Jump to content

Patrocles

Members
  • Posts

    325
  • Joined

  • Last visited

Everything posted by Patrocles

  1. What is the wargame game (abbreviated sumfink like COTA? WW2 Crete or Med theater...and I think it had a NW Europe version, too?) that is realtime? Everyone seemed to praise that game and its realtime playability. However, I think these games were Brigade or division level perhaps the comparison of these games for realtime playability is therefore invalid...anyway, enough of my rambling...
  2. OMG, did you not read the whole review? The first part was a joke, based on his expectations of BF. Read the whole review, then look at the score (a 5 of 10) I think. In my class room that is a failing score! </font>
  3. Maybe he can swap his copy of CMSF with the reviewer at Eurogamer? "Combat Mission: Shock Force is the ultimate tactical simulation, a flawless, bugless, gorgeous masterpiece that places lucky wargamers right in the middle of a highly credible fictional conflict between modern-day American and Syrian forces."
  4. Without having played the game I would vote WEGO. If the AI is decent and doesn't need babysitting then I might change my vote.
  5. haha! All your voices are belong to us Americans!!
  6. I would love to see coop (multiple humans vs. AI) in this game and other games from Battlefront.
  7. pretty cool! I missed seeing the IS-2 in the vid...or I'm blind?
  8. Here's a review of AA at PCgamer that I came across earlier today. http://www.computerandvideogames.com/article.php?id=157672&site=pcg
  9. thanks for the info! I like this babelfished translation... "infantry scatters before the moving technology"
  10. How dare you spend more time to give us a high-quality, non-buggy, complete game!! thanks for the info!
  11. good post! thanks for the info. However, my question/observation still hasn't been answered on why I see many people adopting so many German WW2 military names compared to say, British, Russian, American, Japanese WW2 military nicknames. It could just be my limited exposure to the 'internets' and perhaps I need to use 'the google' to acquire more info. in a rush now, but i will start a separate thread on this theme tonight. cheers
  12. good post! thanks for the info. However, my question/observation still hasn't been answered on why I see many people adopting so many German WW2 military names compared to say, British, Russian, American, Japanese WW2 military nicknames. It could just be my limited exposure to the 'internets' and perhaps I need to use 'the google' to acquire more info. in a rush now, but i will start a separate thread on this theme tonight. cheers
  13. Good point! I have a question for everyone...why do think the majority (from what i have observed) of these types of nickname refer to the WW2 nazis army groups? Is it the dreaded "Wehrmacht Penis Envy?" Do some folks worship ADORK HITLER and his stooges? just curious...
  14. There was a suggestion by Other Means that casualties be represented by an actual figure that would lie on the ground and be considered "evacuated" if within some sort of command radius for a certain amount of time. This suggestion was a compromise of sorts between casualties being represented by only an abstract symbol such as a Red Cross and full control of Medics, which Battlefront was always completely against as being difficult to code and a distraction from what is, after all, a war game. Steve said Other Means' suggestion would be considered, and that’s the source of the quote in Other Means' Sig. All we can assume is that Casualties are represented by more then a Red Cross (unless Steve wants to give us another bone, hmmm). :cool: </font>
  15. Yea, let's get Madiline Not-so-bright back in to have more wine with Kim Jong-ill. Appeasement will not work Flanker. </font>
  16. what's up with your text editor? Do you type out your comments in Notepad and then cut and paste? I think folks have known that the game is more akin to CC than CM for years and years from the gameplay description. As for lack of prerelease interest in ToW I cannot answer that question, but if true then you have a point. Could it be that the developers are Russian and BF is coming late to the promotion stage of ToW?
  17. Yea, let's get Madiline Not-so-bright back in to have more wine with Kim Jong-ill. Appeasement will not work Flanker. </font>
  18. Are you saying the demo is not ready because BF is demanding that 1C add more cowbell? If 1C listens to BF they will be wearing gold diapers!
  19. LMAO! Of course, this would only be realistic if the plane crew was American. After taking out the lousy tank that shot them down with the enemy AT gun down they would have to shout out, "America! F**k yeah!"
  20. well said! I know it's a cliche, but ToW is just a game and not worth getting too worked up about.
  21. Wow! So much hatred directed at so many subjects. How long have you been nurturing these feelings? hehe Personally, I look forward to purchasing what will be fun and historical (compared to current WW2 rts games such as CoH) WW2 RTS from Battlefront and 1C.
  22. Thanks for the updates, gentlemen! I will no longer bother any of you with these rumors and will await patiently for the release of ToW. Keep up the good work because I look forward to purchasing this game when it is released!
  23. Sepp at Simhq says otherwise, "I got it directly from a number of beta-tester horses' mouths. Don't ask me to tell you who by name, they're under a non-disclosure agreement. Just be grateful they put this info out there, at least we now know why we're still waiting. One of the testers (probably more, we know how it goes) shared his game and it got into the wrong hands apparently, because it was hacked and cheats were implemented. The devs are trying to fix the holes and that's why the western version is being held up." Unfortunately, we have no hard evidence that this info is true so we have to treat it them as rumors.
×
×
  • Create New...