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Battlefront is now Slitherine ×

thelmia

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Posts posted by thelmia

  1. Well, I'm happy to see that the beta is over. I'll be ordering the game when it comes out smile.gif

    Enormous improvement in FPS. I can do BM-21 bombardments on big maps without lag. It used to cause slideshow- framerate. Now it flies.

    [ August 31, 2007, 11:25 AM: Message edited by: thelmia ]

  2. I love it. It's just not the same kind of game. I've been playing since closed alpha.

    I will say that it runs flawlessly with very good graphics. They got the maximum FPS out of their code. It's a team RTS, which is something new and different. There's no resource mining, just fighting.

    It's not really fair to trash it to make CMSF look good. They're both good, and I have to say that WiC was thoroughly tested before release.

    That's my spiel, until this gets deleted.

  3. Originally posted by Bradley Dick:

    I think the old school style warfare of leveling cities, killing all the military aged males, enslaving the women, and salting the croplands will never happen again in a major industrialized country. It just looks too bad on CNN or Al Jazeera.

    But if people started fighting warfare like this again, maybe there would be less wars.

    Never is a long time. Al Qeada certainly does their best. I think they're finally paying for it.

    It's counterproductive unless you want to rule by terror. That certainly works in the Middle East (Hama in 1982 is a example, as is what happened in Iraq in 1991) but isn't an option for us since we don't really want to be there.

    We want to do a job and leave. Terror against civilians is counterproductive toward that end, besides being wrong!

    On topic, I've already started modding scenarios. The US is well endowed with firepower, but I can't really see leveling entire towns as realistic.

  4. All the Stryker units were light infantry. That means nothing but trucks and Humvees. Now they have Strykers. That's an improvement.

    One thing I notice is that soldiers actually seem to ride inside Strykers. In Vietnam they rode on top of M113s because it was safer. Mines would kill you if you were inside. This makes me think that they must be doing something right.

    I fooled with the M113 in the National Guard, and the Stryker has got to be better than that. There were patches in the side of some of them where bullets had come through in Vietnam. Truly ancient vehicles.

  5. I fooled with this. The BM-21 does fire, eventually.

    I think what's happening is that the BM-21 takes so long to reload after firing a spotter round that it's sometimes 20 minutes before it fires for effect. If it has to spot more than once it's even longer.

    I wonder how this is dealt with in RL, or if they even bother firing spotting rounds at all.

    Perhaps they don't reload after spotting, but just fire the rest of the rack. That might be a good way to handle this in game so the BM-21 can be used effectively after setup.

  6. Originally posted by sgtgoody (esq):

    Never understood why the MGS carries so few rounds. The entire ass end of that thing should be stuffed full of them.

    Yeah, I wonder about that, too. 105 rounds aren't that big, are they? Or is a Stryker much smaller than I think? The last APC I was around was an M113...

    It is good against tanks. I think it's the same tank gun that the M60 used, which works fine against Russian tanks. Just be careful to fire first.

    Here's the howitzer round... I'm looking for the tank round.

    LW2006-5040d.jpg

    Aha. BTW he's Canadian ^

    9908131a.jpg

    [ August 26, 2007, 09:49 AM: Message edited by: thelmia ]

  7. When I enable SLI configuration though the Nvidia Control Panel I’ve discovered that I cannot give orders to units directly. I can only access the order menus by clicking on the green arrows at the top of the screen.

    I can ‘fix’ this by disabling the SLI settings and reverting to one display adaptor.

    Hopefully, this will be remedied in the 1.03 patch? [/QB]

    I fixed it by downloading the newest forceware.

    http://www.nvidia.com/content/drivers/drivers.asp

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