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Tanks a Lot

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Posts posted by Tanks a Lot

  1. Originally posted by junk2drive:

    btw ever do a goggle search for edkinney ?

    I just did, and was surprised to see that many of them. They all seem to be doing a lot better than me. Maybe I'll change my real name to Tanks a Lot to avoid the comparison. ;)
  2. Sorry for not responding sooner. Just needed to get away from the mod mines for a while.

    I'm getting the urge back, and contemplating a pretty big project. I don't want to give away what mod I'm thinking of "building" or how long before they would be "hitting the beaches" of CMMODS. ;)

  3. Originally posted by Tom Murphy:

    Looks great. I also visited your sight. I noticed you have some marsh mods and I have a question related to marsh in the snow. In CMBB, there seems to be no difference between the appreance of marsh and ice when the terrain is snow or light snow. Do you know of any mods where the marsh has some sort of visible texture in the snow where you can tell the difference between marsh and water (ice)?

    Thanks. smile.gif

    Unfortunately there is no separate marsh for snowy ground conditions. I think the marsh and ice use the same textures.

  4. Originally posted by theike:

    hmm...i have cmbb and after i just put in the 2110/2111 doodads they dissapeared on screenview.

    Ive just put the original bmps back that i had saved incase, but they aswell now dont show anymore. the summer wheat doodads still show but the fall doodads dont anymore....

    Anybody know how this can be undone?

    In CMAK, the fall doodads don't actually show up in fall. I usually set the month to March to see them. I don't know if it's the same in CMBB, but try setting the month to March. I probably should have called the fall versions something like "non summer" versions since they appear every other season.
  5. Over at CMMODS

    Philippe requested that I make a toned-down version of my recent wheat mod, and also make a standard-res version for people with slower systems. I also made a bigger difference in coloring between the summer and fall versions. There is only one set of doodads that are used for all the seasons, so I made separate versions to match each one. Mod managers will make switching back and forth easier. CMBO users should not copy the doodads to their BMP folder because it might over-write something. I separated the hi-res version, standard-res version and doodads into separate folders to help avoid any problems.

    Here's the new summer version...

    summer_wheat.jpg

    and the new fall version.

    fall_wheat.jpg

    Thanks to Philippe for his suggestions and help.

  6. I have a few comments. Here is the disclaimer in the readme of my mods.

    This mod is released for free in-game use to the Combat Mission community. Alteration or modification to any of the files contained here-in, or posting of this mod pack for download is expressly prohibited unless prior permission is obtained.

    You not only didn't ask my permission, but you released some of my work unchanged. You then give people permission to freely modify what is actually mine.

    I hope you consider removing my work from CMMODS, and in the future, please ask if you want to release mods based on mine. Thanks.

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