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Cambronne

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Everything posted by Cambronne

  1. Some units seem to have this capability,but what exactly do you mean by it? Thanks!
  2. Cambronne

    radar

    heh.it would have been nice...hey,I've heared about some release of TacOps5.What about this?Is it released or on the way?
  3. Cambronne

    radar

    Does having a radar unit in the field affect the FOW?Is the firefinder able to reveal the firing enemy unit? Thanks in advance!
  4. Is the AI opponent capable of mounting the infantrymen into the trucks/tanks in order to travel a good deal of distance on large maps operations?And,of course to dismount them when they reach the fire line? Another point:how is the air power in CMAK after the great disillusion of previous games?Still random hammering both yours and enemy troops? Thanks in advance!
  5. c'mon who cares about who's offended and who's not?Let them be.But...if you really have to be ''pollitically correct'' you can make some empty slots and let them be filled by anyone with whatever photos he likes.What do you think abt that?
  6. Is it possible to get the civilians have pictures attached like the most of the units have?
  7. s**t...my men are being slaughtered waiting for the bloody reserves that will never come...
  8. I made a scenario,then loaded it into a QB.The scenario had reinforcements scheduled,but they didn't come in the QB(I set 100% chances for them to arrive) Any idea what happened? I was playing version 1.03 Thanks in advance.
  9. So how's that in CM howitzers cannot fire without LOS? 75mm Inf Gun 1937=51pts/75mm Howitzer=38 while 105mm How=52 and 150mm I.G.=almost the same(51)those were taken as regular German units.There must be something I.G.'s do for that money!
  10. What is the difference between a howitzer and an Inf Gun? I mean In real life a Howitzer could fire shells over some minor obstacles,but in CM it needs to have direct LOS to the target to fire.Why?Also,a How is cheaper than a Gun.Why? Thank you in advance!
  11. I say CMBO .You won't see a King Tiger in CMAK
  12. hey,did you know the Germans had in late 44 at their disposal the infrared night vision system and they equiped some Panthers with it? Can C.M.X2 model that stuff?
  13. you may have partial fow by setting the units on the table as ''points''(e.g. you see a 10000 pts Armored unit but you don't know how many tanks it has or it's experience-you set the experience level in QB as random-).But the unit's movement has stll to be done by yourself and where are you moving an anemy unit you are expecting to encircle?And if you know you are about to retreat it,will you still begin the encirclement maneuver?And what's worse,you always know where the enemy is!How,s your friend dealing with those problems?Thanks!
  14. how does he avoid knowing all about enemy movement?It's an interesting concept but the lack of FOW is a big problem.
  15. what is the difference in terms of chassis between Pz. III and IV?and what is the difference between StuGIII and StuGIV since they seem to have almost the same weapons,the same weight and armor?why should I buy a StuG IV instead of StuG III wich is cheaper? Thank you in advance.
  16. I am beginning to wonder if the folks who complain about too much friendly fire from the fly boys may not have a point. I haven't seen enough statistics, either from the RW or the game, to take a position on this yet, but I'm starting to wonder if BFC didn't turn up the volume on this one just a tad too high. [/QB]
  17. My favourite maneuver is to sneak my armor behind a hill (or any elevation) or a forrest,then suddenly appear by surprise with a superior number of tanks on the heights or by the corner of the forrest,in the rear or flanks of the enemy tanks or positions.
  18. Whenever I want to play CM I first buy my wife a nice present or send her and the two little doughters on a trip to the mountains or seaside where they can have fun.It works everytime.So I can play CM about one week per month,two or three hours per day...
  19. AIR SUPPORT:Too expensive (my only reason is because you spend yr points on some planes that waay too frequentely are attacking you).
  20. I wonder how the enemy AI will behave on a map without flags?on both cases defending or attacking...
  21. ...ok it seems I am damned to play further CMBB for my whole life...lol
  22. all vehicles all units all terrain...who wants to make a historical scenario is free to make it,who wants a ''what if'' the same. One more point for me:don't make my air power my own enemy...or at least not always.
  23. Also I've heared that keeping the unit bases 'on' helps the pilots to 'see' beter friend or foe...When I tried,it worked nice but I cannot tell if it was due to bases or pure random luck.
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