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Wiggum

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Posts posted by Wiggum

  1. Here is my little AAR:

    cmbild2zb1.jpg

    </font>

    • 1: I Secured the two buildings with Infantry to be sure there are no hidden RPG's or something else. A enemy MG Team was killed by the covering BTR's.</font>
    • 2: I took all my Special Forces to assault the upper part of the village. A fierce firefight started and i took my first casualties. However i killed the defenders (including the SPG 9-Car) and entrench my Special Forces at the weapons cache.</font>
    • 3: Now my motars started to fire and i took my Mech Infantery to establish a second front against the enemy. The motar doesent destroy the City Hall so i have to take my T72.</font>
    • 4: While my other troops pounding the enemy positions i drive my tank on a good fire-position and starting to shot at the City Hall. The building collapse but wasent fully down. Before i could finish my job the time was over. There where still many enemys on the red painted areas but all well suppressed and fearful.</font>

    I win the battle with only 8 WIA, no KIA or destroyed Vehicles.

    cmbild1ml8.jpg

    Great Scenario !

    I hope you will do more such excellent Red VS. Red Scenarios... smile.gif

    [ December 27, 2007, 01:50 PM: Message edited by: Wiggum ]

  2. Im now finished the Scenario.

    The best one in CMSF right now !!

    cmszenariocb6.jpg

    Great Idea with the Iranian Special Forces.

    I lost 2 KIA and 13 WIA, the Enemy lost overall 250 (KIA, WIA, MIA) and 13 Cars.

    I hope we will get more such Scenarios with that realistic flair.

    [ December 26, 2007, 01:58 PM: Message edited by: Wiggum ]

  3. Originally posted by M1A1TankCommander:

    Gruss? I am guessing you are from southern germany, perhaps Bavaria, close to Swiss

    Tschuss!

    I lived in Heidelberg for about a year smile.gif

    I never use area fire on a haus from that close distance, cause I know my truppen will fire all they have and kill themselves.

    Iam from Baden-Württemberg ! :D

    There should be some more options about the weapons the soldiers use.

    I sometimes want my Strykers to fire a TOW at a House but they dont do that...

    Other times i have a squad with Javalins but i wont use them to area fire, but they do...

    I want the possibility to chose the weapons i want, "Target" and "Target Light" dont work for me.

  4. Before i go into a house where are possible full with enemys i always set a area target to bring my troops to through granades into !

    I think this should be simulatet correctly to simulate Urban Warfare at all.

    My english is bad, i know but i dont want to select each word correctly from a english-book...thats coast to much time.

    Gruß !

  5. Originally posted by Elmar Bijlsma:

    </font><blockquote>quote:</font><hr />Originally posted by Wiggum:

    This picture should prove everything.

    The dead Soldiers let always the Weapon fall what they used last i think !

    The weapon they had equipped last, to be exact. Usually. Though in this case I do not doubt it.

    You wouldn't happen to have the savegame of this incident, would you? If you could, please email it to the addy in my profile and I'll look in to what's going on. Something odd, that much is for sure. </font>

  6. Originally posted by M1A1TankCommander:

    That screen shot shows that there is no breach in the wall, and the window is made from glass blocks. Seems to me that AT soldier just followed your orders: fire at the building to make a hole. You just had the soldiers way to close to the building, so they were killed by the back-blast. It's not a bug, but bad tactics

    ...you need no breach in the wall !

    Normaly the soldiers through there granades inside the haus in this situations, try it out yourself.

    An fireing a rocket-luncher at a target 9m away from you is very stupid.

    [ December 25, 2007, 01:36 PM: Message edited by: Wiggum ]

  7. I dont think the game simulates throwing grenades through the windows [/QB]

    I do this every time !

    A Squad at the outside of a building throws grenades into the building, this normaly works...

    At the picture you see the target mark 9m away from the sqaud...at this range they should not use Rocket-Lunchers...

  8. Originally posted by Phillip Culliton:

    Were you using an Assault order? What firing orders was the unit under? How did you order the movement / attack? Was it a split unit?

    Thanks.

    Iam using the normal fireing command, no assault command. I make a red line to the middle of the building. The unit was not split.

    Greetings

  9. Originally posted by Elmar Bijlsma:

    Uhm, I'm not sure I'm following you. Who did what? For as far as I can see the US still has both AT4s and no CLU for a Javelin so couldn't possibly have hit itself with a rocket. Did you mean the M203 40mm grenade launcher? Smoke/dust seems to be a bit much for that, to be honest.

    And M1a1, if you had been more observant you would have noted that Wiggum is playing the German language version of CMSF. So give him a break on his English, why don't you?! How is your German?

    Im sure this was a AT4. I saw the shot animation and then...you know...

    Im 100% sure that it was no enemy firing at me at this moment.

  10. Originally posted by Hev:

    I dont understand, where did you get "unrealistic" from re the kill and wound rate?

    Dont just bitch about something, prove that the game isnt right as it is and argue your point!

    And if someone makes a paintball mod for this game ill give them my missus.

    Infantery dies to fast in this game.

    Look at this thread:

    http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=52;t=003438

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