Pawter, I understand the point you are trying to make. In my opinion, most scenarios have too many troops squeezed into too small an area, but that is a matter of both personal preference as well as scenario design. The chief problem I have with your argument is this; even if we assume that Battlefront wrote your perfect game, who else would buy it? In the end Battlefront is a company that is already supplying an admittedly tiny niche market. I would go so far as to say that without the Internet as a whole Battlefront might not be able to exist at all. For my money's worth, the current incarnation of the Shock Force series, of which CMBN is the next iteration, satisfies my tactical squad level gaming itch quite nicely. To make it any more complex would have an adverse effect on my inclination to play it.
Again, that is a matter of personal preference.
B