Wiggum
-
Posts
704 -
Joined
-
Last visited
Posts posted by Wiggum
-
-
Great Work !
I hope Battlefront will read this...
-
The thing i miss most are surrendering units...
What does Battlefront say to that ?
-
I Have a Question.
I wish to delete on of the campaigns (i have the paradox version).
What should i delete ? TF Lighning or TF Thunder ?
-
Hallo,
is there a realase date for your campaign ?
I hope soon...
-
Here is my little AAR:
</font>
- 1: I Secured the two buildings with Infantry to be sure there are no hidden RPG's or something else. A enemy MG Team was killed by the covering BTR's.</font>
- 2: I took all my Special Forces to assault the upper part of the village. A fierce firefight started and i took my first casualties. However i killed the defenders (including the SPG 9-Car) and entrench my Special Forces at the weapons cache.</font>
- 3: Now my motars started to fire and i took my Mech Infantery to establish a second front against the enemy. The motar doesent destroy the City Hall so i have to take my T72.</font>
- 4: While my other troops pounding the enemy positions i drive my tank on a good fire-position and starting to shot at the City Hall. The building collapse but wasent fully down. Before i could finish my job the time was over. There where still many enemys on the red painted areas but all well suppressed and fearful.</font>
I win the battle with only 8 WIA, no KIA or destroyed Vehicles.
Great Scenario !
I hope you will do more such excellent Red VS. Red Scenarios...
[ December 27, 2007, 01:50 PM: Message edited by: Wiggum ]
-
I think this is the correct thread...
Cool how they cover on the wall !
-
Just downloaded it, i will post my opinion after i finished it.
-
Im now finished the Scenario.
The best one in CMSF right now !!
Great Idea with the Iranian Special Forces.
I lost 2 KIA and 13 WIA, the Enemy lost overall 250 (KIA, WIA, MIA) and 13 Cars.
I hope we will get more such Scenarios with that realistic flair.
[ December 26, 2007, 01:58 PM: Message edited by: Wiggum ]
-
That must be a joke...Originally posted by SgtMuhammed:You have to unlock that feature by beating the campaign with no losses.
-
Iam from Baden-Württemberg !Originally posted by M1A1TankCommander:Gruss? I am guessing you are from southern germany, perhaps Bavaria, close to Swiss
Tschuss!
I lived in Heidelberg for about a year
I never use area fire on a haus from that close distance, cause I know my truppen will fire all they have and kill themselves.
There should be some more options about the weapons the soldiers use.
I sometimes want my Strykers to fire a TOW at a House but they dont do that...
Other times i have a squad with Javalins but i wont use them to area fire, but they do...
I want the possibility to chose the weapons i want, "Target" and "Target Light" dont work for me.
-
Before i go into a house where are possible full with enemys i always set a area target to bring my troops to through granades into !
I think this should be simulatet correctly to simulate Urban Warfare at all.
My english is bad, i know but i dont want to select each word correctly from a english-book...thats coast to much time.
Gruß !
-
The weapon they had equipped last, to be exact. Usually. Though in this case I do not doubt it.Originally posted by Elmar Bijlsma:</font><blockquote>quote:</font><hr />Originally posted by Wiggum:
This picture should prove everything.
The dead Soldiers let always the Weapon fall what they used last i think !
You wouldn't happen to have the savegame of this incident, would you? If you could, please email it to the addy in my profile and I'll look in to what's going on. Something odd, that much is for sure. </font>
-
...you need no breach in the wall !Originally posted by M1A1TankCommander:That screen shot shows that there is no breach in the wall, and the window is made from glass blocks. Seems to me that AT soldier just followed your orders: fire at the building to make a hole. You just had the soldiers way to close to the building, so they were killed by the back-blast. It's not a bug, but bad tactics
Normaly the soldiers through there granades inside the haus in this situations, try it out yourself.
An fireing a rocket-luncher at a target 9m away from you is very stupid.
[ December 25, 2007, 01:36 PM: Message edited by: Wiggum ]
-
This picture should prove everything.
The dead Soldiers let always the Weapon fall what they used last i think !
I searched the house, noone where there. And no shooting is going on at all...
-
Originally posted by M1A1TankCommander:
Perhaps the AT soldier wanted to punch a hole in the wall?
-
I do this every time !I dont think the game simulates throwing grenades through the windows [/QB]
A Squad at the outside of a building throws grenades into the building, this normaly works...
At the picture you see the target mark 9m away from the sqaud...at this range they should not use Rocket-Lunchers...
-
Iam using the normal fireing command, no assault command. I make a red line to the middle of the building. The unit was not split.Originally posted by Phillip Culliton:Were you using an Assault order? What firing orders was the unit under? How did you order the movement / attack? Was it a split unit?
Thanks.
Greetings
-
Im sure this was a AT4. I saw the shot animation and then...you know...Originally posted by Elmar Bijlsma:Uhm, I'm not sure I'm following you. Who did what? For as far as I can see the US still has both AT4s and no CLU for a Javelin so couldn't possibly have hit itself with a rocket. Did you mean the M203 40mm grenade launcher? Smoke/dust seems to be a bit much for that, to be honest.
And M1a1, if you had been more observant you would have noted that Wiggum is playing the German language version of CMSF. So give him a break on his English, why don't you?! How is your German?
Im 100% sure that it was no enemy firing at me at this moment.
-
Hallo,
While i play today i found a terrible BUG...
The Squad was ordered to attack the house from the position you see. I think they will through granades into the windows, but the guy with the rocket-luncher shot and kill the halfe of his own sqaud !
-
Great Mission !
Im not finished it but some things i see.
Enemys who came from the left "walk" to my forces und where soon killed.
I have 1:30h to go and 1 KIA and 8 WIA (a nice ATMG shot ) but no Stryker lost...
-
Infantery dies to fast in this game.Originally posted by Hev:I dont understand, where did you get "unrealistic" from re the kill and wound rate?
Dont just bitch about something, prove that the game isnt right as it is and argue your point!
And if someone makes a paintball mod for this game ill give them my missus.
Look at this thread:
http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=52;t=003438
-
Yes !
I hate these unrealistic WIA and KIA numbers...
-
The worst thing in CMSF right now...Originally posted by Adam1:If you have guys in a trench or a crater small arms will tend to go through the ground and still kill them, even if they are prone. I get this even from frontal angles.
This must be fixed !!!
-
Is this a small szenario ?
Im looking for these in the moment.
...blöder low wall bug...
hot fix for low walls?
in Combat Mission Shock Force 1
Posted
I hope the low wall bug will be patched soon.
You cant play much Scenarios with that big bug.