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Honch

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Everything posted by Honch

  1. I'm back from a short hiatus playing Medieval Total War and Call of Duty. Great games. I plan on adding rough terrain to the map for version 14. The terrain possibilities will then be: Clear Mountain Rough/Hilly Forest/Minor City Jungle Marsh Forest/Marsh Normal Dude also fixed some of the artwork for my Mod. If you are there ND can you email me the bitmap files that you corrected for me? I still never did receive them.
  2. Its really slow, can you post just the new bitmap files?
  3. Awesome, thanks guys. I will download from Japinards link today.
  4. ND or Japinard, can you re-send the email with the corrected graphics? Just after I received it my new computer crashed.
  5. Cool, I'll download your Fortress America today. (I have been meaning to give it a whirl for some time) WW3 sounds cool too.
  6. What do you guys think about adding a rough/hill terrain? This would be appropriate for much of the UK where you cannot really call any of their high ground...mountains. It would be somewhere between mountain and clear effect wise? Do you have something like this in your inventory ND? I have added jungle (same effects as marsh+forest) as well as minor cities (both Western and Middle Eastern).
  7. Hey ND, any chance that you could do the flags of Brazil and India? I made the ones for my mod but they are not great.
  8. Graphics problems? Are you referring to the unit outlines etc? I have not had time to fix those. Any help you can offer would be great.
  9. Thanks. Please remember to post any anomolies or errors in the MOD and I will fix them ASAP. Dave.
  10. I forgot to mention some of the changes for Version 13: 1. New Zealand and Australia are now represented as off map tiles. Don't forget to transport those units to Africa! 2. Montevideo is an Axis supply port and triggers axis surface raider supply scripts if a German BB occupies the port. I know that Uruguay was neutral but this was the best way to work South Atlantic Surface Raiders and the Battle of the River Plate into the scenario. 3. When France surrenders the popup announces that Madagascar goes Vichy but in fact it goes to occupied->Germany. This would make it available to supply Axis naval units and require an Allied invasion as per history. 4. When Belgium surrenders, the Congo goes to UK (Free Belgian). 5. When Portugal surrenders, all of its African colonies go to the opposing player. 6. Brazil and Venezuela activate later in the war to the USA. 7. Argentina, like China, is represented but cannot be attacked or activated. (No more country slots) 8. Garrison/Militia have zero SA and HA to start. They need to be tech'd up to have offensive ability. Remember that you can still attack with them but you will NEVER make a hit and always take damage until you give the poor buggers some better rifles and trucks. 9. Remember not to abandon India as the Allies! The Afghan, Persian and Indian nationalists will make you pay! 10. I have added the couple of changes to the map that were in patch 1.05. 11. Be warned that if Germany attacks Turkey and takes the straights, Romania will try to start shipping their oil via the Med. Its a bug. 12. V2 rockets will start attacking London in 1944 if the Axis still hold Paris! 13. Spanish and Axis oil shortage impact is reduced. 14. Don't blockade the Med with neutral Italian ships. You'll piss the Yugos and Greeks off. 15. The Red Army is increased in number and decreased in effectiveness in 1939.
  11. UPDATE! Honch Expanded Mod version 13 is DONE! It is FANTASTIC! Unbelievable in fact! The MOD to end all MODs! Anyways I will actually post it tonight and you guys can try it to see if it works with 1.05. If it doesn't, I warned you. You'll have to wait until patch 1.06 is public.
  12. I don't recall when I received my last paycheque for spending so many hours on my mods. So if you can't live without my mod and need to continually criticize my schedule, see ya. My MOD was done when promised and I tried to explain that it is simply not posted due to it being 1.06. Sometimes Thrawn, the grief that we get from the small minority almost makes it not worth it. I don't know about you but it almost makes me want to just hang em up and go onto something else.
  13. Yep, life beyond SC2 has gotten in the way, sorry. THe MOD is done but it is in beta version 1.06 (widescreen support) and Hubert advises that it could cause problems with users of 1.05. I got a new 32 inch TV monitor for Xmas so I couldn't resist going to 1.06. I hope that 1.06 will be readily available to everyone soon and I will post immediately. I encourage everyone to use Thrawn's MOD for now. Once patch 1.06 is up and my MOD re-posted I think that everyone will love the changes.
  14. It justs adds some options for wide screen users. No engine changes yet I don't think.
  15. Now that Xmas is out of the way I hope to have it posted by the weekend. I have upgraded to the beta version of patch 1.06 for widescreens and I hope that this is still usable by everyone else.
  16. Xmas stuff got in the way. I am really sorry guys, I will get on it as soon as I can.
  17. Thanks Retributar. 99% done now. I would have been done last night except that my 4 year old watched me creating the contoured flag of Brazil and she wanted to "make flags" so I lost use of my computer for the rest of the night. Stay tuned.
  18. Everything is done except for the addition of Madagascar. All scripts are updated. I also need someone to post the flag of Brazil in World War Two for me. I should then have it up on cmmods today or tomorrow.
  19. Strange....I thought everything was working fine. Anyway, the new version for the weekend will be perfect!
  20. Leeds: ALL convoys are there! They all change to Canada if the UK falls. I hope to have the fully filled out Version thirteen? fourteen? fiftenn? on cmmods this weekend. It will include all of the oil shortage scripts but much reduced in impact. BTW Leeds sucks! Liverpool! Long live the mighty Reds!
  21. I like the popups, it gives some urgency to the Axis player to capture the Caucasus or Iraq. I will, however, take your suggestion and reduce the impact of the events.
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