Snake Eyes
Members-
Posts
401 -
Joined
-
Last visited
Everything posted by Snake Eyes
-
**HUGE Lowered Hills Corrective Skies Pack!!!**
Snake Eyes replied to MikeyD's topic in Combat Mission: Afrika Korps
Very nice! These are some of the best skies ever presented in CM. The detail touches are excellent. Thanks for the hard work. -
NEXT GAME: PTO (a pacific version)
Snake Eyes replied to meerkatt's topic in Combat Mission: Afrika Korps
CM has been great, but it's now time to focus on the new engine. PTO would be nice, but an expanded and improved CM is more important, IMHO. BTW, what size jar does Charles use? [ December 09, 2003, 03:37 PM: Message edited by: Snake Eyes ] -
We've been mooned! :eek:
-
Feel the LOVE of the Sturmtiger.
Snake Eyes replied to MAsta_KFC's topic in Combat Mission: Barbarossa to Berlin
No, no, no! This statement has been made more than once on this forum and it is not true. The external crane was used to load rockets into the vehicle. There was another crane/trolly on the ceiling which was used to place rockets in the storage racks and into the INTERNAL breech. -
What is this Peng thread I keep reading about?
Snake Eyes replied to Oasis's topic in Combat Mission: Barbarossa to Berlin
Oasis, The Cesspool is the place that your mother warned you to never enter. If you disregard her advice be sure to wash your hands when leaving. -
Problem with my CMBB
Snake Eyes replied to Dave Stratchin's topic in Combat Mission: Barbarossa to Berlin
I've had this problem before. Install/re-install DirectX and see what happens. Good luck. -
I've had this problem before. Install/re-install DirectX and see what happens. Good luck.
-
I removed and reinstalled CMBB, then installed all of the patches in order and my problem has gone away. Thanks for the help.
-
Any assistance in solving the following problem will be much appreciated. Whenever I click on a Russian M5 halftrack or a Russian M3 Scout Car the game freezes. After I give it the three finger salute I get a message that says Unhandled exception error: c0000005 at address: 51028931. This error occurs each and every time I click on either type of vehicle. I'm using patch 1.03. I saw the same problem on patch 1.02. System specs: Dell Dimension 8250 3.06GHz Pentium 4 512MB PC1066 RAM GeForce4 Ti4600 graphics card Windows XP
-
--> BUMP <--
-
No offense intended, just having a little fun. Probably the most wonderful thing about Tigers was the training the crews received. If a crew did not perform well in training they were washed out. Their skill on the battlefield plus the power of the Tiger's 88/L56 was a lethal combination. I would say that most Tiger crews, especially in 1943, should be crack or elite. Nonetheless, it is not a good idea to stand and trade shots with any enemy tank. Bad things can happen to any AFV when hit by all but the smallest rounds. Consider good armor as insurance to be used in conjunction with sound tactics. Whoever hits first has the advantage.
-
I've seen the same thing with my Tigar tanks, too. I only purchase Tigger tanks now. The most wonderful thing about Tiggers, is Tiggers are wonderful things. [ February 21, 2003, 08:50 AM: Message edited by: Snake Eyes ]
-
Some questions for Tank Grogs
Snake Eyes replied to laxx's topic in Combat Mission: Barbarossa to Berlin
Wow! This is one I never heard before. Would you care to provide a source for this? The version I've heard is closer to what Sergei said. The originals were actually begun by the British Admiralty while Churchill was First Lord there because the Army wasn't interested. I've heard they were first called 'Cisterns' to conceal their true purpose and this was later shortened to 'tank'. Michael </font> -
BFC: idea for CM II engine
Snake Eyes replied to dalem's topic in Combat Mission: Barbarossa to Berlin
I would to see that as well. As the guy most likely to be put in charge of sound effects for the new engine I have already warned Charles about some of the stuff I am going to want to add... Madmatt </font> -
Is there plans to make a third CM?
Snake Eyes replied to jamesroe16's topic in Combat Mission: Barbarossa to Berlin
[ February 03, 2003, 10:56 AM: Message edited by: Snake Eyes ] -
Feel the LOVE of the Sturmtiger.
Snake Eyes replied to MAsta_KFC's topic in Combat Mission: Barbarossa to Berlin
I suggest that when considering the ST you keep in mind the purpose for which it was created. It was designed to reduce heavy fortifications. It is NOT an anti-tank platform. Consider it the center piece of a force selection. It should be supported by some infantry and light tanks, such as the PzIIIN. I think this would portray a more realistic encounter. -
Is there plans to make a third CM?
Snake Eyes replied to jamesroe16's topic in Combat Mission: Barbarossa to Berlin
I really don't care what the engine rewrite covers. BFC will get my $$$$. However, I hope that they will eventually revisit the ETO and merge the East and West fronts into one all encompassing game. [ February 03, 2003, 10:56 AM: Message edited by: Snake Eyes ] -
Battle Video Recorder
Snake Eyes replied to kilorocky's topic in Combat Mission: Barbarossa to Berlin
This is probably the most requested feature that BFC is asked to provide. The current game engine can not be modified, within reason, to provide a full game movie. It should be available in the new game engine, which is a couple of years off. -
why are there no civilians?
Snake Eyes replied to ononehand's topic in Combat Mission: Barbarossa to Berlin
-
Shot-putting of anti-tank explosives?
Snake Eyes replied to Neuer Art's topic in Combat Mission: Barbarossa to Berlin
No - my comments are related to your specific question. Squads, teams, HQ's and such represent many men scurrying around. They are not fixed to the pixel display, but abstracted. A single object, such as a tank, is a different matter.