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rocketman

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Posts posted by rocketman

  1. My first encounter with a Tunguska, well screenshots says it all:

    tunguska1_zps89c9758b.png

     

    Trying to get pay-back, a brave soldier launches a RPG:

    tunguska2_zps437ecd34.png

     

    It knicks the Tunguska in its wheels and it retreats. In the background, and ATGM-team moves into postition.

     

    The Tunguska spots them and fires a volley that demolishes the wall and the team is shaken, then regroups while remaining unspotted - and fires...

    tunguska3_zpse2efe32e.png

     

    Eat that!

    tunguska4_zps6c13b66b.png

     

    The battle rages on. But with the odds slightly more on my side. Just when I was about to give up hope.

  2. Thanks a lot. But the base textures are Aris´ work - and I can´t nor won´t take credit for that (even though I sure wish I could)

     

    ...

     

    I sincerely hope that I won´t even have to. When releasing an all-winter base game I strongly assume that BFC will have added snow to the in game vehicles. But I must admit that I´m looking very much forward to seeing how they are going to do it.

     

    Personally, I hope that they have devised some sort of snow layer that will spread randomly on top of the vehicles, rather than being part of the textures themselves as the snow in my mods has to be. A separate layer would add the few extra centimetres of snow on top of the vehicles that is impossible to depict with the current system. Furthermore, it would spare BFC´s vehicle artists - as well as us modders - the work of having to make separate snow versions of the vehicles. But it´s probably not easy to code.

     

    Hopefully, we´ll know soon.

    I'm definitely not taking Aris work out of the equation. What I meant to say, is that the way you apply snow to achieve that frosty steel look of vehicles being out in inclement weather is really life like. Especially as you state, that snow is part of the texture and not a seperate layer. Must be hard to do.

     

    Overall, one of my favourite aspects of CMFI is that there is snow - however for Bulge I really hope they do some work to make it look more life like. The snow looks too flat and units (I know it has to be that way) never get submerged in the snow. Treading through heavy deep snow tires you quickly, but now units run over it like it is a road. I also hope they add footpaths and roads that look like units have passed through the snow. Maybe they could add snow in an additional set of flavor objects so that you can sculpt life like formations.

     

    Back to CMBS, but I can't help but longing for Bulge too. Never can get enough CM :)

  3. After the initial disappointment of crashing download last night I woke up early today and the download was swift and without problems. First off the initial tiny battle featuring "the usual suspects"  ;) . Having played other CM-games with terrain mods I can't really remember what stock terrain looks like, but my impression is less saturated colors. Good call. More life like. The game runs very smooth, even before changing nVidia settings that has helped the other titles. I am super charged to enter the modern era. The new weapons tech is a blast (literally!).

     

    A few oddities:

     

    Map edge hugging taken to the extreme:

    mapedgehugging_zps832076ff.png

     

    shadows_zps02a74df0.png

    Still has problems with shadows. I really want to play with them on, but from certain angles they look great and from other down right ugly. Can't figure out if I can have settings that make them look good all the time. I had hopes that this would have been fixed in CMBS.

     

    But, overall, great first impression. I think I have to quit my day job to find time to play all the CM-games.

  4. I am right there with you, the server is experiencing a lot of traffic for a very obvious reason, we will just have to be patient!

    Me too ... *positions himself in zen like position of patience*

     

    So Chris, now you can finally get that 50 hour beauty sleep that you've longed for. Well deserved! To all of the team of course  :)

     

    I'm now officially entering the modern era - scary, but fun to learn something completely new!

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