Terrapin
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Everything posted by Terrapin
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I played a QB the other day, where I ordered my infantry to attack a tank. Instead of shooting or throwing the quick, normal grenades. The squad threw up this small grenade, that, when zoomed in, had what *looked like* a little parachute on it, that slowly descended down onto the tank and killed it fast. Am I hallucinating? What is this weapon? It was like a top-attack weapon that the infantry can throw.
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This same review shows up in two different sources: Computer & Video Games and DiscWorld.
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Boy, you got that right. Hilarious. After Steve, Charles, Moon and Matt, he must have been the first.
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Does everyone else, once the battle has ended, hit the "Go To Map" button and survey how many casualties each one of your units (and the enemys did), as well as other info? I think it's fascinating, and kind of instructive on what units typically inflict what kinds of casualties. You also see some interesting numbers. I had a single cavalry (infantry) platoon inflict 60 casualties on "Battle of Minors". Out of 198 total casualties. They were a crack unit, and in the front all day long. I was impressed. One SQUAD inflicted 21 casualties. Well done, boys! What's the highest anyone's ever seen for a single infantry squad (not arty or HMGs, which are kind of expected to do this)?? I wish a patch would give a second screen with an OOB with the casualty figures, but clicking around is kind of a relaxing "run down" from the excitement of the game.
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Does CMBB use Bump-Mapping?
Terrapin replied to Terrapin's topic in Combat Mission Archive #4 (2002)
No, I don't use any mods. Is Zimmerit that anti-magnetic paint you could apply? -
Time for a change from WWII, CM3 Cold War?
Terrapin replied to kipanderson's topic in Combat Mission Archive #4 (2002)
I'd go for a Civil War treatment way ahead of Cold War. It would be guaranteed to sell ten times better too, because nothing brings out the TRUE grogs like the Civil War!! -
There's a texture on one of my Panzers that has like a second-texture on top of it, giving it a subtle, ridge-like "thick paint" look. Anyone seen this? What is it? Is it simply a micro-texture, or something else?
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What the Rags are saying about CMBB
Terrapin replied to laxx's topic in Combat Mission Archive #4 (2002)
According to gamerankings.com, PC Gamer (US) gave CMBB a 90%. Anyone have it? -
cookies for the strategy guide
Terrapin replied to KursruK's topic in Combat Mission Archive #4 (2002)
This happened to me too, and I usually have no problem. I had to go into Tools>Internet Options>Privacy, and put my security down to "LOW" from "MEDIUM", and it worked. Afterwards, put it back to whatever it used to be. [ December 10, 2002, 01:44 PM: Message edited by: Terrapin ] -
It does though. I have a flat, blank scenario, where all I do is put 10 tanks of one kind against 10 tanks of another and see what happens. That KV-1 gets badly outshot by any Panzer/T34 available, at any range. It's like 3-1.
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CMBB: Too "close" for comfort?
Terrapin replied to GriffinCheng+'s topic in Combat Mission Archive #4 (2002)
I'd go with the latter. It's just micro-management to the extreme. -
Time for a change from WWII, CM3 Cold War?
Terrapin replied to kipanderson's topic in Combat Mission Archive #4 (2002)
Modern wars are so reliant on airpower and long distance precision bombing that the actual tactical infantry/armor stuff might be kind of secondary, and that's CM's forte. -
Possible "bug": target line.
Terrapin replied to GriffinCheng+'s topic in Combat Mission Archive #4 (2002)
A little disingenious to edit and paraphrase Mikey's quote to make it suit your needs, isn't though Griffin? -
Possible "bug": target line.
Terrapin replied to GriffinCheng+'s topic in Combat Mission Archive #4 (2002)
You can get a white, area-fire line to the "target" the same way. -
Possible "bug": target line.
Terrapin replied to GriffinCheng+'s topic in Combat Mission Archive #4 (2002)
There's some issues of color on those firing lines. It doesn't seem to affect anything really, and it's not common. I get a purple line every now and then. -
Do you mean the IS-2, Terrapin?</font>
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(Humph! Absolutely NOTHING! Say it again!) If there's a choice in a QB between getting a T34/85 and any late war KV-1, does anyone pick that KV-1? I think it's absolutely useless. Yeah, it has a huge gun (what is it? a 122mm?), but it's ROF is MOLASSES SLOW. I mean, A PzIVD gets off like FOUR shots for every one of the KV-1's shots. It doesn't stand a chance in the engagement ranges you usually see in CMBB. Can anyone use this tank effectively in the game? How?
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assaulting tanks (what movement to use)?
Terrapin replied to Biff's topic in Combat Mission Archive #4 (2002)
This is what I do too. I don't trust Follow Vehicle, and simply give them a Fast order to the tank, and they go from there. I've had good luck with Molotovs, they work alright for me. But I think the grenade bundles work the best (I've never seen a satchel used yet, maybe I don't pick the right units). The best part is watching the tank crew bail out, crawl for cover, and get shot by my tank-killer squad. Pretty believable. -
noobie qns- movement commands
Terrapin replied to nirvana's topic in Combat Mission Archive #4 (2002)
Not only can conscripts not use cover arc. Conscripts cannot ADVANCE or ASSAULT. Why this isn't mentioned in the manual (I have the book) is beyond me. I thought it was a bug the first time I saw it, and actually did a save file on it, before realizing what was happening. I think conscripts are considered troops that are lucky not to be tripping over their own feet.