Jump to content

gredeker

Members
  • Posts

    437
  • Joined

  • Last visited

    Never

Everything posted by gredeker

  1. Keep yer shirt on... some of us actually had to work last night. I'd also like to remind my esteemed opponents that I will be out of touch most of Saturday.
  2. Unfortunately, wargaming will always be a niche market, played by a small percentage of the general population. While we can certainly aspire to have every single person in that small percentage playing CMBO, it's too much to hope for sales approaching the more popular RTS or FPS games.
  3. Panzerfausts (and gammon bombs, and demo charges, and rifle grenades) are all controlled by the Tac AI, and are pretty much out of the player's control. Generally, the squad with a panzerfaust available has to be at around half or less the range of the weapon (e.g., 50m for panzerfaust-100's), not suppressed, and they will fire. It seems that units with multiple panzerfausts are more trigger happy, and will sometimes even shoot one at enemy infantry.
  4. heheheh. I've played both Mr. Boom and another variation involving a horde of 105mm Priests, a German battalion, and very little cover. I have to be honest though, when I saw all of the inf desparately trying to take cover in the single square of brush in the area, I felt so bad I had to surrender. No joke. But I think Mr. Boom is a great learning tool for those of us who originally thought that large caliber arty isn't worth the price due to the low ammo amounts. It changed my mind.</font>
  5. It's a campaign game (CG) in that infamous "other game", Advanced Squad Leader (ASL). You know, maps, dice, counters, rules arguments, too many acronyms... I'll make every effort to send a turn your way when I go home for lunch starting in about two hours. My atlas shows 8 hours difference between us, so the turn should get to you by about 10 p.m. your time (2 p.m. PST). If it doesn't arrive then, it means that I didn't have enough time during lunch, and it won't get to you until tomorrow morning.
  6. Gents: Real Life intervened yesterday, so I wasn't able to do any turns yesterday evening. My turns will likely slow down to about one a day for the next week or so, and this Saturday is completely out - I'm playing the latest installment (Day II) of the full 8-game Pegasus Bridge CG. I leave it to Holien to drop tantalizing clues about our game. The game with Warren is tense, with an unpredictable ending at this point. Regarding my game with Mr. Dickens, all I can say is: Section III, I feel your pain.
  7. Shhhhh... Don't tell anyone, but I'm part of the ultra-secret team that's beta testing the white phosphorous patch.
  8. There's no hurry to complete the games per se, but I suspect that the participants (including myself) are looking to fill our glasses with some fine wine as soon as possible.
  9. Oooooo, that's hitting below the belt. Just for that I will show your pixelated soldiers no mercy!
  10. Things are progressing on all three fronts. I could post paragraphs of "My X came under fire from somebody's Y in the Zth turn of scenario lambda, but I hope to counter with pi and e" - but what's the point? On a different note, my games with The Capt and Wreck are progressing faster than my game with Holien solely due to the time zone factor. Hopefully we'll be able to do some TCP/IP to speed things up a bit on some upcoming weekends. [ March 27, 2002, 11:02 PM: Message edited by: redeker ]
  11. Since we're talking about Sounds in the Night... I have a great screenshot showing the end-game carnage, but I don't have the know-how to post the file on the forum. Could someone volunteer to host the pic?
  12. I seem to recall an entry in George Forty's World War II Tanks, stating that it was a multi-turret design of the mid-30's, similar to the British Independent and the Russian T-28. IIRC, only a small number were built, and most of them saw only saw service in Norway in 1940. [ March 26, 2002, 07:33 PM: Message edited by: redeker ]
  13. Good, I'm not going senile... yet. I'm sure that the file size will go down once the vehicles start brewing up.
  14. I may have some time on Saturday afternoon/evening and/or Sunday evening. I'll check with my better half and get back to you. The time difference may be a bit of an issue, since you're east coast and I'm west coast, and my usual CM time is after everyone else has gone to bed - although it worked great with that Kiwi JonS during the tourney.
  15. Holien, I'll go ahead and resend the turn when I get home this evening. I can see that the time differential will probably slow things down a bit on my end, as most of my CM time occurs after 9 p.m. I can also sometimes do a turn when I go home for lunch, but right now our scenario is so huge that I may not have the time to complete a full turn during the middle of the day. Weekends are so unpredictable that I can't commit to much - I might be out of town or busy with "honey-do's" the whole time, or I might do four turns in one day. It's a crapshoot.
  16. Three of them are available at Scenario Depot. They all start with "RoW" so search under "R".
  17. Holien, I'm pretty sure I sent you my first turn's movement orders Sunday night(36 hours ago); I was waiting for the first turn movie to be sent my way for me to watch and then send it back to you. :confused: Let me know if I need to resend it, but I'm stuck at work for the next 9 hours and can't resend it until then. As far as Ranger Challenge goes, all I'll say is that battle has been joined. Did you and Wreck do TCP/IP to finish that one so quickly? My Allied hill-climbing setup was sent to Wreck last night. Good thing the game doesn't model grenades rolling back downhill. :eek:
  18. Capitalist Dog in China's handle is pretty self-descriptive. WineCape (aka Mr. Tourney Sponsor) is in South Africa. Argie is in Argentina. [ March 26, 2002, 01:50 AM: Message edited by: redeker ]
  19. That's right. The winner will be whoever can pound the other side down to 15% morale first. Flags??? We don't need no stinkin' flags!!! [ March 25, 2002, 06:38 PM: Message edited by: redeker ]
  20. Right click on the button that takes you to the board, copy the shortcut, go to a different web page temporarily, then paste the link into the address line of your browser.
  21. Bertram, Are you talking about "We Can't Wait"? I received air support in that game, but it was a mixed bag. The initial bombing run was a case of friendly fire - the first bomb barely missed one of my tanks, and the second landed smack in the middle of my mounted support elements. I lost three trucks, two jeeps, one HT, two bazooka teams, one MMG team, and a mortar team; a Sherman was also immobilized by the blast. On subsequent strafing runs the airedales took out an Ostwind and the quad 20mm flak gun, and maybe a HT or two. In Duel at Dompaire, I played the Germans, and lost (IIRC) four or five half-tracks to Pixelmaster's air power. The planes kept firing rockets at but missing my Panthers, but the strafing runs hurt my light armor. Greg P.S. Yes, we played Real Guts.
  22. Setups have been sent/returned to Warren and Holien. Gentlemen, start your engines... Treeburst, thanks for posting all the Nabla scores. It was nice to de-mystify the formula (which I still don't quite understand :confused: ) by seeing actual results. [ March 24, 2002, 02:12 AM: Message edited by: redeker ]
  23. FWIW, some of us do appreciate the product of the vintner's toil. If pressed, I can rustle up some Mondavi or Sattui from my "cellar" (wine rack at the bottom of the pantry). Some of the Mondavi was laid down ten years ago. :cool: Of course, since I live in Chico, I'm also quite partial to Sierra Nevada Pale Ale...
×
×
  • Create New...