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Posts posted by stikkypixie
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And one can only imagine what astonishing things Germany, Europe and the world might have accomplished in the 20th century without the needless deaths of those 45 million people, including a large proportion of the intellectual and creative elites of Europe (Gentiles and Jews alike), and the lifelong injuries, physical and emotional, to so many more. Without the gutting of so many historic cities. Without the subsequent imprisonment of half of Europe behind the Iron Curtain for 45 years. Without an exhausted Britain and France hastily decamping from their global empires, leaving tribalism and chaos behind.
So much waste. Anyway, we're well OT here, so let's go back to the hederows.
Yes tribalism is bad, if only the French were still with us to teach us civilisation
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Sweet, if only they'd release the damned game.
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will give it a go thanks .... wasted thread by the sounds of it sorry
Actually, my previous post is a genuine question, I have no idea if it works.
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"The Australian Magpie (Cracticus tibicen) is a medium-sized black and white passerine bird native to Australia and southern New Guinea. A member of the Artamidae, it is closely related to the butcherbirds. At one stage, the Australian Magpie was considered to be three separate species, although zones of hybridisation between forms reinforced the idea of a single species with several subspecies, nine of which are now recognised. The adult Australian Magpie is a fairly robust bird ranging from 37 to 43 cm (14.5–17 in) in length, with distinctive black and white plumage, red eyes and a solid wedge-shaped bluish-white and black bill. The male and female are similar in appearance, and can be distinguished by differences in back markings. With its long legs, the Australian Magpie walks rather than waddles or hops and spends much time on the ground. This adaptation has led to some authorities maintaining it in its own genus Gymnorhina. Described as one of Australia's most accomplished songbirds, the Australian Magpie has an array of complex vocalisations."
Er, well... "accomplished" , "array" and "complex" is a little bit optimistic but I suppose Wikipaedia does try its best.
What does it song sounds like? Twit, tweet or twat?
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Yip that is a fair point
, short cover arc would be a good work around.
What about the facing change. Anyway to control the crawl (hard to spot) or run (easier to spot) when a unit changes face in a building ?
Does giving an in-situ crawl order + facing order do want you need?
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Good thinking!
Michael
Coming from you, that means a lot to me. I'll ask my mother to print it out and put it on the fridge
. In CMSF you can set cover arcs at waypoints, so what you can do is start off with a really small cover arc and at the waypoint where the kill is suppose to happen set a cover arc covering the target.
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What's wrong with using a short cover arc for the don't shoot option? I only hide my guys if I really don't want them to be seen, e.g. when I know something's shooting at them and I want them to keep their heads down.
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In other news Nidan1 doesn't know what is waiting for him in Carentan and is employing his Jeeps as mobile bombs in Syria. Tss.
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I think half of these guys are dead or insane...I am sure there is room for fresh blood.
In case you think this is lightweight...in RoW I we had to submit essays on why we thought we should play and submit AARs on every action ...
... in German.
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If your name is not on this list below, you can forget getting through the revolving door, unless ......
Stickypixxie
How about one that is close enough
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Pre-ordering does not make the game get released any faster, believe me
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I believe it's a no. Animations take lots of time according to BFC and the limited resources are needed else where.
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I just don't like the way it's accelerating, very annoying (using the left mouse click that is).
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Translation: "I'm malingering...as usual."
Michael
Someone's gotta to use this universal healthcare thing. Just stumped Boo by the way. Superior tactics wins the day in the face of an incredulous amount of luck on Boo's part.
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It's sunny outside, 21°C and I'm sick. I hate you all just that tiny little bit more.
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You should have a received the activation code via email. If you remember your BFC store login you can also find it there (if you didn't buy the game in 2007 or something).
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The problem with trying to respond to "CMx1 vs CM:BN" questions is a lot of us have frankly not touched CMx1 for so long we can't recall! We've got two newer CMx2 titles under our belts and three full scale modules. That's a lot of water under the bridge since good old CMBO. A lot of these issues were resolved way back in in CMSF patch 1.7, or something like that.
Well in CMBB the range estimate to a target gets getter with each shot. However, if the target disappear from view even for a fraction of a second, the range estimate is reset. Do tanks in CMx2 remember these ranges?
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Gonna bump this sucker right up, because I'm curious.
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Hi, been around forever, lurking. Have bought all CMBO, CMBB. CMAK, CMSF. Could never get into the first three, mainly because of terrible computer on my end. After numerous attempts have now gotten into SF and am enjoying playing this fine game.
1st dumb question. Ok, I have a Transport vechile loaded with a rifle platoon. I want to go from "Point A" to "Point B" and have the rifle platoon get out when vechile stops at "Point B". What is best way to command this? When ever I try , the troops get out before vechile leaves then vechile takes off with out them .
2nd dumb question, some of the transport vechiles carry "extra equipment" - Javelins etc... All soldiers have ammo by default. What does one suggest for a newbie to do in regards to handing out or picking up this equipment? I know this will weigh down troops but there has to be a reason in game for offering this..
BTW, I am currently playing the Marines Module.
Thanks
Meter12 (formerly meter, meter99, meter88, and I am sure many other user names)
1) Give the vehicle a waypoint to where you want it to stop and THEN give the rifle squad a waypoint where you want them to disembark. The vehicle will then first go to its destination. Once it stops, the rifle squad will stop and move the its own waypoint.
2) Tired troops have less movement orders available. I like to grab some extra ammo so that the squads can keep up suppressive fire longer, as well as extra 40mm grenades because the Marine squads burns through them. In really urban areas I like to stock up on AT-4s and LAWs as well because I like explosions
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Only get Javelin missiles if the unit has a Javelin LAUNCHER though. Otherwise it's only going to be extra dead weight and only useful if the rifle squad is close (within touching distance) of a team with a javelin launcher.
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Suppose he would have been in woods where Bill decided to park his tanks? Or even just would have been in a position to scout Bill's approach route. It could have made a huge difference, IMO.
Wouldn't that have been a huge gamble? Crossing open field into potentially hostile woods?
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What would the_Capt have to do with his infantry to stand a better chance? Better scouting, occuppying the objective seems suicidal to me.
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It should be in, no? Since units retain "memory" of enemy locations.
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You can try www.mediafire.com or make an Ubuntu One account, which you can use to publish files. There is also www.dropbox.com.
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I've never seen a unit break or being unable to do Anything because a lack of C2. And I do play red side quite often.
They don't break, but go to nervous.
American Bocage Tactics
in Combat Mission Battle for Normandy
Posted
It just seemed like such an odd statement to make. Like somehow having British and French empires made the world such a better place. Oh, and it's not because I live in Belgium that I am Belgian
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