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Holien

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Posts posted by Holien

  1. I sincerely hope to be able to win it!!

    I am just playing the second battle at the moment against a Human. (Well I think he is human. ;) )

    I will be able to tell you more in three months time.

    So please don't post any spoliers and ruin our fun...

    On a more serious point I think the problem might have been not advancing as far as the airfield which is in the briefing?

    I know on the other Op I have finished (Herliasm Cut off) the aim was destroying more than the defender.

    This Op (Sealion) can only be won by advancing far enough in the time given. So no matter how much you destroy you are not going to win as an attacker unless you move down that map.

    A thing easier said than done.

    As for my Opponent I am sure he will chip in soon on his opinion, he has warned me that my easy ride from the 1st battle is over and I will have a tough time of it.

    H

  2. Kingfish is very gracious and I only got the result by the skin of my cyber teeth.

    He is a worthy opponent and one to be feared.

    Wild Bill is truely evil and should be admonished for putting us through such an experience. The last turn was one of fear and exhultation leaving my little old paws shaking with adrealine.

    It went down to the last turn and it was in the last 20 seconds when then hammer came down and victory was decided.

    As for the votes I want to know as little as possible about the games and I am happy for the results not to be formerly posted.

    Gossip can of course happen as Kingfish has just spilled the beans, but that is fine in my book as I will not try and calculate the scores from this chit chat.

    So blind as a bat for me please.

    WB The video is snaking it's way to you.

    WB As for my previous pleadings in my other game, well I guess they might have been answered. I could kiss you. But It is a good job there is an ocean between us. (P.s I hope my opponent is not reading this as I don't think he has seen my sweet babies sneak onto the map, Yet!!!)

    I will now get the setup done for my third outing (I should not have said kiss earlier) and get the AAR done on Sunday once I have stopped shaking from this 1st game.

    Cheers

    H

    P.s. Thank god for Ben and Jerries Full Vermonty! Yummie.

    [ 09-29-2001: Message edited by: Holien ]

  3. Hi,

    Nice to be able to post in here again after that damn Finn... ;)

    I am happy to be kept in the dark until all the results are in for each scenario. Until you know all the results for that scenario you can't calculate the true points anyway.

    I don't want any info about the other games other than general chit chat. In my corresponence with other players I make no mention of what scenarios I am playing even though I moan (I am a pommy after all)about the lack of reinforcements!!! (Please WWB be good to me I am getting swamped!!!) :eek:

    As for the scoring system, whatever you use people who are lucky to play someone who is not on form will get ahead. The current suggestion on scoring will help make the scores closer so I am happy with the suggested scoring as it seems fairer than the original way that was proposed.

    Right now down to the local pub for my Friday afternoon ritual 2 pints of warm Real Ale. I wonder what they have on tap today. :D

    Regards H

    [ 09-28-2001: Message edited by: Holien ]

  4. Just to keep feeding this one in the hope of resolution I have just had my first instance of mutation.

    I am playing a scenario Ham and Jam and the German Bunker has given me two sets of prisoners from the same Bunker.

    So now I have 12 prisoners (two groups of six) and can not play the game TCP IP as we were doing when the Ping of Death appeared.

    I just hope I get extra points for those captured crews.

    Save file available if required and a more detailed description of our PC's upon request.

    :(

    H

  5. If BTS can respond here on this as it would be good to know.

    Kingfish finish work and get home and do that turn so we can see who controls what!!! (I am off to bed soon and what my nightly fix!!)

    ;)

    I am amazed by Peter's research and if true it would blow my views on flags and ownership.

    H

    [ 09-26-2001: Message edited by: Holien ]

  6. God this has taken me awhile to get my mind round what the difference will mean.

    :eek:

    I think it will be a good thing as it will reward people who lose well.

    :D

    So if I lost a game (bound to happen) and got 20 points to the other players 40 I would have just got 20 points in the old system.

    But the new system means I would get effectively 100 points (aka 11pts new system)if I was the best loser of that group.

    Yes this makes sense as I get rewarded for losing well compared to the rest of the group. It still does not mean that I will get into the finals for losing but will give me a fighting chance if I happen to draw the wrong end of the sticky stick in each scenario.

    Yes lets do it.

    H

    P.s So will AAR's be worth 10% aka 1.1 points?

  7. Hi,

    I hear the pain and I share it.

    However, you have to remember these guys are not just doing it for money. They code because they have a passion which is bloody lucky for us.

    It is not an easy job to convert and if it was they would. It requires a rewrite and I am sure a whole bunch of other things which all take time and development effort.

    While I would like the magic wand to be waved and have the Western Front in my hands today with all the sexy changes they are making it ain't going to happen quickly and I will be paying my Shillings and Pence for the Eastern Front because even if I don't play it much I want a chance that they will update the Western Front with all the new Bells and Whistles introduced for the East.

    So I am prepared for a long wait and will support them by buying their games...

    Waiting quietly...

    H

  8. Wild Bill you want words of encouragement!!!

    Evil!!!

    :mad:

    Sneaky!!!

    :eek:

    Devious!!!

    :rolleyes:

    Cunning!!!

    :(

    Scary!!!

    :confused:

    Seat of pants!!!

    redface.gif

    Roller coaster!!!

    :eek:

    Hmmmm I am running out of words of encouragement. smile.gif

    I am just finishing (being finished) a game with Kingfisher ( a great opponent with way too many guns!!!!) and in the first third of my defense against Von Luckeeeeeee Smokeee man.

    Both games have been fun so far if not frustrating. The maps as always are well designed and they seem balanced, but I reserve judgement until I can see the whole picture.

    I look forward to the next games which I will start this week if I can find someone available.

    Kingfisher has been great in getting the turns back and we should see the results for that game in this week. As for the AAR that will follow after the weekend. I will E-mail Mr Bill a copy at the same time if that is ok with TreeBurst?

    P.s. If you (Wild Bill) have time for some Voyeurism I could also e-mail you a video to have a snigger at. (A BTS video before anyone gets the wrong idea, blimey some people!!!)

    [ 09-25-2001: Message edited by: Holien ]

    [ 09-25-2001: Message edited by: Holien ]

  9. From a UK based Customer the game made it to the UK with the prints etc..

    My Credit card was correctly debited and I have saved heaps of pounds because I have not bought any games software since.

    So don't buy it if you want your son to become a CM addict.

    Otherwise buy it and you can rest assured that your Credit card details are as safe with BTS as with any company. Be those ones that use the Internet or those that have store fronts.

    Regards

    H

  10. A bug... :(

    It has apperently been toned down but still happens.

    Some people swear by wasting there smoke rounds at first chance so it does not happen.

    In a recent game (still being played) my M10 used smoke on Inf rather than it's HE load.

    I guess you can explain it away as the crew deciding that they should not be fighting Inf and wanting a tank as a target.

    This and a few other game traits have to be accepted as they will not be fixed.

    Sympathy is all I can offer.

    :rolleyes:

    H

  11. A small point to add on Destroy Ops...

    If you are the attacker you are expected to do a certain points ratio to achieve certain levels of victory.

    This means that if you are the defender and can lose a lot less to the attackers more then you are on the way to victory.

    I recently won my first OP as a defender because I managed to minimise my force loss and maximised my opponents loss. I was lucky to be able to do this.

    Also remember that it is not just one battle and on some you might be better to avoid fighting if at all possible in the hope of getting more reserves in the next game.

    But all of this is in the manual and I would strongly recommend you re-read that section.

    It took me a while to get my head around it.

    H

    P.s. At times the designer will build in weakness for certain battles and you have to remember that you might not be expected to win at that stage and the game is actually about preserving forces.

    ;)

  12. Interesting debates and if the search engine worked I would point to other debates on this.

    Jason's post is very useful and adds weight to the debate.

    I would throw my towel in the corner of the strength of the pillbox being about right. They are tough cookies and only really fall to direct assualt or bypassing them.

    I have toured Normandy and seen / been in the various designs and even the basic design would stop most Arty landing on it. IMO. ;)

    I am sure that I would not be happy being in it during bombardment but I would be glad that I was in it rather than in a slit trench out side. :eek:

    As an aside the Germans built bunkers purely for the purpose of protection from the initial barrage, in addition to other bunker types. The men would run into these bunkers (no firing slits, just a concrete box) as the shells started to land (think air raid shelter) and then run back out as the shelling stopped.

    The game has had to abstract these into a few designs and for what it does it works fine. Of course it would be great if you could design different designs and use these on a beach landing scenario linked with a trench network etc...

    But then I am sure that will happen in the next few years. ;)

  13. Hmmm my comments do not seem to have hit the mark.

    What I am saying is that in the game I am playing the Fox holes have become visable when in a non winter game I do not think I would have seen them.

    I need to test this but it seems that in the winter snow the fox holes have become visable at a distance in a normal game (with foliage etc...) they would not have been seen.

    Now if this is true I think it is wrong.

    I think that even with little cover a fox hole would be hard to spot, especially with snow cover.

    I will try and test this tonight.

    To re state my question is about how easily spotted the fox holes were, not if they could be modded to have snow on them.

    However that would be nice if they could.

    Does this make sense?

    H

    P.s. I will try and post a screen shot. Mind you my opponent will see what I can see, but that is the price of the forum.

  14. Hi,

    Is it me or are Fox Holes in the snow too visable?

    Just playing my 1st Winter Op and I am starting a new game and I can see the fox holes of my enemy (And I guess he can see mine) without knowing what is in them.

    I can understand in certain situations that newly dug holes would be visable but with snow falling they would soon be hidden.

    With view to the new baby arriving soon and the winter theme being continued will this not be a problem in the new game.

    My question is am I right about this feature in the game?

    Is it a problem for anyone else?

    And if so will it be in the new CM?

    H

    P.s. I hope my opponent does not read this and figure where to land his arty. And that he does not move his men before my 155 arty lands on his holes... ;)

  15. I get this problem to and it seems to be when I am in chat.

    However I had the problem the other night and I was not in chat.

    The only way to clear it is shut down CM and reload.

    I too have a Nvidia card, not sure of exact spec as at work. It has 64mb of Ram.

    If anyone can give clues as to solve this one I would be grateful as while I can work around it, it is annoying.

    Until then restart will have to do. :(

    H

  16. Hi Chaps,

    A quick thanks for being let into the Tourney. smile.gif

    I feel bad that not all can play and am sorry that all can not play. :(

    Hello Group two I look forward to some good fights and I hope I will prove good enough to give challenging and fun games.

    An e-mail will be on the way tonight regards who I am and how I play (regards "Gamey") etc...

    I will now start researching my opponents. So if you know anything of :-

    "Kingfish" "Tom" "Stix" "John Kettler" "von Lucke" "Peter Svensson" "Georges"

    Then any hints or tips gratefully received. ;)

    I look forward to playing some handcrafted scenarios from the Master Wild Bill. (This is the real reason why I forced myself to feel like a school boy sitting an exam and praying that I had done enough.)

    Win or Lose I have won already as I am being allowed to play and this will be fun... :D

    Thanks chaps..

    Regards H

    [ 08-28-2001: Message edited by: Holien ]

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