Yank
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Everything posted by Yank
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Hey General, we have a MAJOR Announcement --->
Yank replied to DraGoon's topic in Combat Mission Archive #3 (2001)
Great, you just made my morning a very good one.Good luck with the joint venture, I enjoy and appreciate both of these sites daily.Now having said that, Normandy here I come -
I second that motion, I enjoy Manx's web site on a regular basis.Please keep up the great work.
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Hey not bad at all I like the lily pads,I swear I saw a frog When will Tom have it?
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Yee Hah, Two more mods for the collection.And very pleasing to the eyes.Thank you for the supply drop Manx.
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Daffynitions
Yank replied to imported_Kampfgruppe_Commander's topic in Combat Mission Archive #3 (2001)
Lol, Now that was good reading.It's stuff like this that leads me to believe that I could do without cable TV or my satellite dish before I could do without this forum. -
Holy cow you fellas werent joking that's some really nice looking work.And I agree with Engy, I really like the black and white screens. Great job Pakfan.
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Does the forum search feature work for anyone?
Yank replied to TopShelfCookieJar's topic in Combat Mission Archive #3 (2001)
Same thing here, it works, but very slowly. And sometimes not at all. -
Pushing Immobilized (bogged) vehicles out of a jam
Yank replied to TeAcH's topic in Combat Mission Archive #3 (2001)
I couldn't agree with you more.I have often wished I could do exactly that same thing.It's one option that might have saved my butt a couple of times.Maybe it will be in CM2. -
I used to have the voodoo 5 and tried the escape button but was still all screwed up when I returned to the game.I never could get it fixed.Plus I have two friends that have voodoo 5 and they have the same problem.And we tried all the drivers we had, old and new.Like Schrullenhaft said, It's a voodoo thing.
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A proposed system for MOD-building...
Yank replied to Joshik's topic in Combat Mission Archive #3 (2001)
Howdy all,First I should appologize to Joshik for jumping in on his thread.Second thank you for the kind remarks,And third do I need Fernandos permission to make this mod available seeing that I used his mod to make mine? If I get his permission and anyone wants this mod where do I send it? Sorry about the stupid questions but I'm new to all of this. -
Western Front CM2 or Eastern Front CM2
Yank replied to lcm1947's topic in Combat Mission Archive #3 (2001)
I admit the eastern front isn't my best subject,But the book I'm looking at now says Germany had 10 million military personnel with 3,300,000 killed and missing.The Russians had 20 million military personnel with 13,600,000 killed and 5 million wounded.Is this book wrong? The author is Robert Goralski, I really hate to be misinformed :confused: Oh and it doesn't list the number of German wounded.Please I'm not trying to pick a fight I just want to know for future reference. -
Western Front CM2 or Eastern Front CM2
Yank replied to lcm1947's topic in Combat Mission Archive #3 (2001)
Me? I would buy them both But if I had too choose just one, It would be western front.That's just where my interests are at the moment. -
A proposed system for MOD-building...
Yank replied to Joshik's topic in Combat Mission Archive #3 (2001)
Well this is my first attempt at modding,and trying to post a photo. I used Fernando's Panther mod.Does anyone know where I might find a decent winter Panther G ?The only one I found was at CMHQ and it just wasn't what I was looking for.Any comments good or bad are more than welcome. -
It's at 214 now and still in 3rd place.
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New CM Mod: What if Stauffenberg succeeded...
Yank replied to Sgt Eagle's topic in Combat Mission Archive #3 (2001)
Howdy Sgt. Sounds interesting,I would very much like to give a try.I tried to E-mail you twice but kept getting a delivery failed message.So if it's not too much trouble let me know when it's ready to play. Thank's! -
Howdy all,Hey if you want a larger selection of insignia try this link: http://home.germany.net/101-77027/CM/International.html Look in mods then faces and uniforms.Hope this helps. ------------------ Fool me once, shame on you. Fool me twice, shame on me. "Gomer Pyle"
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Howdy Jfeagin,I think you may have hit SHIFT+V by mistake it makes your vehicles invisible.Hit SHIFT+V to bring them back,Hope this helps. ------------------ Fool me once, shame on you. Fool me twice, shame on me. "Gomer Pyle"
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That worked great Thank you very much! ------------------ Fool me once, shame on you. Fool me twice, shame on me. "Gomer Pyle"
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To all, and to all a good night! (160k)
Yank replied to FurballMagGP's topic in Combat Mission Archive #2 (2000)
LOL,yeah why can't we all get along? Hey while I'm here Merry Christmas everyone -
quote: I also heard he had a pretty high casualty rate as well. That's only because he believed that ending the war quickly would result in less casaulties,as opposed to a long drawn out slugfest. ------------------ Fool me once, shame on you. Fool me twice, shame on me. "Gomer Pyle"
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Polish Airborne? ------------------ Fool me once, shame on you. Fool me twice, shame on me. "Gomer Pyle"
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I,m running mine at 1152x864 and it looks and runs fine on a VooDoo 4.
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OK, so I'm an old fart - Is anybody else? (O/T)
Yank replied to Hundminen's topic in Combat Mission Archive #2 (2000)
32 and in no hurry to give up my games.I admit I get some funny looks when I tell people I like to play video games. But, you know what? These are the type of games I dreamed about while growing up, and now I'm going to enjoy them. ------------------ Fool me once, shame on you. Fool me twice, shame on me. "Gomer Pyle" -
**Attention** History Chnl Prog update.
Yank replied to Jarhead's topic in Combat Mission Archive #2 (2000)
Hey thanks for the info Jarhead & busboy sounds like must see TV to me. ------------------ Fool me once, shame on you. Fool me twice, shame on me. "Gomer Pyle" -
LOL! Those invisible shelves Maximus mentioned would sure be useful I switched my back speakers to 150 watt JVC tower speakers and put them right behind me.It's been working fine for me so far.(Kinda get in the way sometimes though.)