing , these all could have been acceptable at 2007 but now only for the gamers like me, are bearable.

    Regards

    Regards

    all that may be true but can you tell men an alternative to the combat mission series?

  3. I did not want to hijack this thread but this mortar bug is real! just try it by yourself: Take a flat map some foxholes and 81mm mortars. Then give them an area target outside the minimum range and you will notice that the crew will get stuck in "moving" and not fire!

    Edit: Did some more tests and got different results - sometimes the 81mm had no problems to fire sometimes the crew refused to fire. The first time I noticed this "bug" when my brother was complaining that his 81mm mortar in a foxhole ignores his area-target. He then moved the crew outside the foxhole and it started to fire.

    I did a quick test afterwards and got the same results. Now with my second test the mortar fires in some directions but in some it still refuses to fire.

    So after some more tests it seems that once the mortar fires once it can fire in all directions.

  4. Just found the answer: it is not possible!

    I think the ammo dump thing needs to be changed. by now one can only get ammo dumps if you choose armored infantry in the editor and set the vehicle status to dismounted. so there are no ammo dumps in quick battles and no ammo dumps for flak at all.

    One more thing which is annoying is that one cannot move light and medium flak batteries.

  5. - Back again. Apparently this is not a new feature but a new bug and 'corrective action is being taken' - to use their own phrase. Dang, its always something. Murphy's law in action, I guess.

    This means I have to buy and download 3.0 before it gets patched!

    If I could decide I would choose the CMRT way of air support with the ability of the spotter to tell the planes to fly home or give them specific targets with less delay.

    Maybe bf could just increase the maximum attack radius for air support.

    With the new limitation of one target mission per spotter and the long delays plus the small radius air support is not very useful any more. Especially if there is only one forward observer (like in the market garden campaign) and you have to choose between the heavy arti and air support.

  6. Ok Germany won the worldw.... ah worldcup and still no sign of steve and co. I think we were wrong when we thought that they are in partying in Brasil.

    The truth is - they were kidnapped by Vyacheslav Ponomarev during a research trip in eastern Ukraine.

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