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rvalle

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Everything posted by rvalle

  1. Delete or rename the 'Combat mission bynd ovr prefs' file and then start the game up. rv
  2. Wow, that made a HUGE differance, thanks. Moving around the battle field was very sluggish but after dl the driver from Dell the view point flys around the battle field. It might actualy be TOO fast now! rv
  3. Mr. Dorosh, I saw this book on the Military Book Club and thought you would be interested in it. http://www.militarybookclub.com/mil/browse/detail/product_detail.jhtml?repositoryId=153791047 Sorry for posting it here... I tried to email it to you but the email failed. rv
  4. Some inf. have things like grenade bundles or moltov cocktails to take out tanks at very close range. Depending on the year some German inf also have antitank rockets that they can use. The later the year, the longer the range. It starts at 30 meters, ups to 60 then jumps to 100 (is that right guys?). rv [ October 10, 2002, 03:14 PM: Message edited by: rvalle ]
  5. I don't have the maual with me but from what I remember a certain % of your troops will be one exp catagory higher and the same % one exp catagory lower. Its pot luck on who gets the bump. rv
  6. Killer, that means I am most likely to get it today. Aurora, Naperville, next will be Oswego...crosses fingers.... Kevin;</font>
  7. We had a super sneaky mail man today! I got it!!! Naperville Il, just outside Chicago.
  8. Rvalle, check your email. Waiting on mail in Oswego IL. Kevin;</font>
  9. I'm home today in Naperville (Chicago). Mail should be showing up in about an hour. I'll post if THE package shows up. rv
  10. Lots of QB's vs my CMBO partner. I suspect we will do a lot of these before touching a premade battle though I'm interested in trying out the new ops. rv
  11. Oh... that Book Club is going to be evil. I signed up and picked up Ostfront, Hitler's Panzers East, The atlas of eastern front battles of world war II, Eastern Front: The unpublished photographs (500 b/w pictures!) and Panzers on the eastern front. Total cost plus shipping is 19:98 and that includes a $4 charge for them to ship it out quicker. Thanks for the heads up. rv
  12. Uh huh. Get married, have a kid. It'll leave you plenty of presents. </font>
  13. It's actually worse than that. The game gets released Sept 20th. My guess it will ship on that day as well, so you are looking at Sept 23-27th before you actually get the game. Doh.</font>
  14. I hate them for being able to play the game before us. Nice review though. rv
  15. Yes, that is what I was thinking. But a different color so they won't get confused. With the usual option of having them show up when you click on the unit or having them on all the time. What made me think of it was when I added some troops to the Germans in the Stare battle (+200%) just to see what it would look like. There was a horde of units but many of them were teams. rv
  16. Hi. When units are broken up into teams it would be nice to have a thin line of some color linking the two teams. If there are a lot of teams running around its hard (for me) to keep them all straight. rvalle
  17. You people do not get it... An AT gun has a gunner, a loader, an assistant loader and a CO. And this CO has his binoculars locked on the target. He can SEE if a shell penetrates; he can SEE if the crew abandons..he can see glancing blows. He only has one aim...to watch the guns target. He is not blindfolded...CMBB is right on target. Fred</font>
  18. Where is he dl from? Maybe there is a problem with the copy on that mirror. Just a thought. rvalle
  19. '20-rounds were required to bring this heavy tank to a standstill', commented Grimm captioning a photograph which he took passing a blazing T-34 tank. Its gun was traversed rearward, to enable to driver to escape from this forward hatch. (snip) Grimm's reportage for Signal, the German pictorial propaganda magazine, glossed over the desperate nature of the engagement as German tank gunners realized they were up against surprisingly heavy and unknown tank types. Leutnant Ritgen's observations of the 6th Division's encounter with IVs at Rossieny three days later were more honest: 'These hitherto unknown Soviet tanks created a crisis in Kampfgruppe "Seckedorff", since apparently no weapon of the division was able to penetrate their armour. All rounds simply bounced off the Soviet tanks. 88mm Flak guns were not yet available. In the face of the assault some riflemen panicked. The super-heavy soviet KV tanks advanced against our tanks, which concentrated their fire on them without visible effect The command tank of the company was rammed and turned over by a KV and the commander was injured.' (snip) German tactical ingenuity began to level the odds. 'Despite their thick skin,' Ritgen explained, 'we succeeded in destroying some by concentrating fire on one tank after the other. "Aim at the hatches and openings!" we ordered.' (snip) PzkpfwIV tanks had already ceased firing because they were being respelled with ammunition. (snip) ... the heavy PzkpfwIV companies 'found mainly by chance' that quarter-second delayed action HE shells fired into the back of T34 tanks either set the fuel or engine on fire, as blazing fuel poured though the air induction grating. By 21.00 hours the battle was over. The 11th Panzer Division destroyed 46 tanks on the heights south-west of Radciekow village alone. (snip) Arthur Grimm's Signal report,, not unexpectedly, ended on a high note. 'The Soviets left the battlefield after a duel lasting eleven hours. More then 40 soviet tanks were destroyed. The pursuit continues. Only 5 of our own tanks were disabled.' Whew. From War without Garlands: Operation Barbarossa 1941/42 by Robert J. Kershaw pgs 70 and 71. [ September 03, 2002, 11:47 PM: Message edited by: rvalle ]
  20. I have one... though its at VERY close range and it does not name the exact type of tanks; just Heavy Tanks. Its from 'In Deadly Combat'. Let me know if you want to read it as it would take me a while to type it in. rv
  21. Played as the Germans, Ex-Fow: Total Victory 98% to 2%. I had one tank imobilized and that was it. Rolled over everything else. rvalle
  22. Did it looks something like the pic here? http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=23;t=000132 rvalle
  23. 1. I'm not sure about this one. 2. The smallest basic unit is still a squad that can be split into half squads. There are some smaller units out there (Tank Hunter Teams, various crews) but nothing like you are asking about. I suppose you might be able to set the weapon loadout of squads in the editor when you make a battle. I've never much messed with it. I know you can modify the ammo load out. Anyone? rv
  24. Possible Spoilers! . . . . . . . . . . . . . . . . . . . . I've been playing a friend in the Yelnia battle and I tried to do Human Wave movement. The problem is that the troops are Green/Conscript. A little bit of mortar fire was able to pin/break/panic 22 squads and platoon leaders. Once they were moving again a little bit of rifle fire was able to again pin the troops. I ended up with a platoon leader making it all the way to the target without any supporting troops! Needless to say... I need to work on this some. I think if you could get a Human Wave to come right on the back of an art barrage it would be effective. Getting the timing down right would be tricky. rvalle [ September 02, 2002, 12:30 AM: Message edited by: rvalle ]
  25. It does not seem like any of the Art orders would be exclusive to the East Front. I thought most everyone did prep barrages. Thanks for the reply though. KwazyDog... thanks for the quick reply. Nothing like getting your hopes dashed in 7 min flat.
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