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Mammou

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  1. Not a screenshot, but a short video. Nothing special about this, it was just a test to see if fraps worked but I thought I would share it anyway. From the scenario Huzzar, a minute or so of action. The first bit was after I was ambushed, then the next bits are me ambushing the ambusher. Two versions of the same movie, only difference it in one I hit the Black & White filter. http://grognard.designamatic.com/Movies/CM1%20-HD.wmv http://grognard.designamatic.com/Movies/CM1-HD-BW.wmv You should be able to right click and save as. Likely faster than streaming.
  2. I have never seen this mentioned before. What is your source for that information? That is quite stunning. Cheers, Mammou
  3. Looking at that picture I note the symbols for the Army Groups. I didn't know that there were patches for the Allied Army Groups. Cheers,
  4. I stand corrected. Was Grenade the crossing? I suppose I could google but I am lazy...
  5. Veritable was a Canadian / Brit operation in Feb 45 to cross the Rhine around the Holland / German border. Siegfried Line busting.
  6. Thanks for the work around. I should have come here first instead of fooling around with the darned thing for 3 hours.... I will be sending a note to get a replacement CD
  7. My pre-ordered Strategic Command took 4 business days to Ottawa - hoping for a similar timeframe with CMBB. <fingers crossed> Cheers,
  8. 1st - Send a leader into the desert with your armies and the Italians will fall very quickly. 2nd - If the panzers have a leader and are experienced and you are raw and have no leader you can expect to get your planes shot out of the sky quite often. 3rd - MPP have been discussed a lot re: US numbers. Some of the Soviet MPP are from the US and if you build and research US troops (and wait) you end up in the latter years with about the same size of army as they had. 4th - If you want the Italians to go back home when Italy is invaded, just send them...as to Romanians getting as far as Leningrad, well the Italians got as far as Stalingrad historically - a much farther distance. 5th - Yes. Expert +1 vs AI I can be a bit ahead of the curve by mid 41. 42 is back and forth but by mid 43 I am almost always better. Things get bad for the Allies after that. Cheers, Mammou
  9. Nope. Any of those sorts of mods (graphics, sound) are only on your computer. As long as you both have the same version of the actual game you will have no problem. Cheers, Mammou
  10. The US is set that low in order to balance the game. BTW...the Americans DID play a minor (combat) role until 43. Cheers, Mammou
  11. Indeed, Titan. I really only play the AI while waiting for the next PBEM turn. I have found that many of the strategies I can successfully use against the AI are of no use vs a human opponent. Much more challenging and fun vs people - not to mention the taunting! I have not tried Expert +2 yet. Expert +1 (both sides) had a few moments but were not that hard too beat. Cheers, Mammou
  12. I don't have my source here at work, but I remember that the Germans gave a higher priority to establishing/maintaining communication with their artillery than to higher command. I don't have any knowledge if that was SOP in allied armies though. Cheers, Mammou
  13. I am playing my second Allied game and France has fallen again. In the first game (Normal +0) I saved up a bought a tank, thinking that at least one heavy unit would make a difference - it didn't. In my second (Intermediate +1) I tried getting a leader. They may be terrible leaders, but they are better than none. Although the troops I did have lasted longer and did more damage to the Germans, I was severly outnumbered and lost at aboout the same point as in the first game. Should I try the Russian Defense (corps and lots of them), scarifice the Canadian Army, and/or the RAF? In the demo I was able to hold France until very close to the end - in this full version I find that I cannot hold very long at all. Cheers, Mammou
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