Jump to content

David Chapuis

Members
  • Posts

    627
  • Joined

  • Last visited

    Never

Everything posted by David Chapuis

  1. Why the condescending attitude? Why do you care how I play my CM games?
  2. Cabron - the donkey boy - was the best mortal enemy of all time. I dont think even Dandelion could top him.
  3. Redwolf, you posted in this thread that the small flak and trench defense was unbeatable. Is that still possible in CMAK? I was also wondering how you setup your defense. Trenches in open or covered terrain. How did you stop inf advancing?
  4. Heavy tree maps in NA are about as dense as light tree maps in europe. So it isnt the same.
  5. This is more of what I was referring to. I would like to see the next CM try to model in more detail negative moral effects. For example, if a platoon of friendly units is broken and runs away, wouldnt that effect the moral of friendly soldiers around them.
  6. My favorite games are combined arms with cover for inf. I only played one NA map - a long thin map, armor only. It turned into a long range shooting contest. Not much fun.
  7. Attacking from the rear in CM IMO is not as effective as in real life. The only benefit is if you find soft targets, or if you can attack from 2 directions at once. Every time I have gotten to the enemy's rear, it just turns the battle around.
  8. I have never played against a 'sneaky' human. But humans are just much smarter than the AI - which makes the game come to life even more. Since my first game against a human, I have never played against the AI again. It just is no fun.
  9. i always get the urge to play really big games on large maps. And then after I get started I remember why I like 600-1250 point games on small/medium maps. It just takes soooooo long to give individual orders to 300+ units. If only CMX2 could combine a platoon level game with a squad level game. That would be great!!!!! [ December 11, 2004, 08:39 AM: Message edited by: David Chapuis ]
  10. the biggest problem IMO is 'the all seeing eye'. I wish they would put in a friendly unit FOW option. It would mean that is a squad is out of C&C and out of line of sight of all other units, a 'friendly unit fow' takes over. The effects of that would be: 1) you (as the all seeing commander) dont see what this unit spots. 2) He location becomes an estimation based on the last order, not a hard location. 3) Tac-AI takes over for engagements. 4) You can still give orders, but the unit might not be where you think it is, So you could order a squad to go through some woods out of c&C and out of LOS. When that happens, you lose hard info on that unit. It coudl be that it completes and order, or it could have become engaged with enemy units, or it broken and heading for the back of the lines. I know not everybody likes this, but I think it would be a nice 'option'. And it would definitely limit the 'all seeing commander' problem in a logical way.
  11. is there a good chat room where people are looking for tcp/ip games? the one at combatmission.com is dead.
  12. And that is only if you have a high speed connection. If you have dial-up - like me :mad: - you will be able to order the full version and it will arrive at your house before the demo is finished downloading.
  13. Jason/Dorosh, I wonder if you would mind sending me your initial setup files when you guys were defending (Jason for both maps)? I think I really need to learn how to setup defenses better, and I think that would help. dkchapuis@yahoo.com Thanks
  14. If they are going to change the setting for CMX2, they need to focus on the most epic struggle of all time - the one that happened a long time ago, in a galaxy far, far away ...
  15. If they are going to change the setting for CMX2, they need to focus on the most epic struggle of all time - the one that happened a long time ago, in a galaxy far, far away ...
  16. I, for one, think the graphics are just fine. At least it is very easy to see the elevation changes. How do you keep those MG's from getting blasted with HE and still give them lanes to fire? Is there a some handy tip you could offer, or does it just take skill? My MG's seem to either not do much of anything, or get blasted to oblivion (that was in CMBO - have yet to try a defense in CMBB - always got slaughtered)
  17. Back to trains. Did the Finns use their armored trains and railway guns in the continuation war?
  18. I was referring to day compared to dawn/dusk, not day compared to night.
  19. Why do you 'have' to wait til it comes out in retail? Just curious.
×
×
  • Create New...