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Wiggum

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Posts posted by Wiggum

  1. Originally posted by JohnO:

    FRAPS is the answer.

    But this is no Freeware.

    I not a small Freeware Software to Save Screenshots while iam playing CMSF.

    Originally posted by The Louch:

    There is also this little gadget - http://www.gadwin.com/printscreen/

    Can i use this software while iam playing, make a few screenshots and play more and if i close CMSF i have all screenshots saved ?

    [ February 23, 2008, 03:14 PM: Message edited by: Wiggum ]

  2. Originally posted by the Fighting Seabee:

    As far as I know, the only real problem with 1.06, as pertaining to missions, is the TF Thunder campaign. The ai placement seems to be off. Pretty much all of the other missions seem to work perfectly, although some may be easier or harder, depending on the situation.

    I would say to play them all anyways.

    Sounds good.
  3. Originally posted by SlapHappy:

    And the grey line means that only some of the targeting elements in the unit can achieve LOS to the target.

    Thanks for the answer, but how should i understand that ?

    I mean, with infantery i know it but with a tank ?

    The screenshot is from the "Schwend" Scenario...that is fu**ing huge. :D

  4. Originally posted by MarkEzra:

    </font><blockquote>quote:</font><hr />Originally posted by Childress:

    </font><blockquote>quote:</font><hr /> Originally posted by Other Means: I've never actually seen that yet. Maybe I'm playing the wrong battles, but everything seems to go nicely for me.

    Have a play around and see if you can repeat it, and how.

    Fire up any number of scenarios. 'Rescue on the Outskirts', for example. Place a Syrian squad on the roof of a bldg, adjoining another identical bldg. Plot a movement from one roof to the other. The squad will exit their current bldg, and climb the stairs of the contiguous one rather than step over the tiny, shin-high wall separating them. Renders urban combat rather farcical, methinks. </font>
  5. Is something possible today when you have good equipment against modern (west) tanks ?

    http://panzer-archiv.de/forum/viewtopic.php?p=136604&highlight=sherman&sid=4035e77c3580c2dafa6324ac49bc3f52#136604

    Its all in German and i cant translate it all...

    But the text is about a German Soldier who destroyed 7 US-Tanks (Sherman) within 24h in the same battle with panzerfaust and mines.

    [ January 28, 2008, 08:59 AM: Message edited by: Wiggum ]

  6. Originally posted by Battlefront.com:

    In a few days we'll have a better idea when it will be released. There are still a few rough edges we want to make sure are smoothed out before we release. If nothing significant turns up between now and, say, Monday, next week will probably be chewed up getting the patch ready for distribution to you guys. If something does crop up it will be later, obviously.

    BTW, Charles has given me strong reassurance that he feels anybody that can run CM:SF v1.05 should be happy with the performance out of v1.06.

    Steve

    Thanks for the info but can you tell me if this:

    http://forum.paradoxplaza.com/forum/showthread.php?s=190bc495ef9e2151655a105749c00682&t=338461

    ...is true ?

    This would be a dream ! smile.gif

    [ January 17, 2008, 02:53 PM: Message edited by: Wiggum ]

  7. Originally posted by MikeyD:

    In CM you're missing so many real world cues. You can't locate the direction of fire from the sound for instance. And simple-minded visual cues like seeing civilians all look to the right and start running to the left! I recall one problem in WWII was the tendency of soldiers to start firing in the same general direction as their buddies. That kept alot of soldiers from firing that opening shot in a firefight, thinking of all the flying lead they'd attract. The tracer graphics are meant to compensate for the lack of other sensory inputs. There is a way to mod tracer skins to be invisible. I think you'd find the game unplayable though.

    Yes but what about dont see the tracers with the first shot, maybe you can see the tracers only i you have spoted the shooter ?

    At the moment you dont need to spot the enemy...you see where the tracers come from.

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