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dan/california

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Everything posted by dan/california

  1. I quite like this idea, and it sounds simpler than most of the ideas I like. So either its outstanding or I'm thinking about it wrong.
  2. Truly Pooh calls for a B1's entire bomb load in order to be flushed properly. Great scenario though.
  3. The wait for the Brits is driving all of us MAD, asin mutual assured destruction MAD, as even a brief review of this weeks post would surely prove.
  4. Now if the AI could just get them to scurry all the way across thee street into the next building over in a sane manner things would be really rolling right along.
  5. It has changed my tactics completely. Now the entire focus of my MOUT tactics are to get a LOF to the back of a building before I try to take it. Which jives nicely with several detailed AARs I read about Fallujah, and gives great confidence BFC is getting the bigger picture right. It is a beautiful thing to watch a red squad scurry out the back into the LOF of a crack sniper team.
  6. Personally, I love watching Marine squads blow the fronts off buildings. It warms the cockles of my dear little heart.
  7. Any chance on cluing us in on the hold up? The manual has been out for a week plus.
  8. There was something like triple cross posting happening here.
  9. Considering my own complete failure in that regard here lately, I might have some idea! The even more interesting question is if the engine would produce those result NOW with WW2 weapons? Almost all of which have some combination of lower ROF, and lower accuracy.
  10. Well, the way they are doing it now does have the benefit of conserving processing power for troops that are still in the fight. Also would a bad routing animation/pathfinding be worse than none? Finally they have to sort our everything related to units exiting the board. Which I do hope is on the list.
  11. The picture link in my next post above was supposed to go in the refresh thread. Just so you know.
  12. http://wwwdelivery.superstock.com/WI/223/1555/PreviewComp/SuperStock_1555R-139096.jpg From a game standpoint aren't those replacements as opposed to healed troopers? I realize it doesn't matter if you just want a filled out squad.
  13. I admit that I hadn't thought thru the ability to shoot thru your own side in regards to formation mattering less. It is a significant point in the discussion.
  14. I love your stuff, as long as your motivated to keep it coming I'm happy! And I can be wrong a tremendous percentage of the time. Just ask my wife.
  15. Soldiers who are lightly wounded, with the yellow base, will return. I am not sure if they get better or not. I don't think there is any possibility to get "red base" casualties back.
  16. i Gave up feeling lucky about a week after I started this %&$**(ing thread.
  17. Stop the bumping first, that is the thing that is just so WRONG visually.
  18. My view, from the outside, is that BFC singed with Paradox because CMSF had taken so long they had to get some money in. That was an an unfortunate necessity. The good news from BFCs standpoint is that they didn't have to sign away the modules or future games. My primary regret is that this pushing them on to Normandy sooner and more completely than I had hoped. I still really want drones and a few thousand other things in CMSF. But CMSF2 will be along, eventually. And Normandy will certainly be excellent on its own merits.
  19. Allow me to throw in a theoretically less complicated idea then. Would it possible to allow the player to adjust the AIs balance between self preservation, and order completion. So that with self preservation set very high a unit would be much more likely to seek cover/retreat, and with aggression set to max they would carry on to limits of there morale as currently defined. It could be set for the players entire force or a slider on each individual unit. It would make it easier to have a unit go fast until first contact without getting obliterated for instance.
  20. It really comes down to good briefings. If you need to keep casualties to an absolute minimum the briefing should emphasize maintaining your forces effectiveness for later action. If it says that the current mission has absolute priority and you can expect to stand down on its completion that leads to a very different approach.
  21. The term necessary evil comes to mind, maybe with a little weight to the evil side in this case.
  22. Well you did decide to make a living on the worst, most irascible, and generally impossible to please customers on earth. And have done for quite a while now, your surely past being surprised at our lovable natures by now aren't you.
  23. Good one! Steve's car is next. Well as soon as I find a troop of Baboons to rent anyway....
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