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Hubert Cater

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Everything posted by Hubert Cater

  1. OK guys I think there have been some interesting posts here for both sides but I believe it's time to move on or perhaps move this discussion to the General Forums. Hubert
  2. Moscow is the key but there are a few other cities that can act as triggers as well but not weighted as strongly as the Capital. There was a mention of including Stalingrad, it actually is included but a tweak is probably in order to have it weighted a bit more. I'll keep you guys posted! Hubert
  3. Stalingrad is actually one of the triggers for the Siberian Transfer, perhaps it's just not weighted strongly enough. I'll take a look to see if there is a tweak in order! Hubert
  4. Oops! Accidentally locked this thread over in the General Forums, this should be remedied soon so that the discussion can continue there (cannot be unlocked by me). I believe I may have done with as well with another thread I moved recently, my mistake and not intentional. Hubert
  5. Probably better suited to the General Forums so moving this one there... Hubert
  6. Can you send me the contents of your PBEM folder, preferably zipped and I'll take a closer look for you . Thanks, Hubert
  7. Agreed, moving this to the General Forums...
  8. There were a few replay bugs that were found after v1.04 was released, these have been fixed and an interim executable is available at the following link: http://www.furysoftware.com/download/sc.zip If you extract it into your Strategic Command installation folder it will update the v1.04 executable and should fix the PBEM replay bug you have encountered. This fix will be included in the v1.05 TCP/IP patch that will be available very soon. Hubert
  9. It should show at the bottom right hand corner of the screen when you are in the main menu. As for the PBEM files this is a problem with some ISP's stripping these files of their contents when sent via email. Common with Yahoo and Hotmail for example. Best to use winzip or any other compression utility when sending these files through email as it prevent the problem you are encountering. Hope this helps, Hubert
  10. Yeah I gotta take a look, on the easier settings Germany would be a little hard pressed to spend any MPP on research, but perhaps a tweak is in order for the higher difficulty settings as they will probably have a few spare MPP to toy around with. Hubert
  11. This is hard to say without knowing what version you are playing as the latest patches do include some minor improvements to the AI, but either way it could be that your scattered approach gave the AI a bit of the fits Hubert
  12. This has also just been suggested to me and I believe it should not be too much of a trick to get it to work. Hubert
  13. I think that will be it, other than perhaps fixing a few bugs that were found here and there. Hubert
  14. Hello Everyone! I am pleased to announce that the TCP/IP patch has just attained official Beta status and has just been sent out for full testing. I imagine there may be a few hiccups here and there, but if all goes well there should be patch v1.05 with full TCP/IP support available soon. Note: The TCP/IP patch includes chatting as a standard feature Hubert
  15. Nope no changes in this area since v1.0 Hubert
  16. Just the v1.04 patch is needed, any of the latest patches includes all changes from the previous ones. Glad to hear you are enjoying the game! Hubert
  17. OK then, that sounds about right Hubert
  18. FVAustria is correct, it is Experience Point Losses = (reinforcement amount * Experience) / max_strength and his further assessments appear correct to me as well. To answer some of the other questions posted here, experience IS very important and can become the difference in battle, so it is something to keep a watchful eye over. Sorry about the typo's, again I was bound to miss something here and there... once the patches get finalized I will be taking a closer look and updating as necessary. Hubert
  19. That's strange :confused: If you have a saved game where this happens please send it my way so I can double check this. Hubert
  20. Very impressive analisys, I'll just have to take a look Hubert
  21. This is a known bug with v1.0, try upgrading to v1.04 and it should solve the problem you've encountered. The latest patches can be downloaded from here: http://www.battlefront.com/products/stratcom/download.html Hubert
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