Well thanks for replying. It's nice to hear from a real person. I'll continue to check back but this is showing slight patterns to other board driven game design experiences...(i.e. Moo3, Civ4, GalCivII).
It just seems these "release dates" get pushed back...and back....while the Fanboy gad-flys nausingly hype the game...only to have it released to a "what a piece of garbage" response.
I was (STRESS "WAS") a fan of MoO and MoO2 so...I followed the design and fanboy hype surrounding MoO3...on the forums all these lamos would come out of the wood-work, request all these nausiating features (which the designers rushed to include), [e.g. multi-player (WHICH IN MY OPINION USUALLY SUCKS IN STATEGY GAME - give me a good AI anytime) and other annoying little bobbles (I want to customize each ship, I want to pick individual aliens to live on my 50 billion population homeworld)]...the end result was a multi-player piece of garbage that played like "doing a speadsheet."
Hubert...just keep in mind (and I am sure you are) that there are more fans (of most games) that don't hang out on the website, post constantly and want every little tweek in the game...
In fact, I'm begining to think these designer websites are a bad idea. I always wonder why the designer is reading the site and posting, instead of busy coding the game!
In addition, I just don't want to see the "silent majority" suffer at the hands of the "vocal minority of fanboy posters that have no lives and need jobs."
Finally, if you (and I mean all game designers) post a "release date" christ, try and stick to it...! If it was me I would multiply my estimate by a factor of 3 so when it ran double, I'd seem like a genius when I beat it.