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Alsatian

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Everything posted by Alsatian

  1. I went back and edited the link and added some directions to navigate the Library of Congress's site. It should work now with only minor inconveniences.
  2. I found this today and it might be interesting to you. Check out these HQ 12th Army Group Situation maps (from that page go about half way down and click link for "Additional Military Battles and Campaigns." From the next page, click #3-Euprope.Germany.[1944-1945]. Sorry the first link didn't work. The maps show every day from June 6, 1944 through July 26, 1945. Pretty neat stuff and the zoom feature for the maps is excellent providing sharp and detailed images. The map for August 16 shows the 6th FJ at Chambois facing south while the Polish 2nd Armor is about 20 miles to the northwest pressing south towards Falaise. The 3rd FJ is at the westernmost tip of the closing pocket. 6th FJ is then noted as "unlocated" until August 20th when it is placed at Verneuil well outside and to the east of the pocket. The map for August 19 shows the pocket closed and the 3rd FJ is listed as one of the units "in trap." However that's academic because the maps also show that after closing the gap, the Polish 2nd Armor advanced east away from the pocket, so they would not have engaged any units trapped in the pocket. [ August 14, 2003, 03:18 PM: Message edited by: Alsatian ]
  3. Band of Brothers is a good group with lots of tournaments and campaign games. They keep club rankings so you get the ladder effect. I signed up about a year ago and now do most of my gaming in the club.
  4. I reconstructed 20 or so mods for CMMOS use so it's just point and click. If that's what you're doing, email me and I'll send you a list of what I already fixed.
  5. Ahhh, Naples the Brooklyn of Italy. At the same time it was the shadiest and friendliest city I visited in Italy. Restaurant (if you can call it that) had 1 table, 4 women in blue smocks, and one thing on the menu: calzone. All the neighbors came down and crowded around the front door to gawk at the lost Americans. The only English known by the women was "OK Joe," but somehow it was one of the most fun nights I've ever had.
  6. Did I miss something? I tried to download a scenario at the Scenario Depot and it's link to Der Kessel (where the scenario was hosted) popped up saying that Der Kessel had closed shop. Did someone else pick up Der Kessel's scenarios? Is there a place to go to download them anymore?
  7. At 30m I'm surprised either of you lasted that long.
  8. In Le Lorey, the mines are locked in position. You cannot move them. That is the choice of the scenario designer. To find out why the scenario designer would do such a thing, you would have to find him and ask him, but one possible reason is that it is an historic scenario and the location of the minefields is historically acurate. At setup, any unit, including minefields, that have orange bases are locked in position and cannot be moved. Sometimes you just gotta play your cards the way they were dealt to you.
  9. In Le Lorey, the mines are locked in position. You cannot move them. That is the choice of the scenario designer. To find out why the scenario designer would do such a thing, you would have to find him and ask him, but one possible reason is that it is an historic scenario and the location of the minefields is historically acurate. At setup, any unit, including minefields, that have orange bases are locked in position and cannot be moved. Sometimes you just gotta play your cards the way they were dealt to you.
  10. I thought giving people the axis in Counter Stroke, and then the Americans in Remulak was pretty brutal, and I was certainly brutalized by Space Hamster. I only scored roughly 25 points in each scenario. I have to congratulate him for getting some of the best scores in this round of the tournament, but as far as balance in the scenarios, I didn't see much. Counter Stroke went well for me at first. I risked one platoon by sending them through the wheat field on my left and up onto the ridge next to town. I flushed out the mortars and MGs I suspected to be there, but that was the only good news. My main body of infantry waiting in the central woods for things on the left to play out, was discovered by his tank-hunting zooks then crushed by what seemed like 2 infantry companies. My two good armor assets were taken out easily: one in a one-shot dual, the other in a three shot dual, and in that, it was my shots that bounced off the American. So there's some just plain bad luck factored into that. In the end, my left platoon was negated by the American reinforcments, and the remainder of my survivors I just took off the board. In the end, it was ridiculous. That was hard enough, but then to be given the Americans in Remulak (we come from france)...man, what's the word for salt in the wounds? Yeah, screwed. You can pick from a bunch of American disadvantages. I'll pick a bridge assault exposed to fire from three sides. I'll even throw in that 2 of my 4 Sherman reinforcements immobilized before they could even reach a road. Again, bad luck rises its ugly head, but again I say...man, give a guy a chance at least. Space Hamster put me out of my misery just as I was about to make a second desparate assault across the bridge when he blew the bridge with area fire from his guns. He offered to replay the turn and not blow the bridge, but I was grateful to be put out of my misery. No, all things considered, I don't think the scenarios were as well balanced as those from the earlier rounds. That's not necessarily bad if each player is given one favorable and one unfavorable scenario. But in this case those who were the Axis in Counter Stroke and Americans in Remulak got two unfavorable positions. Man.
  11. The minefields are locked in position, so you can't move them. You know they are locked because they have an orange base; anything with an orange base is locked and can't be moved. If you're playing the AI, And you really need to change their position, of course you can open the scenario up in the editor and unlock the minefields. Just save the modified scenario with a new name. But think twice about how the AI would feel if it found out you were cheating. You might find Big Blue knocking on your door to give you the business.
  12. There are people still discovering CM. Maybe his friend sent him a link to download the free demo, and he's having a problem with that. ISTR having that problem myself with the demo. But then again those error messages might as well be in cyrillic for as much as I know what they mean. So what do I know?
  13. Now that Kimmo has shone the light on my dark secret, I want to know the German word for "debacle" because that's where I'm going to file this game.
  14. Volker, Email me [jbmnd93@hotmail.com] and I'll help you out a bit. I'll show you how to turn all those red slash & circles into working mods. I tried emailing the address in your profile, but it bounced back to me as undeliverable. Regards, Brendan "Alsatian"
  15. I know Engineers can clear wire with their demo charges, but can regular infantry specially equipped with demo charges also clear wire?
  16. Easytarget, Been there, done that. I sent you an email and I'll walk you through it.
  17. We don't have to turn this into a thread on the "Just War Theory," do we? No, of course not. Google it works just as easy. My "Ethics in Warfare" professor would argue that there indeed are ethics in warfare; from the strategic decision by diplomats of when to go to war, down to tactical ethics of sacraficing one squad (certain death) to achieve a company's objective. Great class, and it counted towards my theology requirement too. [ January 12, 2003, 09:27 AM: Message edited by: Alsatian ]
  18. But at least Torpedo 8 made good copy on the homefront. Published by Houghton Mifflin Company (Boston: 1943)
  19. Lt. Bull, How about running the same test with one modification. Instead of ordering the tanks directly forward, order them at an angle so they all shift over one "column" to the right. That would make the 90 degree turn at the end of the movement a little softer. Do they still do the tanker two-step? Guess I'll have to dust off my manual from driver's ed and touch up on my K-turn skills.
  20. Very enjoyable scenario on great looking map with lots of options. Played as Allies vs Axis (AI, +25%). Achieved an Axis surrender on the 23rd turn for a major victory of 76-24. Imagine this would be a great PBEM because the defending Germans have alot of flexibility on defense.
  21. I think they were first used against the maginot line. But remember it was not Rommel who came up with the idea to use them in this role, soldiers in the Kondor Legion did it 4 years earlier.</font>
  22. Also, your Brit squad may have gone down so fast because other, unspotted, German elements shot at them too.
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