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EightInchArty

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Everything posted by EightInchArty

  1. Hmm. I can see it now; Give oders turn and watch CNN report from Pentagon as General this or that gives briefing how operation is going and what goals are achived.
  2. There can be only one.... (Sorry Freddy) The animal killer! ISU 152. POWER with 6" gun.
  3. Finnish gaming magazine Pelit; 93% and recomendation. But then again; CMBO sold more here than Great Britain....
  4. What this engine could do in Vietnam..... *sigh*
  5. Coffin for seven brothers. Used widely by the russians as they had desent radios in them. [ October 25, 2002, 04:41 PM: Message edited by: EightInchArty ]
  6. What was nickname for IL-2 by germans? Concrete Plane or something? Bring on your 20mm canons, we are not afraid.
  7. Read somewhere that there also was an artillery piece in 88mm and it was used by both artillery units and Krigsmarine in their U-Boats. Haven't seen the piece having any game use anywhere. Rare item or my bad memory?
  8. If someone does KO Sturmie, and if someone does get catatrophic hit and get it to flames, and the ammo would cook up inside..... Real-life: 1000kg bomb with 200m+ shrapnell radius.
  9. What damage is everyone talking about? That seems to be standard russian armor finish fresh from factory...
  10. I saw russian Mi-24 fire rockets at some poor rags in news the other day. They were flying curved ballistic path.
  11. Okey.... This Hanish fella is someone we don't see again. Grand work everyone.
  12. Can't understand, why write a review of game genre, you have no intrest of. This fella is more at home with C&C IV; The death of Mouse, than HC strategy and tactics. Don't these people have decent assistant staff, to have a review writer for strategy games, that has played more than one game of RISK? If you don't play the games like Steel Panthers, Combat Mission, Strategic Command or Pacific War, (NOT a complete list, not by a long shot) How are you able to say this is load of... and this is very good? You don't have a perspective. The point is, that these reviews are written to potential customers that, in case of game like CM, are strategy game fans. Writer therefore should be one as well. After all, I don't go around badmouthing Unreal Turnament 2003, just becouse I haven't got slightes intrest of the game. Hope nobody buyes ad-space from these people.
  13. Germans were most impressed about the mobility of T-34. Wide tracks and good transmission. Stories goes around of times and times again germans anchoring their defences to "un-passable" terrain, only to find out, that T-34 could attack from semi frozen marshland, that would have bogged Mk IV down to turret ring. Wasn't the suspension desingned by american named Christie? In talks about M4 vs T-34, I can say that what M4 loses in crosscountry ability it wins in commander. Until the 3-man turret arrived in '43, the T-34's running in to ambush were usually gutted.
  14. I had a finnish MG- pillbox firing from hilltop to keep a BA-64 and M3 Skaut car buttoned, while tank hunter team closed in. Hunters were still out of LOS behind a small wooded patch, when BOTH vehicles blew up. Best of my knowledge the MG killed both in one brust.
  15. At least squads LMG could fire. That was standard tactics: LMG stayed in vehicle firing over side to cover the grenadiers, while dismounting.
  16. Well... Modern (M2 Bradley- and BMP- serie) IFV's as well as APC's do tend to have firing ports to do that kind of "silliness"..
  17. OK, but if you plan to cause mayhem with numerical systems.... I was wondering why the game uses 3C sec per minute, while it could use 64 secs or eaven C secs if it wanted....
  18. Panzer Commander! True officer and gentleman of German army. Mainly recon comppany commander? Could be intresting.
  19. I object only one thing, use of 60 sec per minute. There is no point in that, why dont the game use a 100 or 12? 100 is easy to use as game of 12 turns would be 1200 secunds long. 12 is easy to use, as you can count to 12 with only one hand. But 60? Why?
  20. Played early, (Dec 1941) QB vs AI as ruskies. Got a meeting Engagement, 1000pts Comb. Arms. I got 4 tanks; 2 T-34, 1 KV-1, a support (76mm) version of T-26 and comppany of inf. By turn 2 the KV-1 was bogged and immobilized by snow, turn 3 T-26 took a hit from Pz II and was out, but the T-34's were ruling the battlefield. Between them (as computer surendered by turn 15) they got 4 Pz II's, 2 Pz (38)t's, a Pz IV and nearly 120 inf kills (inc. arty FO and a mortar. All other units got something around 12 inf kills.
  21. It depends on too many facts to be reliable. AT rifles were able to penetrate vision blocks and gunnery optics of Tiger tank and thats where you aimed. Same goes to AT- guns. You can aim the thing where you want to, if you are half deasent gunner, so pure armor mm- reading vs gun penetration is academic at best. [ October 14, 2002, 07:40 PM: Message edited by: EightInchArty ]
  22. The famous 76.2L52 was a true multipurpose gun; Artillery, AA, AT and Tank Gun. In fact SU 76's were served as SP-Artillery or SP- AT guns as needed. Germans found them superior to their Pak 50 guns and captured AT pieces were used widely until arival of superior Pak 75 gun. According of Franz Kurowski's Panzer Aces, the gun was lethal to almost every tank in arsenal at ranges closer than 500m, and could kill Pz III at 1000m.
  23. Bigger problem than gun in T-34's is lack of commander. Two man turret doesn't allow anybody to look for targets/dangers, while shooting the gun. Look at the game; When T-34 fires (pre '43 model?) it's essentially buttoned. Time to sneak those tank hunters close...
  24. Wasn't there a Pz II Lynx version, that was used to 1944 and after? BTW North Korean TO&E still has grade C motorized battalions, with T-34/85's in them...
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