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Yogi

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Everything posted by Yogi

  1. Ok, my two cents reference the view: We may all have personal preference and I appreciate a great view as much as anyone, but no matter how "good the view" what is important is the game play. So if you dazzle us with a great view but poor play it is still a poor game. If the view sucks, but game play is great, the view ends up not that important. Of course today, too many buy games for graphics and sound instead of for the game. Just one more posting of the obvious I guess.
  2. I know I'm going to feel bad about posting this, but was anyone else bothered by the title of the thread? All kidding aside, sounds like you all should have a great chance to experience the game and learn about it. We will all look forward to the results and information that you can pass along.
  3. I can agree with a lot of good points in this thread, however a few thoughts. 1) I do feel that AI is one of the most important aspects of any computer game. I can play solitare (both sides) as well, but it is nice to be able to have "an opponent with it's own plan" without having to find one and the time to play the game for the two or more of us. 2) AI that just increases speed of production or amount of damage inflicted as the measure of degree of difficulty is meaningless. What we need is an AI that can put out reasonable attack and defend strategies and reasonably react to the opponents moves. 3) I want AI to be challenging. (Of course not so challenging that I can't beat it) 4) I agree with justanotherwargamer that we are a long way off from an AI that can perform like a live opponent, and it may be no claim to fame to beat the AI. But that doesn't mean that I don't consider a great AI as being a needed and important factor for players like me.
  4. From the start of this post: Glad to see you agree Ike, so I assume you aren't participating in either practice.
  5. This is why I started a whole thread on it's a demo and to "Chill out." Way too many questions, complaints, assumptions and suggestions are being made based on nothing more than a demo. I actually think they would have been wise not to release the demo until the game was out.
  6. Agreed, but I question how constructive some of the criticism is. I question how valid it is based on a demo only. I question how clear it is in some cases that we are talking about a demo and may be misread. Battlefront and Hubert do stand to make or LOSE money and I question if some of this discussion could potentially unfairly turn people away.
  7. Ok you can all take turns jumping down my throat in this thread if you like. IT'S A DEMO NOT THE GAME FOLKS! Stop the endless gripes, concerns, suggestions and questions. A Demo is a teaser not a full product. Is something missing, why didn't ot do this, why did it do that etc. Perhaps one answer is it's not the full product it's a demo. Not rocket science here. Now I see why demos are not put out early or at all in many cases. And yes it can go both ways, to complain about the game being poor from what little you can see on a demo is premature, as could be proclaiming the game as great from a few shots at a demo. I do put some validity to the wargamer review which seems based on more information. I know we have been waiting a long time, and I figure a lot of this is just the chance to once again have something "real" to talk about. But let's be real as well. I will await the game (Yes I was one who pre-ordered) before I make up my mind. Still looks to me that most of us will be pleased. I will close once again with what you can attack (better than attacking the game) IT'S A DEMO!
  8. Just to clarify, are we just talking the demo here, or have some of you received the actual game? I ordered on day 1 or 2 of pre-order, but haven't received anything yet, nor was I expecting to for another week or two.
  9. Heavans Tamerkatroid! (spelling unknown) Exit stage left even. Actually I wasn't complaining, I was trying to make a joke about people not having anything to complain about in support of justanotherwargamer. But once again your post brings back old memories. Unfortunately I can remember coming home from school to turn on the TV to watch such greats as Yogi Bear, Huckleberry Hound, Ouick Draw McGraw and of course Snagglepuss famous for the saying above. I'd have to see what was in those picnic baskets before complaining. Of course I would have to send Boo Boo to collect them.
  10. Your elegant thread made everyone realize that there is no reason to complain. Of course if you buy that, I have a bridge I would like to talk with you about.
  11. Thanks for the gold explanation Blashy, I thought if we put Elvis on the front with "Love Me Tender" we could have hit gold faster, bugs or no bugs.
  12. Nice thought, but I know you knew that it the thread woudn't stay that way long. As for me, I've been playing a bit of Civ IV for escape. Before that I played Campaigns Salerno, France 40, Shiloh & Penninsula from HPS.
  13. @FoxDrake: Actualy I hate to say it, but I agree with Justanotherwargamer unless you can change your tone. We already have enough problems on the forum with flaming, hijacking and uncalled for comments. I write this hesitantly as I like to see a free exchange of ideas. But so far you have really turned me off with his thread and the other you are so upset about being locked up. Your language, tone and confrontational style is not needed here. On the other hand, if you would just tone things down, I would be happy to have you as part of the forum.
  14. I agree Colin. Reference the supply line, I would think while we often had a hard time checking and may have missed it for a few turns (or the whole game) there would be a way for the computer to auto check it.
  15. Seems that supply can be very simple. Many old board wargames just required that there be an unobstructed line (no units or zones of control) to a supply source (city). This require no micro management, yet means you do have to maintain supply lines. Simple enough yet important enough for any game.
  16. I'd say it sounds like too much inbreeding. [ March 13, 2006, 04:56 PM: Message edited by: Yogi ]
  17. I'd say it sounds like too much inbreeding. [ March 13, 2006, 04:56 PM: Message edited by: Yogi ]
  18. Hey, we agree on something! Just couldn't resist having a little fun. congratulations on your victory.
  19. Hey, we agree on something! Just couldn't resist having a little fun. congratulations on your victory.
  20. Such excitement, No finish, no shows, no sign-up. Great bragging rights. Now we see why a good AI and solitare play is an absolute must.
  21. Such excitement, No finish, no shows, no sign-up. Great bragging rights. Now we see why a good AI and solitare play is an absolute must.
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