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Everything posted by 37mm
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In general... Kieme's HD terrain & building mods are popular. Some sort of Special effects package is usually advised (I released the beta 3 version of my package recently). Most people like a sound mod... the most popular probably being HQS. I would also advise you look into getting reshade as that can certainly enhance your visuals.
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Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Thanks guys... although I feel a little guilty as I should have been playing around with blender last night rather than playing with @MOS:96B2P's Consulate evacuation map (I'm pretty certain that'll be getting the H&E conversion treatment). However, I did realise I wasn't as happy with the armour portraits as I thought I was. @Mord I don't suppose you could help us out with an Asian tankman as well? -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
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Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
As per the @sburke inspired concept, the underlying vehicle is a BTR-60 & is a working APC. That part of the test worked well... there were probably issues with hatches & stuff but they are really low on my list of priorities. -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
It's just a test concept vehicle... it is by no means the finished version. -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Another "tidbit" & my first blender vehicle experiment... -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
He wanted to step back from modding & concentrate on RL things (exams in particular). -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Thanks guys, what did you think of the new AK & HMG sounds? -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Another "Tidbit"... -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
I think, like @puje, @Combatintman is waiting for a manual! Amazing link BTW. If we're discussing resources, I enjoyed... Small unit actions Fighting the North Vietnamese Seven firefights -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
People's Militia... Imperial Cavalry... Bandits... I can now use the best placeholder for the People's Army... I was also okay with the Armour placeholder so you've been of great assistance @Mord -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Heaven & Earth will require a variety of boats to populate its waterways & coasts... my next task is a proper Sampan. Then, of course, a PBR. -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
UULLTTTIIMMMMAAAATTTTEEE POWWWWEEEERRRRR!!! -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Yep, i'll definately be grabbing that. In regards to my own experiments could you go into a little more detail with regard this "triangulation" step... I just can't seem to get it to work. In particular are there any blender UI changes I should be looking for so as to determine whether or not "triangulation" has even occured? I'm assuming this is an example of the "perforation" artifacts you spoke of (if the step has been missed). -
Shock Force 2 Unofficial Screenshot And Video Thread
37mm replied to Mord's topic in Combat Mission Shock Force 2
The UK scenario Zumbelay Withdrawal... -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
They look great, color is okay to my eyes. As for the names, we've had them for awhile, however, because the Sarge directed me to a fantasy name generator, it was one of the easier tasks. Now getting the rice paddies to look just right that's proven a tricky task... -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
I used them both for the Imperial Army/Guard... -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Personally, I would be happy with just a few generic Asian looking one's that I can use to replace some of the worst placeholders. However, ideally, the seven red portraits would be nice (I could even use a spy portrait for one of the tags)... "Roundheads" Combatants, or the People's militia, are a VC stand-in for Heaven & Earth. They can be tagged to look like just armed peasants. No face masks or helmets. Reserve/Militia are the People's Army & are an NVA analogue... however, because there is only one helmet model allowed for most red troops, these fight bareheaded. "Cavaliers" Mech/Republican Guard... these are dubbed The Imperial Army & Imperial Guard. Together they represent a stand-in for some of the poorer ARVN units. They fight with US helmets. Special Forces... the Airborne represent the iconic, M16 armed Imperial Cavalry & represent the better units of the ARVN.The actual Special Forces are beret wearing specialists & are very rare. Misc Armor... nothing too distinguishing as both sides could be using this branch, especially towards the end of the War. Fighters, or Militants as I'll probably settle upon them being called, represent mercs, bandits & the like. These will be taggable to look like uniformed soldiers (for the purposes of allowing the regular forces access to our Jeeps & other vehicle swaps). No face masks or helmets. -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
I got a 30 day free trial (must be 27 days now)... but my first attempt of a conversion was a fail. I'm hoping to spend some serious time with the program this weekend. -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Compared with a true artist like @Sgt.Squarehead I feel like you're being way too kind. However I will say that, currently, our unit portraits are just a bunch of unsatisfying placeholders... -
Heaven & Earth: Project discussion thread
37mm replied to 37mm's topic in CM Shock Force 2 Maps and Mods
We've come a long way these past few months... -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Ahh thanks, that means we can now perform CM's first (rudimentary) Helicopter-borne Air assaults... -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Additionally I'm still seeing the base shelter... -
Custom 3D Models and Mods Compilation
37mm replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
I think I'll grab the Huey!