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Agua

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Posts posted by Agua

  1. They ran a fiber optic cable through the front yard of my farmhouse and all that is available are dial up and ridiculously inadequate and overpriced satellite internet (which I gleefully told to stuff it several years back). I imagine it will be the same 50 years from now.

  2. There's a lot to like about AP:OS, but the limited number of maps is a problem. Also, I don't like the way it handles artillery. The UI isn't that bad, but it takes a little time to get used to.

    [Edited to add:] How could I forget? The patching system is the absolute worst of any software I've ever seen. It isn't made any easier by English being a second language for the developers, either.

  3. I did something like this back in the CMBB days. I ordered a copy for a friend in the UK, had it sent to my address and then re-mailed it to the UK. My friend then reciprocated by gifting me a book via AmazonUS. Everything worked out ducky and I greatly enjoyed the book.

    Michael

    Yeah, I did the same for a few folks. Seems like someone offered to reciprocate with a bottle of liquor.

  4. - Pausable RealTime option. A player can request a Pause and, if the other player agrees, the game is Paused until both players request an end to it. Pauses can be "Playable" (Commands can be issued/modified), "Viewable" (navigation is allowed, but no Commands issued/modified), or "Locked" (no navigation, no Commands issued/modified). The different pause types reflect the different reasons for requesting a pause.

    FANTASTIC! Haven't played a single H2H game in CMBN because I loathe PBEM. For a guy who played TCP/IP constantly with CMx1, making regular gaming friends in the process, this is HUGE!

    Thanks BFC.

  5. I am not so sure of that fidelity is so much the issue as getting the terrain to feel natural. It's the odd little things that can make a map more than just a 3d replication of a boardgame map.

    So right. I tried my hand at remaking a map from a CMBO scenario. It just looked sterile until I started adding elements such as fences, power lines, random placement of bushes, intermittent hedgerows, etc. By the time I "finished", or rather "quit screwing around with it", it shared little with the map upon which it was based aside from elevation, a stream, and a bridge.

    *aside* - finally got around to comparing the original CMBO scenario map with arerial photos of the terrain and discovered the CMBO map was pure fantasy. There weren't 20 acres in the actual terrain area that wasn't bisected with bocage while the original CMBO map included none. At that point, sort of lost motivation to do anything further.

  6. Yeah, I vaguely remember something like that and I'm sure I've got it on a dusty disk somewhere (I supplied Admiral Keth with about the first 600 he uploaded to the scenario depot). But I haven't got a clue what it was named.

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