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Sequoia

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Posts posted by Sequoia

  1. Originally posted by Battlefront.com:

    Even if I could snap my fingers and redo the entire UI to accomodate more than 7 men for a HQ I wouldn't. My harddrive is full of designs that attempted to do this and none of them are very good. The way it is now is much better.

    Steve

    You lost me on that one, but hey, if you want us to just take your word on it, so be it. You've got a game to finish! :D
  2. J Ruddy. I think no war will ever surpass WWII for its interesting variety of weapons and locations (not to mention great villians). But I can understand Battlefront's desire to try something new. Battlefront has stated, however, that only two of its first 5 CMX2 games will be WWII. They've not given the slightest hint what the other two subjects might be. Ancients and Fantasy tie for second on your list. I doubt ancients. I'm more inclined to make a wild guess for American Civil War. Fantasy is hot these days though. We might see Combat Mission: Elves vs Orcs. :D

  3. Another old thread resurrected. The original poster says Special Forces have been all but ruled out but I can't find confirmation of this from Battlefront other than the statement that module one will be USMC and module two will be another nationality with the Brits being a good bet. I know the mission of Special Forces is not to go head to head with a sizeable enemy force but they would be a nice bonus for scenario makers. Perhaps the TO&E is too variable for them to be in the game without a lot of extra work.

    And while we're at it shall we re-open this thread's discussion of night fighting?

  4. The official answer from Battlefront.

    "We are planning on including Free French forces. Always were too. Just an oversight when typing up the webpages. Vichy French are on the back burner since it might prove more work than it is worth (their time was short and not all that worthy of CM sized battles)."

    There is a Italian to Vichy French Mod done by your truly available at CMMODS.

  5. Originally posted by patboy:

    Because CMX2 is awaited, and Battlefront team is very busy I suppose!!!

    Pat

    That's essentially it. BFC has said that the CMX1 games are done and to do any more work on them would distract them from CMX2. We are, however, getting (we hope) Combat Mission Campaigns so I suppose if you can offer them a profitable business plan to do something like your asking for they would consider it but the work would be up to you. Have any programming skills and capital? smile.gif
  6. Originally posted by fytinghellfish:

    The red cross symbol over the dead/wounded soldier - how does that work in the game? I know we talked at length about casualties and IIRC one of the ideas brought up was that maybe we'd have X amount of time to move a medic to the position of the casualty to simulate evacuating him. Is that what we're seeing?

    There was a suggestion by Other Means that casualties be represented by an actual figure that would lie on the ground and be considered "evacuated" if within some sort of command radius for a certain amount of time. This suggestion was a compromise of sorts between casualties being represented by only an abstract symbol such as a Red Cross and full control of Medics, which Battlefront was always completely against as being difficult to code and a distraction from what is, after all, a war game.

    Steve said Other Means' suggestion would be considered, and that’s the source of the quote in Other Means' Sig. All we can assume is that

    Casualties are represented by more then a Red Cross (unless Steve wants to give us another bone, hmmm). :cool:

  7. As an example of what I'm talking about. See Mike Dorosh's Helvetica font thread in the general forum. Some one made homemade Maus counters for Advanced Squad Leader. They're also available for Panzer Blitz/Leader.

    That's a great photo Jeff. Any one in it you care to name?

    I know there's a story in Rune's post. I'd ask but I'd rather see Steve working on CMSF. smile.gif

  8. One hears a lot about the German prototype Maus super heavy tank. Some have even wished the Maus was is CMBO or may make an appearance in a WWII CMX2 game (usually not too seriously). Why don't Allied prototypes such as the British A-39 Tortise or the U.S. T-95 or T-29 get the same attention? Is this another case of Big Cat (or Maus) envy?

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