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Agua

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Posts posted by Agua

  1. SPOILER!

    and the one you're getting frustrated with is, IIRC, an absolute beast. Totally unfair. It was ages ago I played it but when I got to the end and saw the German defences I remember thinking "how was I supposed to beat that?" Over the entire scenario I failed to spot most of the big AT guns. Those Shermans were just brewing up and there was nothing I could do about it. You have to commit them (or so you think) as crossing an open field with barbed wire when the scenario designer as cleverly placed a railroad track to prevent you from setting up a base of fire leaves you little other options. When I nailed the 88s at the front with a sneaky HQ unit calling in arty I thought I'd nailed it. Then it gets worse and worse. You don't even outnumber the defenders to any significant degree. And they have more AT guns than you have tanks. And I think an equal number of those are 88s (possibly more). I suspect it would be a frustrating bloodbath IRL. Seriously, leave it alone unless you're feeling masochistic. Certainly not one to learn the game with.

    (I hope he's thinking of the right scenario - Ed)

    Sound advice. I started playing the scenarios in the order they appear on the menu and A Delaying Action is maybe the most difficult scenario that ships with the game. It's puzzle like and every little piece has to work flawlessly for the player to achieve a total victory on it.

    Don't judge the game based on this sadistic scenario.

  2. A bit better tonight -- after daydreaming about this scenario through training today.

    Went very slow and deliberate. A lot of massed firepower; not much fire and maneuver. I basically lined my two platoons up on the first bocage line, poured some fire on the Ostrfronttruppen, and then moved one platoon up through the farm. My Shermans sat in the back and took potshots when they could see, but they didn't provide much.

    I did take a lot of casualties -- most to artillery.

    And even though I killed all of the baddies in the farm and occupied it at the end (or at least had a unit inside the hedges there -- maybe that was the problem), the scenario didn't give me credit at the end for holding it.

    Yeah, as I recall, there's like one building that is on top of the green objective location and you've got to have a unit occupying that building.

  3. I know what you mean Pak. I just tried a new strategy (ill describe below) in Road to Montebourg, I won a total victory in Orchard Hill with 6 kia 4 wounded, vs 61 kia 23 wia (or something like that for the German wia) with a Wehrmacht surrender. I play RT on Veteran. In fact the Road to Montbourg and the abundance of US campaigns have actually honed my Allied tactics and led to my development of my current DF/mortar use, etc.

    When I play as the Wehrmacht Im often dismayed at how poorly I do. But then again if I had a couple of 16 mission mega campaigns I'd be a lot more experienced with my traditional side.

    What Im toying with now is assaults emphasizing speed and shock. So more often than not that means NOT calling in strikes with FO's or the support button. What it DOES mean is preplanned arty on likely lines of defense, with troops advancing quick to each hedge or objective, supported by lmgs, hmgs, and mortars in DF. If I spot an enemy HQ I target that first, with MGs or guns coming in second.

    This method can work brilliantly and not only that, but you can advance pretty quickly with this method, which can play hell with a lot of defenses. Of course this hasnt been tried against a human player which makes a gigantic difference obviously.

    Sometimes I do wait for called in 81mm off board strikes, but thats not a bad wait and usually only when it's a major threat, or if its a threat spotted ahead of my troops I can get LOS to, then I plaster it and continue my advance towards it.

    Yes, I have noticed a distinct element of momentum contributing to allied success in CMBN.

  4. Andreas also created another SEVERELY frustrating mission for CMBO that used to be over at der kessel. Can't remember the name of the scenario but the file name was blackshear.cmb. Seems like he did that one on CMBB with the hordes of conscript unfit Soviets called "moon walk" or "walking on the moon" as well where you ahd to do a shore landing and herd those apes across an open field covered with HMG.

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