David Chapuis
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Everything posted by David Chapuis
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Redwolf, The Flak & Trench Defense
David Chapuis replied to David Chapuis's topic in Combat Mission: Afrika Korps
Why the condescending attitude? Why do you care how I play my CM games? -
Cabron - the donkey boy - was the best mortal enemy of all time. I dont think even Dandelion could top him.
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Redwolf, you posted in this thread that the small flak and trench defense was unbeatable. Is that still possible in CMAK? I was also wondering how you setup your defense. Trenches in open or covered terrain. How did you stop inf advancing?
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Desert Warfare - Afrika Korps?
David Chapuis replied to junk2drive's topic in Combat Mission: Afrika Korps
Heavy tree maps in NA are about as dense as light tree maps in europe. So it isnt the same. -
This is more of what I was referring to. I would like to see the next CM try to model in more detail negative moral effects. For example, if a platoon of friendly units is broken and runs away, wouldnt that effect the moral of friendly soldiers around them.
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Desert Warfare - Afrika Korps?
David Chapuis replied to junk2drive's topic in Combat Mission: Afrika Korps
My favorite games are combined arms with cover for inf. I only played one NA map - a long thin map, armor only. It turned into a long range shooting contest. Not much fun. -
Attacking from the rear in CM IMO is not as effective as in real life. The only benefit is if you find soft targets, or if you can attack from 2 directions at once. Every time I have gotten to the enemy's rear, it just turns the battle around.
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i always get the urge to play really big games on large maps. And then after I get started I remember why I like 600-1250 point games on small/medium maps. It just takes soooooo long to give individual orders to 300+ units. If only CMX2 could combine a platoon level game with a squad level game. That would be great!!!!! [ December 11, 2004, 08:39 AM: Message edited by: David Chapuis ]
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What do we want in the new CM game, Part Deux!
David Chapuis replied to MrSpkr's topic in Combat Mission: Afrika Korps
the biggest problem IMO is 'the all seeing eye'. I wish they would put in a friendly unit FOW option. It would mean that is a squad is out of C&C and out of line of sight of all other units, a 'friendly unit fow' takes over. The effects of that would be: 1) you (as the all seeing commander) dont see what this unit spots. 2) He location becomes an estimation based on the last order, not a hard location. 3) Tac-AI takes over for engagements. 4) You can still give orders, but the unit might not be where you think it is, So you could order a squad to go through some woods out of c&C and out of LOS. When that happens, you lose hard info on that unit. It coudl be that it completes and order, or it could have become engaged with enemy units, or it broken and heading for the back of the lines. I know not everybody likes this, but I think it would be a nice 'option'. And it would definitely limit the 'all seeing commander' problem in a logical way. -
is there a good chat room where people are looking for tcp/ip games? the one at combatmission.com is dead.
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And that is only if you have a high speed connection. If you have dial-up - like me :mad: - you will be able to order the full version and it will arrive at your house before the demo is finished downloading.
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SMG platoons-excellence for defense
David Chapuis replied to Tank Ace's topic in Combat Mission - Tips and Tricks
Jason/Dorosh, I wonder if you would mind sending me your initial setup files when you guys were defending (Jason for both maps)? I think I really need to learn how to setup defenses better, and I think that would help. dkchapuis@yahoo.com Thanks -
If they are going to change the setting for CMX2, they need to focus on the most epic struggle of all time - the one that happened a long time ago, in a galaxy far, far away ...
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If they are going to change the setting for CMX2, they need to focus on the most epic struggle of all time - the one that happened a long time ago, in a galaxy far, far away ...
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SMG platoons-excellence for defense
David Chapuis replied to Tank Ace's topic in Combat Mission - Tips and Tricks
I, for one, think the graphics are just fine. At least it is very easy to see the elevation changes. How do you keep those MG's from getting blasted with HE and still give them lanes to fire? Is there a some handy tip you could offer, or does it just take skill? My MG's seem to either not do much of anything, or get blasted to oblivion (that was in CMBO - have yet to try a defense in CMBB - always got slaughtered) -
SMG platoons-excellence for defense
David Chapuis replied to Tank Ace's topic in Combat Mission - Tips and Tricks
Thanksgiving in October? :confused: -
Sneak Preview of Very First CMAK Mod--UPDATED!!
David Chapuis replied to AndrewTF's topic in Combat Mission: Afrika Korps
I bet they will send you a free copy of the demo. -
Sneak Preview of Very First CMAK Mod!!!
David Chapuis replied to AndrewTF's topic in Combat Mission: Barbarossa to Berlin
I bet they will send you a free copy of the demo. -
CMAK line of sight issue
David Chapuis replied to David Chapuis's topic in Combat Mission: Barbarossa to Berlin
I was referring to day compared to dawn/dusk, not day compared to night. -
Why do you 'have' to wait til it comes out in retail? Just curious.